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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14

5 M# t2 Z9 E5 X0 l$ y1 |8 m
- u3 d( Z. [2 Z目录
! h1 `9 O/ g9 z2 n5 W+ c- KDisc1* p+ t4 Y- m: \" P4 U: D3 U0 ~  m3 X

4 R8 k+ [* y$ _% ^4 P01. X - CAPCOM LOGO
# T* G3 b1 C) A- p02. X - TITLE
, l" x  x" T$ t7 F0 E# X1 m03. X - PASS WORD 3 D% ]8 [8 `5 u/ b: ]7 d! F
04. X - OPENING STAGE
1 p) x; `$ f; g$ B* N- O. e& T9 N6 b* P05. X - VAVA 1 ; `1 U7 r$ X% s1 h0 x+ A
06. X - VAVA 2
6 X: w9 Y& Q& f, {: m# s07. X - ZERO * I1 m' l* l) k
08. X - DEMO
6 o% s9 c6 N4 U3 \, y4 o09. X - STAGE SELECT 1 7 ]+ O) H% ?& o3 Q) z3 T8 o6 x7 L& q
10. X - STAGE START
- A8 _8 h  s9 x9 A/ j, A11. X - LAUNCHER OCTOPULD STAGE
2 \$ r$ g+ g0 b8 X4 {12. X - ICY PENGUIGO STAGE # o3 U  o. F# R1 k, J& O: F1 l+ v; L3 D
13. X - BURNIN' NOUMANDER STAGE 4 k' |: r3 R$ [6 h; Y
14. X - BOOMER KUWANGER
9 c# }  s' }' m8 w+ f+ K! X7 @15. X - STING CHAMELEAO STAGE
% U8 _6 B4 d  c' W16. X - SPARK MANDRILLER STAGE
! l% \, |; o0 R5 [+ |17. X - STORM EAGLEED STAGE
3 A; `0 A2 R# B) }18. X - ARMOR ARMARGE STAGE
+ s$ M, T9 v' D7 f$ w19. X - BOSS 1 3 G# `9 x6 ], ~8 b8 \
20. X - BOSS 2 ) e+ C2 a* [9 X7 ?7 R  u6 A
21. X - STAGE CLEAR 6 n  ]0 C" {  d$ Z
22. X - GET A WEAPON
# z$ s; ^* a7 M4 o" d) B2 S9 V23. X - STAGE SELECT 2 ( A7 O* \# X, a4 S
24. X - SIGMA STAGE 1
. ]' T6 q4 }: N$ G5 ?0 V25. X - SIGMA STAGE 2
7 o/ b( C  P/ u; G" N  p: x- n26. X - SIGMA STAGE 3
% F! m9 [( U2 y% g: c27. X - SIGMA STAGE 4 3 V/ @0 \  _: m7 E/ V6 E
28. X - SIGMA 1st
  m+ ]4 j1 |7 ]) x/ s+ n% H; a29. X - SIGMA REBIRTH
6 w* W1 R# N8 X0 p& Q5 n$ Y% A30. X - SIGMA 2nd
$ Z/ _0 x( A9 G  T8 W" g( @4 m( s: b31. X - Dr.RIGHT . e( N1 P5 y. {+ }
32. X - ENDING
8 e$ m2 @6 z2 D# c( D1 t33. X - CAST ROLL ; e% {3 m. V" ?, G9 U7 M4 w6 p7 D
34. X - STAFF ROLL 3 i8 ]4 J, k5 p1 r- n4 V. d$ I4 U
35. X - SE : |! w2 E! V& O( Q+ _6 k
36. X2 - CAPCOM LOGO
/ S; k5 G2 L/ M) z3 n5 q; {37. X2 - OPENING & |8 M8 f! f$ h5 j5 D
38. X2 - TITLE
! q6 C5 G$ @- n9 v! ~/ ^39. X2 - PASS WORD
( D2 m9 ]# K: y4 ^) @& U' T40. X2 - OPENING STAGE $ y/ E* I& v7 r) I5 n
41. X2 - ANOTHER BOSS 1
& C) u! X) ]( V" T$ k6 Q5 y42. X2 - ANOTHER BOSS 2
( |) D& u: B- c. ?43. X2 - DEMO # U9 {& l3 e0 w
