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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14 |显示全部楼层

: L% G- }* J8 W- P( c* t% E) z9 M' J2 ?7 n) g9 Y! }& I
目录0 W" ?) [" e: K
Disc1
  @/ B" C* K; J7 M9 Y4 z0 g% [% M6 s, s9 \
01. X - CAPCOM LOGO
; Z) B% k* G8 I+ N+ r2 C02. X - TITLE ) w7 u8 t) e( N8 B$ p1 w
03. X - PASS WORD 0 i" ]2 _% s. D: d7 S' R8 R
04. X - OPENING STAGE
0 E- u  s9 o+ H# X. b+ h05. X - VAVA 1 ( a% h9 o- L/ v
06. X - VAVA 2 + \+ w  f8 f) g  R& n
07. X - ZERO " ?* w" Z, h3 m4 ]6 L/ s/ L# U4 h. w! W0 L
08. X - DEMO
6 U% O5 P$ N! @' w, r8 {5 d09. X - STAGE SELECT 1
8 v) Z5 Q! b. E" K* K3 b6 T10. X - STAGE START
6 c2 b+ l3 O! S, U5 Z6 ]11. X - LAUNCHER OCTOPULD STAGE . c8 M) U; U8 Z4 w- t8 z0 g' c4 q
12. X - ICY PENGUIGO STAGE ' r6 m- W, I! J, y2 ?
13. X - BURNIN' NOUMANDER STAGE
9 {$ {. F+ V. t14. X - BOOMER KUWANGER : `2 N9 z4 r6 ^1 j9 M/ k7 e
15. X - STING CHAMELEAO STAGE
# [* t* r/ I* H% v; V16. X - SPARK MANDRILLER STAGE
& P: D# u' s+ ?17. X - STORM EAGLEED STAGE . C& D( Q: X+ w; p
18. X - ARMOR ARMARGE STAGE
! y8 O4 W' _  y0 l+ \" Z0 L9 `$ r. f19. X - BOSS 1 $ {' v$ e; a) O/ G% ~' @/ G
20. X - BOSS 2
5 A9 ~9 o. x7 a1 b8 @! q! A7 i21. X - STAGE CLEAR
, R" l/ k) R2 ^7 O22. X - GET A WEAPON " h1 h1 L' O' Z8 ]8 b7 Z, i" t, Z
23. X - STAGE SELECT 2 - R* b" w: d4 O8 T
24. X - SIGMA STAGE 1 ; E8 r9 ?% c- u! v' ^
25. X - SIGMA STAGE 2
3 a1 U1 |' t" W* R0 a9 U( h26. X - SIGMA STAGE 3 3 a. \% G) Q0 k  d9 S: b/ K1 i
27. X - SIGMA STAGE 4 8 @5 d) I1 O" g! Z
28. X - SIGMA 1st
* C% ?, r# U+ F29. X - SIGMA REBIRTH + j: |0 m% e) h$ W
30. X - SIGMA 2nd
- {) j/ ~6 @1 A( b31. X - Dr.RIGHT
& n5 |( `% _6 h- C. z# i32. X - ENDING
% |6 ^( }$ l3 A( |2 h! B33. X - CAST ROLL
; P. Y9 @  V+ e" ]. @34. X - STAFF ROLL
& ?6 J3 C; @' [6 i: b3 W9 K35. X - SE
5 b/ z7 @8 @$ `36. X2 - CAPCOM LOGO ! _0 l* g; D5 l, I3 O* |
37. X2 - OPENING
4 i' T1 y  @% v38. X2 - TITLE
2 g6 v4 |, Q6 J5 l% ^# f" l1 e39. X2 - PASS WORD
0 z3 M! Q5 f) i7 P40. X2 - OPENING STAGE
% Q5 G/ b3 {" t+ k" l41. X2 - ANOTHER BOSS 1 $ ~" I8 o4 ^! [* k9 w5 ?
