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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14
, T7 E. @. y5 p5 _3 V8 q$ C
2 Z  e, E* ]( e% V! f' y7 K
目录
# V9 K! w2 E4 Q& Q6 g  w* PDisc18 z/ F5 k0 L: D

+ y; A* M) T8 |9 M( k( @% s# [& |01. X - CAPCOM LOGO   N2 j% D/ s7 N2 j# @
02. X - TITLE / y' r9 E' _/ E% q
03. X - PASS WORD 1 ~) N# b2 {/ F! Y' _# {6 _
04. X - OPENING STAGE
5 u; p! d8 I% v% b  r  u05. X - VAVA 1
0 q5 r- {  v, g. K3 ]06. X - VAVA 2 4 }4 ]0 E7 R- h8 d: R! t# I
07. X - ZERO & Y; E# o$ a: b3 u, }# D0 c' L" M" J
08. X - DEMO
9 Q6 N1 v; M' o6 O  n: R! b09. X - STAGE SELECT 1
1 U- o+ U) L: D8 f10. X - STAGE START 4 q* v; w: |- Z  s& Q  p
11. X - LAUNCHER OCTOPULD STAGE * y1 M3 X/ Q) E3 M
12. X - ICY PENGUIGO STAGE
+ M9 C) M& C+ ]9 Y$ q13. X - BURNIN' NOUMANDER STAGE
$ p2 c* I' G5 G1 D; Y14. X - BOOMER KUWANGER ' \7 h: U4 h4 N1 e' D" H6 W
15. X - STING CHAMELEAO STAGE " N5 c" p; N6 k, T' m
16. X - SPARK MANDRILLER STAGE 4 w* h' f. D4 m* E" G3 a
17. X - STORM EAGLEED STAGE . w7 {7 ?; p* J+ r! w( C" |; t6 O
18. X - ARMOR ARMARGE STAGE 8 n0 Y  I& X2 ]3 Z0 y, m3 L
19. X - BOSS 1
) \- o0 u4 T, O& W  s: T4 |20. X - BOSS 2 4 M7 f: W$ K. t+ `9 M
21. X - STAGE CLEAR
6 |8 t1 X& Y4 D3 z4 e7 R22. X - GET A WEAPON
2 N1 R: s, w- A23. X - STAGE SELECT 2 5 |9 V7 S5 p1 Y; [2 k
24. X - SIGMA STAGE 1
9 W2 ~& T. j" `0 L- k25. X - SIGMA STAGE 2
# b. Z* w5 g+ o0 s26. X - SIGMA STAGE 3
+ b5 q0 g6 C' [9 F- _27. X - SIGMA STAGE 4
2 I) j, O1 b3 x9 X0 u  j! W& V+ E28. X - SIGMA 1st 9 [* Y) Z0 X: \1 M8 w# Y
29. X - SIGMA REBIRTH
5 b- ~/ x" V0 P4 E30. X - SIGMA 2nd
: U7 N+ b: a: [! b31. X - Dr.RIGHT
# O9 m/ i* \9 r4 B32. X - ENDING - R% J; e( h7 o' m$ m* C
33. X - CAST ROLL
5 g& @' ^/ r* `34. X - STAFF ROLL 8 T& c; f; e! v5 [% x' h, e
35. X - SE
4 L# T* k  b- l, W- G5 L36. X2 - CAPCOM LOGO + y9 S- Z9 Y* F( G5 I( P' X
37. X2 - OPENING ) U- t& p0 T, R$ ]
38. X2 - TITLE
& ~# b! C" G2 h  b! ?8 O7 n39. X2 - PASS WORD
  A4 `& j9 R! q! F- E' z40. X2 - OPENING STAGE
, D+ U! p# v& R# I3 `$ A) S41. X2 - ANOTHER BOSS 1
1 x1 @; [* m' o$ B3 k42. X2 - ANOTHER BOSS 2 : Y2 b, J& i" h3 h- L# I
43. X2 - DEMO ( U4 v7 t* T! H* l6 A
44. X2 - STAGE SELECT 1
  l  |/ @3 l# `8 h' m5 n: k45. X2 - STAGE START
1 Q1 k" I2 r! ?4 f: Z( p9 X46. X2 - WIRE HETIMARL STAGE
* B0 @8 _" I& \- t8 r8 n: r47. X2 - METAMOR MOTHMEANOS STAGE 9 ?- C2 I; {9 f) B& c2 j+ S( p- @! p
48*. X2 - FLAME STAGGER STAGE (Fixed version) : Y6 o0 [' @! n6 k: A
48. X2 - FLAME STAGGER STAGE * K& h% i; l5 @
49. X2 - MAGNE HYAKULEGGER STAGE & V. r1 {$ v$ t2 D8 m5 v