44. X2 - STAGE SELECT 1
% ]+ J/ D' I% g! A9 e45. X2 - STAGE START 4 H* `# L+ g" ]9 R
46. X2 - WIRE HETIMARL STAGE
) H1 P; Z% f& {! A47. X2 - METAMOR MOTHMEANOS STAGE ) U/ m" e2 q/ E; S; G% e% x! L- K
48*. X2 - FLAME STAGGER STAGE (Fixed version) 9 r6 F' }. o% `' P5 U5 B$ M0 y+ x
48. X2 - FLAME STAGGER STAGE - u. s8 i0 k( j) ^( j) w
49. X2 - MAGNE HYAKULEGGER STAGE
$ `3 i/ e) j9 c50. X2 - SONIC OSTREAGUE STAGE
1 u6 a- a: b$ z% k51. X2 - BUBBLY CRABLOS STAGE ' _0 T* }- m6 _. `
52. X2 - WHEEL ALLIGATES STAGE 8 k6 c* \  f9 K+ g* K( a" [; l
53. X2 - CRISTAR MYMINE STAGE
- ^: M7 {2 ]* [# z& ]54. X2 - BOSS 1
2 A0 K$ h7 d# V( H: D: I55. X2 - BOSS 2
9 c& y; a$ ^( Z5 h# {/ l; d2 E- ?56. X2 - STAGE CLEAR
# o" b* A, v. \  |57. X2 - STAGE SELECT 2
: U8 `6 f+ {4 _1 v58. X2 - COUNTER HUNTER STAGE 1
1 h5 U; }  a1 a6 p1 N! R1 m59. X2 - COUNTER HUNTER STAGE 2 ' I" S+ j' D$ `3 j4 S5 o# I: p
60. X2 - ZERO
/ q8 J/ n8 F: ]$ S3 l/ s+ l$ g61. X2 - SIGMA 1st
. t, ~0 _" r: G% }62. X2 - SIGMA 2nd
! X. V* j3 l  l/ B" h5 ?63. X2 - Dr.RIGHT ! Q  F6 O8 L5 @/ X- `3 A& k
64. X2 - ENDING 6 C* q- a0 J; ?3 m
65. X2 - STAFF ROLL ) I' S7 {4 @! T8 f* m! E4 W7 I
) }3 k( e! i5 ?+ _1 M
Disc 2
5 j% D  n+ r, P- h. X2 }+ T. ^$ W' Q4 S- K, i
01. X3 SFC - OPENING ! D' t1 G( V" H% \
02. X3 SFC - TITLE 7 Q5 {; U4 Y. v* {2 }. z& U! @
03. X3 SFC - PASS WORD
, b7 I" F2 `$ C6 i! H* r04. X3 SFC - OPENING STAGE
* \8 E1 l$ g- b05. X3 SFC - ZERO
- e: g3 q0 `5 h/ M+ T4 O06. X3 SFC - STAGE SELECT
/ G& Z9 h& ~1 ]: h; L7 `, H, U07. X3 SFC - STAGE START
1 J) i1 z4 x$ g08. X3 SFC - EXPLOSE HORNECK STAGE
) K- P, D, t' S8 `& i4 E2 F09. X3 SFC - FROZEN BUFFALIO STAGE
  }0 B, E7 [% @0 F2 E6 }10. X3 SFC - GRAVITY BEETBOOD STAGE 3 Y6 K0 q' v. Z. R: @
11. X3 SFC - ACID SEAFORCE STAGE # c! D4 G1 \: h/ |' c* z8 r" {' H
12. X3 SFC - ELECTRO NAMAZUROS STAGE : d/ K9 ~" ?  X' F% D7 M
13. X3 SFC - SCISSORS SHRIMPER STAGE
) {4 |7 O# l4 t1 A/ R6 R14. X3 SFC - SCREW MASAIDER STAGE 9 k/ {: Q, l3 b  f' S
15. X3 SFC - SHINING TIGERD STAGE
' y, a$ i) r0 @8 a& w1 X+ \16. X3 SFC - VAVA STAGE / q" n0 l7 G) Y6 x4 B
17. X3 SFC - BOSS 1
" r! g) \% b0 |& v18. X3 SFC - BOSS 2 7 G5 l( C9 Q! ~4 z1 `8 q3 o
19. X3 SFC - STAGE CLEAR