42. X2 - ANOTHER BOSS 2
$ d: ]1 i) Q* |& [9 p5 R) \; h" ?43. X2 - DEMO ( x; _) \, ^0 q7 K. ?7 k: @" \- h# o
44. X2 - STAGE SELECT 1 / G; H( d, U* z5 `
45. X2 - STAGE START 4 V$ h, m6 w% a' ~& l: A( O
46. X2 - WIRE HETIMARL STAGE ! }4 X3 Y4 g$ t8 o
47. X2 - METAMOR MOTHMEANOS STAGE
4 @8 z  z( p% `9 B, S4 K% S& ?48*. X2 - FLAME STAGGER STAGE (Fixed version)
( X! k% C  Z+ P0 \+ U/ K- I48. X2 - FLAME STAGGER STAGE
) E& s! c# D% Q, V49. X2 - MAGNE HYAKULEGGER STAGE / Z* h6 @4 t* Q, }. L
50. X2 - SONIC OSTREAGUE STAGE
1 h6 Q6 i1 k! p' Z$ ^* g/ |51. X2 - BUBBLY CRABLOS STAGE ; i6 }% w- i! J( Z4 t8 o3 ~: E
52. X2 - WHEEL ALLIGATES STAGE
! F/ A& g. u/ F' `+ m9 ]53. X2 - CRISTAR MYMINE STAGE 7 k3 }. m" e% u, p5 u  m6 @0 t  f+ e
54. X2 - BOSS 1
. F8 J$ ~$ o, ]# ?! u- q0 g55. X2 - BOSS 2
7 m  q; a$ b% h* }+ J* [# e56. X2 - STAGE CLEAR
2 O9 P6 y% E1 e  a) Y57. X2 - STAGE SELECT 2 7 v, q; |( i! P# r2 R$ l: q3 g, d
58. X2 - COUNTER HUNTER STAGE 1
$ {: C% |9 t4 n59. X2 - COUNTER HUNTER STAGE 2 + B4 U4 z" t: ?: k. I2 W$ b
60. X2 - ZERO 5 G6 B% P1 y) K7 R& f7 l
61. X2 - SIGMA 1st 0 Q' g- o. F4 f/ z
62. X2 - SIGMA 2nd
2 f- `' o9 m* D63. X2 - Dr.RIGHT * ?) Q: J% d  }2 z$ e
64. X2 - ENDING
; z& S4 @. V# l8 p65. X2 - STAFF ROLL # s! K  ?, W9 }4 e& R6 o9 S6 V
5 Q) k) G' f; r, u3 {% A
Disc 2 . [$ _7 f  L/ \

& B- G! ~$ S( }" N$ R9 T4 E/ h01. X3 SFC - OPENING
4 D/ A# }' t- K02. X3 SFC - TITLE
3 D0 |# f: R, a+ B5 w/ t2 V03. X3 SFC - PASS WORD - U3 ]" n9 K" ?6 k! y; w, z. n) ]: g& \
04. X3 SFC - OPENING STAGE ( d5 f/ \( I! `' a) j
05. X3 SFC - ZERO 3 i* x7 V% h5 g
06. X3 SFC - STAGE SELECT 1 ~5 g. i+ Q2 u  C
07. X3 SFC - STAGE START $ c6 p' \8 a. ]1 Z9 ~& e9 ]' s
08. X3 SFC - EXPLOSE HORNECK STAGE
/ v# Q: N$ ?/ Y09. X3 SFC - FROZEN BUFFALIO STAGE
* C5 S0 @" a' {3 e10. X3 SFC - GRAVITY BEETBOOD STAGE
3 ?& D  r9 D' h. E$ f11. X3 SFC - ACID SEAFORCE STAGE
& a5 i, d& y' D) `# p) s12. X3 SFC - ELECTRO NAMAZUROS STAGE 4 L% v% d3 n' A! i9 d% s9 C
13. X3 SFC - SCISSORS SHRIMPER STAGE # t  b( N# C* F: f
14. X3 SFC - SCREW MASAIDER STAGE
2 t2 ~9 b* @# t/ c  t+ I7 t15. X3 SFC - SHINING TIGERD STAGE