50. X2 - SONIC OSTREAGUE STAGE ) M. G0 c, r) X3 B3 I
51. X2 - BUBBLY CRABLOS STAGE 8 {7 X/ E6 H" u2 X3 J* S
52. X2 - WHEEL ALLIGATES STAGE 4 ~! X6 E: i" M: G, p5 Q, [
53. X2 - CRISTAR MYMINE STAGE & V6 {$ S  N9 N% M7 X
54. X2 - BOSS 1
8 c- N% ?" @7 e8 G& v55. X2 - BOSS 2
/ w, ^& o: g+ m; c( A3 ]1 }2 T56. X2 - STAGE CLEAR * }) \% J0 ?- D* w" ^
57. X2 - STAGE SELECT 2 5 Y9 T) a1 Q8 I' w$ t
58. X2 - COUNTER HUNTER STAGE 1 $ c+ @5 Z( O; ~* n) R) i
59. X2 - COUNTER HUNTER STAGE 2
- E  O8 A( w1 g" _3 D! w60. X2 - ZERO
4 ^/ t6 b: {5 c- K8 O# Y61. X2 - SIGMA 1st . V/ N  v. h& r' ^* G& G
62. X2 - SIGMA 2nd : M( \" ^1 U( S! l; ]
63. X2 - Dr.RIGHT ; g3 d+ y6 l% J( a$ n* d! y
64. X2 - ENDING
0 F8 L" Y. A+ a! q8 T7 A9 Y65. X2 - STAFF ROLL
$ w" y3 Z8 P- S9 B' s1 Q1 k
9 r' [- |7 d/ V: D' KDisc 2 $ U4 o: _7 b) |$ N5 B+ M5 G
/ ^& T$ c/ W# Q3 _% D3 F4 f& T+ n
01. X3 SFC - OPENING
  h6 _9 j- B7 C  ~1 o/ _$ v02. X3 SFC - TITLE ' R- k: `1 T) ?
03. X3 SFC - PASS WORD
; ]+ S- q3 j- d( f/ j* P7 B04. X3 SFC - OPENING STAGE
) ^2 C$ {' ^' q4 O. V0 I5 Z! W3 w05. X3 SFC - ZERO + q* g* o9 h5 f4 @6 D, X
06. X3 SFC - STAGE SELECT , z+ N) Y" F/ @4 P, @; T. c# v' l
07. X3 SFC - STAGE START 0 r4 Z4 U; `( j. B
08. X3 SFC - EXPLOSE HORNECK STAGE 7 u4 v7 Z3 X8 o( s5 l" r
09. X3 SFC - FROZEN BUFFALIO STAGE / m& |6 e: Y8 g5 u+ g9 \: u- y
10. X3 SFC - GRAVITY BEETBOOD STAGE 9 e; R1 t$ k0 N9 U" Q) k
11. X3 SFC - ACID SEAFORCE STAGE ; o7 q2 Y+ T, C6 T- {0 A3 T( n
12. X3 SFC - ELECTRO NAMAZUROS STAGE ( G( V2 Q% T4 G& S" r/ Q$ ~
13. X3 SFC - SCISSORS SHRIMPER STAGE
( l( \2 F- f: f" ]! C: i5 S14. X3 SFC - SCREW MASAIDER STAGE - L( D2 u2 q- x( W" p! h
15. X3 SFC - SHINING TIGERD STAGE $ ?8 K5 d! W* g, U! _" ^8 b
16. X3 SFC - VAVA STAGE ; d$ Z+ J! U2 z9 K' }4 B( P
17. X3 SFC - BOSS 1
  M$ C4 B; Y0 n/ y5 x18. X3 SFC - BOSS 2 + K7 F3 f8 h; K9 V9 f
19. X3 SFC - STAGE CLEAR $ r& C* [( t2 ?
20. X3 SFC - STAGE SELECT 2
( y/ _( b$ A2 a& D  d' O5 p21. X3 SFC - DOPPLER STAGE 1
" y" W& f$ }+ _" {; |( w) I22. X3 SFC - DOPPLER STAGE 2
  b9 O& P9 p  N( ^# _) R- a23. X3 SFC - DOPPLER STAGE BOSS
6 Q, P% p; N* F, f" o' B7 m24. X3 SFC - SIGMA 1st % c- i* I+ r$ |/ x: E% ]
25. X3 SFC - SIGMA 2ND
; ~* K2 `$ P; W2 D26. X3 SFC - DOPPLER DEMO
* l3 ^# }! q2 U- _27. X3 SFC - Dr.RIGHT
! m; ^5 \- J: g; k" F* d28. X3 SFC - ENDING
$ W  ^6 j- d+ \, V; f3 a29. X3 SFC - CAST ROLL
; s8 g6 ~5 r  x! ~1 r30. X3 Arrange - OPENING
+ k* c9 n: y2 ~8 U31. X3 Arrange - TITLE
. [/ x) X2 V9 C+ n: Z32. X3 Arrange - PASS WORD