* s0 _2 c/ q& O0 o20. X3 SFC - STAGE SELECT 2
/ O9 X# u" k# X3 F4 N21. X3 SFC - DOPPLER STAGE 1 * v0 R- a8 p/ j, D. w( i: T
22. X3 SFC - DOPPLER STAGE 2 $ q; R% n  y' M& D9 e: M  x1 S
23. X3 SFC - DOPPLER STAGE BOSS
1 G4 d* D( J; u& [( Y$ Q4 t24. X3 SFC - SIGMA 1st / M8 D7 q3 V! k) J: X) `! v$ p
25. X3 SFC - SIGMA 2ND 6 x- S8 S# Z9 r8 s* \0 `
26. X3 SFC - DOPPLER DEMO / P9 d0 I/ j5 q% i: j
27. X3 SFC - Dr.RIGHT
" q- b0 F4 v9 G- w- Z28. X3 SFC - ENDING
6 o5 {( b% n- J- n29. X3 SFC - CAST ROLL
5 {) B) ~$ d/ H% u8 U4 b4 ~30. X3 Arrange - OPENING   G# u7 \3 S  B4 U" Q& d* C
31. X3 Arrange - TITLE 3 _$ g& R% h! S/ a. w# _9 ]
32. X3 Arrange - PASS WORD 7 h" j; i8 J4 \5 J
33. X3 Arrange - OPENING STAGE DEMO " Y; P6 a. q7 O: l& M2 `
34. X3 Arrange - OPENING STAGE , c1 s/ ]( `& ]: [" U# z2 l
35. X3 Arrange - ZERO
* G4 f  @8 u/ f! }# M3 u36. X3 Arrange - STAGE SELECT 1
0 z. p; T2 S+ M5 t7 ~+ j' t37. X3 Arrange - EXPLOSE HORNECK DEMO
& y4 M" o: h4 X1 c, G1 Q6 n' J38. X3 Arrange - EXPLOSE HORNECK STAGE ! g5 C/ L! Q" L! t
39. X3 Arrange - FROZEN BUFFALIO DEMO
2 t8 h7 d4 l! a% l' a/ x40. X3 Arrange - FROZEN BUFFALIO STAGE * g- Y5 c3 o- `- B) @* f( \0 U
41. X3 Arrange - GRAVITY BEETBOOD DEMO
% W! i, _: S# }; t42. X3 Arrange - GRAVITY BEETBOOD STAGE
( v  s$ N' g" e1 P. v43. X3 Arrange - ACID SEAFORCE DEMO & n$ I; h" h3 x) {
44. X3 Arrange - ACID SEAFORCE STAGE 9 s1 I$ p5 W- W) R3 h1 d  e* o2 C3 _$ Q
45. X3 Arrange - ELECTRO NAMAZUROS DEMO
) v6 ?" a) l% q7 K" _46. X3 Arrange - ELECTRO NAMAZUROS STAGE   y6 i; }1 D( n2 y! I) l; C2 F
47. X3 Arrange - SCISSORS SHRIMPER DEMO
3 ]" V/ {8 A4 q6 q$ v& Y% j48. X3 Arrange - SCISSORS SHRIMPER STAGE ! B3 p0 L) p; ]2 Y1 G6 D
49. X3 Arrange - SCREW MASAIDER DEMO
0 \  ^  u) |0 C; A50. X3 Arrange - SCREW MASAIDER STAGE
9 Q% d" x4 r+ {6 d% Q% j& N51. X3 Arrange - SHINING TIGERD DEMO . @7 W' n4 r' i; x, I
52. X3 Arrange - SHINING TIGERD STAGE & y# F6 C- C  l; D
53. X3 Arrange - VAVA STAGE
1 O) H$ |/ W7 q; a0 |* z. q( t54. X3 Arrange - BOSS 1
4 N5 N$ i8 R/ @  l55. X3 Arrange - BOSS 2
% r: Y7 V) p/ i( U0 w56. X3 Arrange - STAGE CLEAR : x4 X: G! h. J9 M( i
57. X3 Arrange - DEMO - \. A' K9 u0 m$ }0 S. D  S( z( [
58. X3 Arrange - STAGE SELECT 2