+ \6 e$ i2 |' I/ `16. X3 SFC - VAVA STAGE   m; o% b$ O$ j5 U
17. X3 SFC - BOSS 1 2 w3 A; U# C+ W5 F- K5 g6 O
18. X3 SFC - BOSS 2 : U7 G9 K* a3 b0 ?! b
19. X3 SFC - STAGE CLEAR , M8 B' \# c2 f; @5 R
20. X3 SFC - STAGE SELECT 2 - h3 D' z# j. Q; _
21. X3 SFC - DOPPLER STAGE 1 + ?. j! {: i4 m# g
22. X3 SFC - DOPPLER STAGE 2 0 z! Z9 O/ Q9 z% ]+ C& U' B
23. X3 SFC - DOPPLER STAGE BOSS
/ B/ a) D' C* M3 ?' D+ M* C24. X3 SFC - SIGMA 1st
: S9 A3 N6 w' x: x25. X3 SFC - SIGMA 2ND
9 ]# \7 G* [$ O26. X3 SFC - DOPPLER DEMO
0 h; ]6 r& {1 {* o7 I- w27. X3 SFC - Dr.RIGHT
2 w, {9 b( v( J0 L9 c! S28. X3 SFC - ENDING ; \5 S: q4 d( k3 w7 j  h) J9 c% z
29. X3 SFC - CAST ROLL 4 B  t% d5 Z4 F; b. ?# A
30. X3 Arrange - OPENING ( ~: P  S0 @9 Y* a) J
31. X3 Arrange - TITLE
0 A  g; H4 ?& d( F3 [- i32. X3 Arrange - PASS WORD
+ ~# D; O6 w9 I4 U' b33. X3 Arrange - OPENING STAGE DEMO , I* S- q# q. u
34. X3 Arrange - OPENING STAGE
# B4 }' C1 I2 n  d6 t35. X3 Arrange - ZERO 4 l% w3 l' u7 ~+ z/ K+ ], ^% `
36. X3 Arrange - STAGE SELECT 1
; e" R8 _5 o0 P37. X3 Arrange - EXPLOSE HORNECK DEMO ! n  Q( H" b; E4 p. X' K
38. X3 Arrange - EXPLOSE HORNECK STAGE 8 F9 W9 w+ r1 \1 C+ b
39. X3 Arrange - FROZEN BUFFALIO DEMO
, W' K+ S; z' ~) P+ A! ^40. X3 Arrange - FROZEN BUFFALIO STAGE   q6 r3 D4 s* C9 e1 p) [) R
41. X3 Arrange - GRAVITY BEETBOOD DEMO
* N) ~( J' c7 ]. L: C8 T. I42. X3 Arrange - GRAVITY BEETBOOD STAGE % J3 t  ^( b1 {% I1 P6 q
43. X3 Arrange - ACID SEAFORCE DEMO
) L5 [" {. F+ i. @1 ]) z44. X3 Arrange - ACID SEAFORCE STAGE & ]% U8 G% T; I
45. X3 Arrange - ELECTRO NAMAZUROS DEMO
% Y" w( d( O$ p0 E46. X3 Arrange - ELECTRO NAMAZUROS STAGE
: ]% s* ]* m. S47. X3 Arrange - SCISSORS SHRIMPER DEMO
  o7 m- Z. W/ {% a/ y2 M# X48. X3 Arrange - SCISSORS SHRIMPER STAGE
2 x# T$ J" y+ q# k( R49. X3 Arrange - SCREW MASAIDER DEMO 0 |5 D* T9 y2 ~/ n0 }. Q) |, [7 q
50. X3 Arrange - SCREW MASAIDER STAGE * Q2 Y" E' i6 Y3 K
51. X3 Arrange - SHINING TIGERD DEMO
2 s+ l5 q& g, z52. X3 Arrange - SHINING TIGERD STAGE , r  y! E+ @* q
53. X3 Arrange - VAVA STAGE
1 l3 }- S% w- r  q54. X3 Arrange - BOSS 1
& `0 V: G: x$ _9 w! c: B0 R55. X3 Arrange - BOSS 2