% x: I+ z( z3 ~3 N# p# X- Q33. X3 Arrange - OPENING STAGE DEMO
$ r# H+ D3 d' I! M2 M3 ?* x34. X3 Arrange - OPENING STAGE
( l+ i( s  N) S% y35. X3 Arrange - ZERO
. _1 `4 B; Q! z) e' \36. X3 Arrange - STAGE SELECT 1
  M$ D7 @) p0 J3 H& t" W37. X3 Arrange - EXPLOSE HORNECK DEMO . L/ a& K$ R: ~/ d5 B+ |/ w
38. X3 Arrange - EXPLOSE HORNECK STAGE
' ?1 z+ z8 a+ f/ Y2 M( i$ O" J39. X3 Arrange - FROZEN BUFFALIO DEMO
1 m' N/ N+ v6 b1 v# N2 H2 i. p40. X3 Arrange - FROZEN BUFFALIO STAGE
) v9 n3 U  Z3 J$ c! W* [41. X3 Arrange - GRAVITY BEETBOOD DEMO
: \2 ^+ Y  k3 i7 f  l9 x/ q0 t! w; {42. X3 Arrange - GRAVITY BEETBOOD STAGE + d9 j8 H* k# N* h- U: z4 j, R
43. X3 Arrange - ACID SEAFORCE DEMO
9 ]  t* n2 [# r44. X3 Arrange - ACID SEAFORCE STAGE % ?" f1 h# B( _5 P
45. X3 Arrange - ELECTRO NAMAZUROS DEMO : ]& j' q% L8 W0 C! z
46. X3 Arrange - ELECTRO NAMAZUROS STAGE 3 \4 [9 `4 z& q- L0 l  F  }3 T- }- a% C
47. X3 Arrange - SCISSORS SHRIMPER DEMO # `& x/ w3 G- i; q; Q; j4 R
48. X3 Arrange - SCISSORS SHRIMPER STAGE 3 D: t9 h$ ~- T$ m2 L
49. X3 Arrange - SCREW MASAIDER DEMO 9 m% e: L: R8 w% [9 }3 @+ M4 `
50. X3 Arrange - SCREW MASAIDER STAGE $ u) p7 q4 c2 C7 v
51. X3 Arrange - SHINING TIGERD DEMO
* Y) E# Z/ P' Z; |7 U% U52. X3 Arrange - SHINING TIGERD STAGE : R0 K" i6 w! k6 ~1 x3 E
53. X3 Arrange - VAVA STAGE
) y% H8 u" ~% E0 m( ]) h9 Z. g54. X3 Arrange - BOSS 1
6 _4 U) _! k% X+ p$ c& F55. X3 Arrange - BOSS 2
2 j( e( K- s& R6 l56. X3 Arrange - STAGE CLEAR , K* P, u) ]* Z
57. X3 Arrange - DEMO ! U2 m1 Q- _. m
58. X3 Arrange - STAGE SELECT 2
! _* w/ z0 j% w3 ~3 v) H59. X3 Arrange - DOPPLER STAGE 1 + Z4 ~2 e7 K+ F+ W. f9 v
60. X3 Arrange - DOPPLER STAGE 2
* m% ~2 ?* o+ j; K5 E# ^. [6 g61. X3 Arrange - DOPPLER STAGE BOSS 2 Y, }& t* V. Z6 N% P6 ]9 ~
62. X3 Arrange - SIGMA 1st
; y  J3 {. ^$ t$ G3 r63. X3 Arrange - SIGMA 2nd
+ K5 J1 M" a7 ?0 P7 u( r64. X3 Arrange - DOPPLER DEMO
5 J2 i4 q7 Z1 V) Z) m+ \65. X3 Arrange - Dr.CAIN DEMO 4 m. O# j* B1 V6 K! U6 X  H; E
66. X3 Arrange - Dr.RIGHT DEMO ) _' S! P" o% d3 n
67. X3 Arrange - ENDING 1
: p/ V1 a' z, z5 M% Y# z68. X3 Arrange - ENDING 2 ( Q2 l6 S9 |- m! a- g
69. X3 Arrange - CAST ROLL
- z7 p. }3 J* P$ l1 I' J9 C. ?7 T% p
Disc 3 2 Q2 k) ]( \. N7 T6 ~5 `/ R
$ ?5 ]" }, J' U: E5 s. H, ?
01. X4 - TITLE . Q5 L. U" J# V1 x7 _
02. X4 - PLAYER SELECT
- p$ ]: k8 Y! h3 N, M03. X4 - STAGE SELECT ( F/ y7 q, z; x; L
04. X4 - OPENING STAGE X & T8 `( p: J2 Z
05. X4 - OPENING STAGE ZERO
! u- _- Q/ |  Y# \! Q$ p06. X4 - EREGION ; _" y6 Q+ ~# i  S1 Q' T# l8 p/ c
07. X4 - STAGE START 7 g. U- t  q3 f, |# |7 Y