% x9 o  c* W  q" D; S& W% V# T+ j59. X3 Arrange - DOPPLER STAGE 1
* s( U0 x2 |/ D- s. E60. X3 Arrange - DOPPLER STAGE 2
* p* V( F6 s7 w# U/ J+ O61. X3 Arrange - DOPPLER STAGE BOSS
7 g  i9 s- e& G" ~1 o/ {62. X3 Arrange - SIGMA 1st
5 q" ?5 r( y- s63. X3 Arrange - SIGMA 2nd
8 i# f+ c, W; X+ V/ a8 c64. X3 Arrange - DOPPLER DEMO
5 w8 b6 _6 j+ |/ T65. X3 Arrange - Dr.CAIN DEMO , c7 o. y( L! z9 N6 f* I
66. X3 Arrange - Dr.RIGHT DEMO
4 i, w; O4 |) z67. X3 Arrange - ENDING 1 - F9 b1 G" W1 ?6 l6 T: w2 `
68. X3 Arrange - ENDING 2
% B8 y6 K  C- f- n69. X3 Arrange - CAST ROLL
2 y2 k9 H  r0 o# a
. `5 b4 c0 m1 Q$ }; ?5 c! v/ h9 ?Disc 3
, K, Q0 K2 m4 S3 g) j# u3 S0 y/ i, L, s8 w6 S
01. X4 - TITLE
) ?0 \5 `! m  S4 ~, }" ~% R, e02. X4 - PLAYER SELECT
6 o! H: \8 K/ u- ^2 W03. X4 - STAGE SELECT 7 F. Z: W- Z# g" }4 c
04. X4 - OPENING STAGE X
8 s' o# L3 H' j. r& P. Z4 ^05. X4 - OPENING STAGE ZERO 4 }/ t- w0 g! \
06. X4 - EREGION - X$ b  y% t- S6 |5 f
07. X4 - STAGE START * ?2 h; j! @# Y" E. I" J; N# `5 |
08. X4 - WEB SPIDUS STAGE 9 z  G: e/ I2 f- F: L3 N/ Q; i, `
09. X4 - CYBER KUJACKER STAGE . |$ o3 [( g3 a8 v8 P
10. X4 - STORM FUKUROUL STAGE
; {0 H+ t0 w! X/ |, t/ p11. X4 - MAGMARD DRAGOON STAGE / l5 f8 {+ {2 J2 k  w& v# V8 V; k0 r
12. X4 - JET STINGREN STAGE
9 G7 W  c  r& e6 ?2 s13. X4 - SPLIT MUSHROOM STAGE
' |8 V: P' n7 t' K14. X4 - SLASH BEASTLEO STAGE % i4 |4 v  ?* G, P8 m8 f
15. X4 - FROST KIBATODOS STAGE 1 + J( ]% I  s/ v$ }0 S
16. X4 - FROST KIBATODOS STAGE 2 " m$ [# ^- B0 Q% ?& ~) |
17. X4 - BOSS
6 k/ ^; c0 F7 P$ f- T" N18. X4 - STAGE CLEAR X
' c' b/ @' N  K19. X4 - STAGE CLEAR ZERO
% ^8 W; r7 ~6 R7 d& E8 v7 A20. X4 - GET A WEAPON
: D- Q! w0 j4 y7 [21. X4 - STAGE SELECT 2 . i9 z: w& f$ P: f: t0 r# p
22. X4 - FINAL WEAPON STAGE 1 2 }/ u  t1 X- Y& O
23. X4 - COLONEL & GENERAL
& W- H  I, x( f; F5 n( c) y" W24. X4 - FINAL WEAPON STAGE 2 . H' _8 f/ r: z: [5 c! v
25. X4 - DOUBLE
+ ^7 F# _' G3 Z' v26. X4 - IRIS
$ x9 x7 b4 C8 j" T/ G$ d  t27. X4 - SIGMA 1st " `# D+ N, _$ n: x9 O) x6 G
28. X4 - SIGMA 2nd . }. w$ J, x! \$ i; j
29. X4 - Dr.RIGHT $ J- `* G" [# ^1 e
30. X4 - DEMO 1   e3 v; M9 q% c
31. X4 - DEMO 2
" G- P2 n+ Q( k5 y! `% v2 f32. X4 - SIGMA DEMO
, o2 T- l5 n- y" Y33. X4 - INDEPENDENCE