% M. C7 _; r6 r" P" g56. X3 Arrange - STAGE CLEAR ! r9 X9 B. P  ~, q1 ~/ H! W" j
57. X3 Arrange - DEMO
) v9 j! |/ y5 l) M9 w: V0 f58. X3 Arrange - STAGE SELECT 2
. r) A4 i: F7 x, N59. X3 Arrange - DOPPLER STAGE 1
# j4 u/ z# @& s& j. r, c4 p# l& f60. X3 Arrange - DOPPLER STAGE 2
7 J8 k2 `/ h* t7 r* O% M61. X3 Arrange - DOPPLER STAGE BOSS
* K2 ]% i2 \, ?8 r4 T62. X3 Arrange - SIGMA 1st
; }  T: _: U" O* [  |63. X3 Arrange - SIGMA 2nd
& e8 p$ f3 l9 p( ]7 R* n64. X3 Arrange - DOPPLER DEMO
/ r: Y2 i8 w9 E# M& y& s2 \! |( `65. X3 Arrange - Dr.CAIN DEMO % b1 p: T1 v  `2 o/ G
66. X3 Arrange - Dr.RIGHT DEMO
& V8 r3 ?0 ~; R4 s/ y7 H67. X3 Arrange - ENDING 1
' |" Y2 X3 ~- N. k; l2 Q2 x: P( P68. X3 Arrange - ENDING 2 3 R, g3 F2 e" K
69. X3 Arrange - CAST ROLL 8 ]9 v7 z6 p  S" m% t
/ D  O. C1 m$ C6 F( {
Disc 3 1 y( Y! C1 I' a

; }( H* V' g! [01. X4 - TITLE
8 b9 _+ X1 x1 Y1 t7 ~# o1 H; S02. X4 - PLAYER SELECT
( W* t) h' r- o' x4 P5 U8 H6 z03. X4 - STAGE SELECT   k' v( ]1 E. K) v. U& Z
04. X4 - OPENING STAGE X
, ]% @5 h3 |9 v9 r7 i, Y! @: R05. X4 - OPENING STAGE ZERO
$ N( E, X( k/ }06. X4 - EREGION , \4 |1 ]8 U5 m
07. X4 - STAGE START
0 X+ g' X2 G9 o0 t' I08. X4 - WEB SPIDUS STAGE
3 ~& B1 H8 e0 |# S9 y  T& U" a. b& b09. X4 - CYBER KUJACKER STAGE
, u) j: s6 ]% b: m10. X4 - STORM FUKUROUL STAGE
) z# ~1 b9 \( ~4 J! Y& [11. X4 - MAGMARD DRAGOON STAGE
. n& ^& k1 P3 H# B0 w! Q2 n12. X4 - JET STINGREN STAGE
$ ^- {) ?' o) x& K13. X4 - SPLIT MUSHROOM STAGE / ^/ [1 s7 U: H2 L. u
14. X4 - SLASH BEASTLEO STAGE
: z! n5 X: J. o. i15. X4 - FROST KIBATODOS STAGE 1
* D3 [6 Q+ d+ }  [16. X4 - FROST KIBATODOS STAGE 2 ( l& y) B. A9 H+ W0 {% z  T
17. X4 - BOSS
+ B3 ^  G0 f. i18. X4 - STAGE CLEAR X ) _9 O0 Q6 g6 H6 d6 K* ]& |
19. X4 - STAGE CLEAR ZERO 4 F0 U( s$ a) h7 `- N' y( o
20. X4 - GET A WEAPON   f$ r* Z; a# L) A  c
21. X4 - STAGE SELECT 2
8 S6 \& b+ v2 [/ w22. X4 - FINAL WEAPON STAGE 1
; X  {, o& A4 o$ Q23. X4 - COLONEL & GENERAL
! J% `, Y& @7 G# t' m* ^" M3 N24. X4 - FINAL WEAPON STAGE 2 2 f# \, b- P9 G9 \
25. X4 - DOUBLE 7 F! Z& g; ?; z  o% m4 W& I
26. X4 - IRIS 3 A4 X9 R/ Y3 G
27. X4 - SIGMA 1st - B' i$ A4 w) I% D) H