08. X4 - WEB SPIDUS STAGE ' a# o4 j" i; H" y% O$ x- a7 Z. U
09. X4 - CYBER KUJACKER STAGE 3 F7 n$ ]- S* A  ^% y) M+ Z. Q6 D
10. X4 - STORM FUKUROUL STAGE ! F' U; f) `7 _" w
11. X4 - MAGMARD DRAGOON STAGE ) ]% U$ m2 Y: _- H& X
12. X4 - JET STINGREN STAGE
3 U9 b# G- W. V13. X4 - SPLIT MUSHROOM STAGE ( _1 x* ^) l1 z8 X$ P' @
14. X4 - SLASH BEASTLEO STAGE   e! L( P+ l$ X6 E# F( D
15. X4 - FROST KIBATODOS STAGE 1
  N- t% Y$ y/ G+ \16. X4 - FROST KIBATODOS STAGE 2
: H  x# D8 m, R' v17. X4 - BOSS
1 B( D+ n% i# Q/ y5 K& ]; t" C18. X4 - STAGE CLEAR X
+ _" y0 Y, M, }' M$ c7 ]* L1 ^8 _, }19. X4 - STAGE CLEAR ZERO 7 O% e- m; v/ q4 C( B7 w* D
20. X4 - GET A WEAPON # U* ]$ M2 T9 f/ G, N3 e, l
21. X4 - STAGE SELECT 2 ' A  _. D; Q8 h% [2 w- p' `
22. X4 - FINAL WEAPON STAGE 1 * z) t/ N1 c; W- J
23. X4 - COLONEL & GENERAL
( Z* V% `8 T2 y: R& H24. X4 - FINAL WEAPON STAGE 2
! r& z( w5 K1 i' D/ ?' P25. X4 - DOUBLE 3 k0 T5 ~5 a1 |- ^3 X+ F2 A
26. X4 - IRIS
) S  T; ~6 r  [' i9 M) n7 ?6 x27. X4 - SIGMA 1st / G) q: Y( y% ]5 `
28. X4 - SIGMA 2nd % q5 U* W' [' X. }9 S7 s, }( ?
29. X4 - Dr.RIGHT
0 p  t/ S; u/ W0 g( x4 o30. X4 - DEMO 1
2 `* f; }$ E& g7 V5 l6 |31. X4 - DEMO 2
4 |' c( A: c& W2 F32. X4 - SIGMA DEMO
  A2 y8 v0 ^8 K8 O6 j4 i33. X4 - INDEPENDENCE
) O: `) V, t; K5 Z34. X4 - BETRAYAL OF DOUBLE : \3 Z& T; [( n' X8 d# N; I
35. X4 - ENDING X * {+ l8 i+ X% D: S
36. X4 - MEMORY OF PAST 1
. U& V$ @: l* w; B37. X4 - MEMORY OF PAST 2 ) S7 o$ _2 g5 {+ E6 G3 z$ O
38. X4 - COLONEL VS ZERO
' P- u( T5 A: U: o: D- A39. X4 - PAST OF ZERO
/ K. J3 @  o  r# r4 g# p40. X4 - ENDING ZERO ( b  Q3 O( P1 S' e  B6 G8 m' O# E2 C
& k6 e0 Z, n  R/ x# b
Disc 4
/ w) ?( P& j) R9 ~
  h6 C) d6 t' k01. X5 - OPENING THEME : N) a. {( s  i/ q  @" K% k
02. X5 - CHARACTER SELECT
3 e7 n# I& S: x" U03. X5 - OPENING STAGE X
& R- h8 J& x0 Z* L/ L( _$ n0 @04. X5 - OPENING STAGE ZERO " u! a8 p* R4 @( Y- ]0 b0 L
05. X5 - SIGMA 1st
! h( y/ M: |7 I- O8 D06. X5 - STAGE SELECT 1
& W: V- o4 j% k5 y: F07. X5 - STAGE START
4 o$ u" u- y+ ?, a; V! U08. X5 - CRESCENT GRIZZLY STAGE   Z; S" }: a9 }( G
09. X5 - VOLT KRAKEN STAGE
2 Q; G6 D# p/ ?0 T. s0 @3 ]10. X5 - SHINING HOTARUNICUS STAGE 3 H3 G9 q. \( D% I7 i/ w
11. X5 - TIDAL MAKKOEEN STAGE
& m6 L, v5 y6 u$ {6 r12. X5 - DYNAMO
0 x1 Y7 h# U* v2 P; |6 V13. X5 - STAGE CLEAR X
6 M/ y# F- G5 `; L$ }9 M; y# Q14. X5 - SPIRAL PEGACION STAGE
4 {2 N0 v0 k, P5 _+ V9 T0 @15. X5 - SPIKE ROSERED STAGE " b$ d+ q' f( v. A! y. F/ x
16. X5 - DARK NECROBAT STAGE
  ~' S0 H8 x( J) _& F. q17. X5 - BURN DINOREX STAGE