0 {8 W/ w% ~2 W5 @7 ^# `' x! V34. X4 - BETRAYAL OF DOUBLE 6 T1 ?- P& {6 F+ |. `% K
35. X4 - ENDING X
4 U. m0 U' r$ ~1 p, c/ [36. X4 - MEMORY OF PAST 1
" J9 l  T" ^3 ?# ~  B37. X4 - MEMORY OF PAST 2
# @, s) A8 R# y( }& c. q38. X4 - COLONEL VS ZERO , t0 s1 n+ _: Y- H& A) W9 F3 i# L
39. X4 - PAST OF ZERO
$ {% B) k' _6 v40. X4 - ENDING ZERO
  h- a4 X' J+ t
( f( J3 D5 @8 }Disc 4
% b$ l8 u4 x3 ~" l7 y
6 t$ \( O, _; w01. X5 - OPENING THEME 0 d+ Z" Z* v' a
02. X5 - CHARACTER SELECT : g( @0 T+ v" d) }
03. X5 - OPENING STAGE X 6 p7 L9 T5 z) X8 L, i
04. X5 - OPENING STAGE ZERO
2 {: H% I9 y; V$ j/ ^2 C05. X5 - SIGMA 1st
% f3 r# J5 V! h+ G06. X5 - STAGE SELECT 1 ( [' y, P  u7 q/ U3 \" g# L
07. X5 - STAGE START ) @3 t  ^' q; S3 M
08. X5 - CRESCENT GRIZZLY STAGE ) U# c% u8 e0 v' t
09. X5 - VOLT KRAKEN STAGE
4 z4 i* V& l: m  w+ W10. X5 - SHINING HOTARUNICUS STAGE
' q4 q! |% Y: F  u; q6 O11. X5 - TIDAL MAKKOEEN STAGE 8 z1 J& ?0 x" t0 d+ g, c; b
12. X5 - DYNAMO 6 o" r; F* V3 r6 t: a+ m+ u
13. X5 - STAGE CLEAR X
! t! n) e6 L1 G6 \! l14. X5 - SPIRAL PEGACION STAGE 0 n1 _  A1 W0 H, B& Q5 w% R+ ?1 l  u& I
15. X5 - SPIKE ROSERED STAGE
/ U: Y! }) c0 c* d! t+ f16. X5 - DARK NECROBAT STAGE
! K2 ?5 q) ?  R$ c; \2 D* T# v/ Z17. X5 - BURN DINOREX STAGE - b" w1 s% ^  ?* ^0 _* ^
18. X5 - BOSS
) S' q+ I1 I8 _6 S5 S1 ]* f19. X5 - STAGE CLEAR ZERO 9 a2 p6 i2 b4 j9 g: C9 f3 P
20. X5 - MISSION REPORT   t, C4 r" ?' I( R1 d& Q
21. X5 - ZERO STAGE 1
& N$ f$ b& x% D, ]2 z7 p' ~9 N22. X5 - SHADOW DEVIL " B( J" Q; \. f
23. X5 - LAMDABAMDA 8 p& U' I6 a3 g( Q' T
24. X5 - ZERO STAGE 2
8 n( E8 N; _, p- n6 _25. X5 - X vs ZERO + S. U6 |/ W* g& C
26. X5 - SIGMA 2nd
0 Y" a. s3 z7 I7 d3 O) {6 @1 ?27. X5 - Dr.RIGHT
3 \( M$ |) x9 M( {5 S28. X5 - DEMO
2 }" t/ L# _' r1 {4 s: L29. X5 - STAGE SELECT 2
6 K. G6 ^8 Y' T% M* @" d! b% L30. X5 - ZERO DEAD
+ m7 a) x- L  @1 j0 a! a31. X5 - UNUSED TRACK "STAGE SELECT" 2 x" z  _5 B8 p% S1 D! C
32. X5 - UNUSED TRACK "DEEP SEA"
; Z6 B# f' c; z, @8 v9 s3 w" l33. X5 - UNUSED TRACK "Dr.RIGHT"
) N& h. ~1 I$ Q5 [' x6 i) F( Z34. X5 - UNUSED TRACK "MISSION REPORT" ; A5 }1 z7 I! x  Y: H5 {+ Y
35. X5 - UNUSED TRACK "ARMAGEDON"
; Y- B- }8 u2 h% U7 N! G36. X5 - UNUSED TRACK "ZERO DEAD" 9 ~+ L( e6 C) e' q3 C