- b" z. N( K! q' Q4 q18. X5 - BOSS ! m9 V4 j; h& H
19. X5 - STAGE CLEAR ZERO
; I% o% G% [4 q% @: I& I2 V5 @20. X5 - MISSION REPORT
9 c% p. d1 x5 P21. X5 - ZERO STAGE 1 2 U9 P; ]+ _! p( Z" W8 `
22. X5 - SHADOW DEVIL
% O2 v5 N5 P% ~( ~! _; U23. X5 - LAMDABAMDA 3 d8 g3 s3 c$ N/ L# |3 y; C) H
24. X5 - ZERO STAGE 2
7 F" U& N' y( D25. X5 - X vs ZERO + X. w- Q) ?9 ?* s) K8 X. W; T* _
26. X5 - SIGMA 2nd 9 A- H6 \. Z, T/ S
27. X5 - Dr.RIGHT
' m* S' o6 p) Y9 P" c28. X5 - DEMO
$ c8 o  _0 M" G5 W2 E+ a7 x29. X5 - STAGE SELECT 2
. A: q5 c4 r& m30. X5 - ZERO DEAD
' s: P; e% E# T- C8 V' t31. X5 - UNUSED TRACK "STAGE SELECT" 9 K2 |8 Z; n: X# q7 ]& w4 j9 O
32. X5 - UNUSED TRACK "DEEP SEA" & |% l* ?4 o3 [; Y( {$ V8 q
33. X5 - UNUSED TRACK "Dr.RIGHT"
, A: }9 b6 u4 j2 J. D34. X5 - UNUSED TRACK "MISSION REPORT"
# L! k: n. Y8 K# d0 P35. X5 - UNUSED TRACK "ARMAGEDON"
, H) O; X; g, ^0 K" y5 y6 k0 W36. X5 - UNUSED TRACK "ZERO DEAD" " T& z. m, [& {" ?; T5 [
2 B9 p0 ]" F, e9 u
Disc 5
  f% b  A4 b8 A) `2 K, x$ ?6 \# P" A3 @
01. X6 - OPENING STAGE . P% I8 E% e6 Q) {- l; M  w
02. X6 - D-1000
' [4 \3 \) y8 B. M  y5 l  Y- J03. X6 - STAGE SELECT
; j7 [% Z$ t' i04. X6 - STAGE START
$ f; ]$ j+ o# n, D9 W1 P05. X6 - COMMANDER YAMMARK STAGE
$ g9 b$ _  X' g; _* b6 w( }06. X6 - RAINY TURTLOID STAGE 2 `. y8 V* z* ~6 j- s
07. X6 - SHIELDNER SHELDON STAGE
5 N* `- d9 D, p% a2 ~! a08. X6 - BLIZZARD WOLFANG STAGE - ^  l+ U0 G4 R' S5 o; s* n$ q
09. X6 - BLAZE HEATNIX STAGE
) q7 h2 v  C2 o, b9 Y2 ^10. X6 - INFINITY MIJINION STAGE 7 l, L% c' ]1 r( k
11. X6 - METAL SHARK PLAYER STAGE
) ^$ W6 d9 r3 }& b$ P) a/ L" W3 T5 h; e12. X6 - GROUND SCARAVICH STAGE ' m8 B1 L4 }# y
13. X6 - BOSS
) N( v) S  y6 f3 u+ e+ U14. X6 - STAGE CLEAR X ! Z, C" p9 H* v- E# z: l
15. X6 - MISSION REPORT
, D/ ?- {( c: ^# n3 ]2 e% ]+ V16. X6 - GATE'S LABORATORY STAGE
2 `8 g) @0 [! @, f6 ^17. X6 - Hi-MAX
8 ~: J4 e4 j. r6 G* P$ {9 ?* D18. X6 - GATE : f! L% A$ i% Z0 x( t- E
19. X6 - STAGE CLEAR ZERO # U$ D# }4 l3 p* h) b
20. X6 - SIGMA 1st 9 a" T: Y' f! D# _& p
21. X6 - SIGMA 2nd
. h# h8 Y! d% x22. X6 - Dr.RIGHT 1 p: N* t' {) ^( o
23. X6 - ALIA & GATE * d8 h; O# J5 R. \4 ~
24. X6 - ZERO
0 [# f7 R' P% t* ]& H( F4 A25. X6 - ENDING THEME
1 J2 t" a2 ^& p% }/ A% O. O26. MEGA MAN X3 OPENING THEME
8 ~0 m4 G$ v8 K7 Z27. MEGA MAN X3 ENDING THEME # p- Z3 m: A! j& i) E8 \7 _! j$ g
28. MEGA MAN X4 OPENING ' [5 J  w0 d0 {% K
29. MEGA MAN X4 STAFF ROLL
3 b+ A8 \  M& D$ x5 B" D30. MEGA MAN X5 OPENING THEME ' k( }0 L1 L" l* _* i" R% ?
31. MEGA MAN X5 ENDING THEME2 S" z  \4 a( Q/ v+ H

# w2 ~% C- D$ |+ Y' E& r下载地址:3 |: S3 L1 U. s' g4 ^
分卷一:RockmanX1-6OST.part01.rar
- [0 l9 s2 d3 I' y分卷二:RockmanX1-6OST.part02.rar# ]! H1 l/ M$ I' T( Y6 G
分卷三:RockmanX1-6OST.part03.rar! ~% C5 p% V8 {' o
分卷四:RockmanX1-6OST.part04.rar7 `7 `5 W/ S+ H
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分卷六:RockmanX1-6OST.part06.rar& N7 P% k  _* E8 R, S/ {. Y/ q, C
分卷七:RockmanX1-6OST.part07.rar
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( A$ `* F* F0 }7 H$ R7 o; V) r分卷九:RockmanX1-6OST.part09.rar
  x6 {: `. D9 y- j% D+ U  `分卷十:RockmanX1-6OST.part10.rar
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转载请注明来自洛克网。) d8 c* k7 e9 r
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[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39
好东西,支持下
头像被屏蔽

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发表于 2007-12-9 14:35
是否重制版,还是直接从游戏里提取的?

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发表于 2007-12-11 13:50

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的

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发表于 2007-12-14 11:23
挺好的,收藏

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发表于 2007-12-14 15:41
http://gh.ffshrine.org/soundtracks/r
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0 W" V+ {# x. e7 S7 z, t其实这里就已经很全了..,只不过还是谢谢LZ了^^

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发表于 2008-3-16 23:16
下不到啊~~~

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发表于 2008-4-6 11:54
刚刚发现这个东西是X8发的。。。

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火星宅男萝莉控就是我是也

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发表于 2008-5-1 20:45
yxh52 收藏了呵呵

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发表于 2008-5-1 22:05
好老的帖子,锁了........
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