5 Q( v) g0 `  S: TDisc 5 6 W! @$ {4 X8 s6 ?) U" V; s

9 w' K' C& g1 ?! A: w01. X6 - OPENING STAGE
1 B+ x. T2 C* _" u- x. B02. X6 - D-1000 9 b/ m0 p, J. K' K
03. X6 - STAGE SELECT
) w3 j" z3 g. A: F/ n- V6 p8 {6 E04. X6 - STAGE START
8 }1 o* h: o  l6 S05. X6 - COMMANDER YAMMARK STAGE
5 w1 p; ~4 W8 c06. X6 - RAINY TURTLOID STAGE
. C+ B3 h  S  k* K; F8 f1 \( t07. X6 - SHIELDNER SHELDON STAGE
+ f. v2 f" |- P% Q08. X6 - BLIZZARD WOLFANG STAGE
' Y; u) P! L; x5 V+ O; A" f! P09. X6 - BLAZE HEATNIX STAGE : \$ j* A8 O/ Q0 u8 w8 h
10. X6 - INFINITY MIJINION STAGE   M7 W. ]& j; m+ [$ e
11. X6 - METAL SHARK PLAYER STAGE 8 H, Z7 ]6 ^) W' P. @) \! `7 c& E
12. X6 - GROUND SCARAVICH STAGE
! D9 Y4 m3 |4 Z( e3 I4 S7 k13. X6 - BOSS
' |8 |( J$ s7 g+ Z, h14. X6 - STAGE CLEAR X : G/ k1 @: h' q! |( a7 s
15. X6 - MISSION REPORT
! Y/ H0 r! k& ^; K- l& r+ c16. X6 - GATE'S LABORATORY STAGE
, z1 R( l6 t5 B; c$ H# i( a/ \' @17. X6 - Hi-MAX 7 t2 H/ S& @- i5 M& p  ~( Q
18. X6 - GATE
* L5 u7 ]4 ]: e6 G6 i6 \4 u19. X6 - STAGE CLEAR ZERO 0 {) v/ E3 I' o/ a* h
20. X6 - SIGMA 1st - a2 s$ q, m) V5 D( C( v7 E* N
21. X6 - SIGMA 2nd
% f5 q4 D3 \3 a" X% n22. X6 - Dr.RIGHT
5 U4 [0 k! `) ]  t9 G- n23. X6 - ALIA & GATE
4 ]8 M+ M% g8 y6 {24. X6 - ZERO ) X3 Y2 i. O2 C+ h0 @6 L8 J( Z
25. X6 - ENDING THEME
* t3 f0 B& U6 `0 K26. MEGA MAN X3 OPENING THEME ( L3 h* _: G/ l' h+ s/ a
27. MEGA MAN X3 ENDING THEME & u9 X0 W+ x5 R; Q' Q: B
28. MEGA MAN X4 OPENING 1 G8 q" I  K. I8 c0 |3 Q
29. MEGA MAN X4 STAFF ROLL
- W, R& y6 a0 `; c30. MEGA MAN X5 OPENING THEME   N- ?* w: t: A7 c
31. MEGA MAN X5 ENDING THEME
9 b2 {8 ~# V. E- b8 L7 L7 e$ o, u. g! G3 s% i8 ~! [6 S
下载地址:6 ~0 J$ @; `( ?( H7 t8 h) k
分卷一:RockmanX1-6OST.part01.rar
" V5 }7 [: f4 ?& ]2 f1 g  b分卷二:RockmanX1-6OST.part02.rar
* K7 X6 ?( G9 F4 R$ m' Z2 S6 ~分卷三:RockmanX1-6OST.part03.rar
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[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39
好东西,支持下
头像被屏蔽

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发表于 2007-12-9 14:35
是否重制版,还是直接从游戏里提取的?

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发表于 2007-12-11 13:50

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的

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发表于 2007-12-14 11:23
挺好的,收藏

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发表于 2007-12-14 15:41
http://gh.ffshrine.org/soundtracks/r0 Q, F4 M0 B; ]6 n+ v
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其实这里就已经很全了..,只不过还是谢谢LZ了^^

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发表于 2008-3-16 23:16
下不到啊~~~

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发表于 2008-4-6 11:54
刚刚发现这个东西是X8发的。。。

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火星宅男萝莉控就是我是也

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发表于 2008-5-1 20:45
yxh52 收藏了呵呵

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发表于 2008-5-1 22:05
好老的帖子,锁了........
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