28. X4 - SIGMA 2nd + ~; ~, Q3 P3 \/ E$ x" R$ {
29. X4 - Dr.RIGHT 6 |0 G+ x1 a3 Q+ Z
30. X4 - DEMO 1
5 \1 c3 Q8 p3 \- J31. X4 - DEMO 2
* w( V; c" o3 I32. X4 - SIGMA DEMO
) `% h9 a) z; `" e" o) v33. X4 - INDEPENDENCE
" A4 t% k& y. R4 [0 {; y34. X4 - BETRAYAL OF DOUBLE / k3 v" ]9 I0 i+ V( |1 D
35. X4 - ENDING X
% B( M' S4 X* J$ @. A$ w36. X4 - MEMORY OF PAST 1 7 O& D/ D6 |0 u) S; l# a
37. X4 - MEMORY OF PAST 2
* ^% h" Z2 d1 h' b3 @: f38. X4 - COLONEL VS ZERO 5 i& \$ H1 z5 l
39. X4 - PAST OF ZERO
( X2 x: z" d/ K* }& e; I, y: m40. X4 - ENDING ZERO 0 i2 Y( ^" ?; Y( T/ b( _! j9 s
% ^# Q( ^9 @  F+ `
Disc 4
" c; m+ J0 p, m) r
. h1 \7 O2 x& Y01. X5 - OPENING THEME 1 Q8 o& n- K+ C; \7 _- z. l
02. X5 - CHARACTER SELECT
3 w; H; [, S, K" A9 m/ k03. X5 - OPENING STAGE X ) X" A9 e; u  n5 I0 f$ v
04. X5 - OPENING STAGE ZERO
" H4 D/ b" m, K9 c05. X5 - SIGMA 1st
; s$ K  z5 v7 W( L06. X5 - STAGE SELECT 1
; O! p' b- F4 ?4 X, I07. X5 - STAGE START
& v0 n, N% G! i; r4 x$ S08. X5 - CRESCENT GRIZZLY STAGE % r4 k; }; l5 C, \+ K! c
09. X5 - VOLT KRAKEN STAGE 1 |9 v" z; s+ V- h/ s
10. X5 - SHINING HOTARUNICUS STAGE
& R! F& P; ~/ s! ^# k11. X5 - TIDAL MAKKOEEN STAGE
" \+ g! }  q- u# }; X  R& c% Y. k12. X5 - DYNAMO
; h. K% k2 s, z( N. t13. X5 - STAGE CLEAR X & v( b& ~& ]/ V* U: \
14. X5 - SPIRAL PEGACION STAGE . w( @5 E4 P( }: P. n
15. X5 - SPIKE ROSERED STAGE " J2 B$ g7 @$ u4 P
16. X5 - DARK NECROBAT STAGE
$ H- U' Y! {; u- T( h* f3 i" ]17. X5 - BURN DINOREX STAGE # c! |4 C9 E7 p9 P. O$ `0 T6 p+ M
18. X5 - BOSS
8 ]% Z& |2 v7 l9 B& G: d9 R19. X5 - STAGE CLEAR ZERO $ i6 }. x. G7 j/ f1 S! H) m/ p
20. X5 - MISSION REPORT
/ H6 y' T. v; a5 l21. X5 - ZERO STAGE 1 ; v) C5 E3 ~% k8 A) j9 T
22. X5 - SHADOW DEVIL
& \6 t, ~0 A* v7 W- D3 Q2 z23. X5 - LAMDABAMDA
6 b0 {$ j% H% G  k! }24. X5 - ZERO STAGE 2
  y+ d0 D) X- |; Z, b+ L25. X5 - X vs ZERO
. `2 ?+ i* {3 _! ~% L26. X5 - SIGMA 2nd
: T8 |6 W; W# n# N8 ~( g27. X5 - Dr.RIGHT   Q# I6 S* A( |! W; M
28. X5 - DEMO
" V# i4 v& w, i5 {, c29. X5 - STAGE SELECT 2 2 ?8 t; p# P+ |. l6 Y$ a. v
30. X5 - ZERO DEAD + U2 h9 z3 b$ [3 i
31. X5 - UNUSED TRACK "STAGE SELECT" ' C2 p# U; i, X5 y1 a) `
32. X5 - UNUSED TRACK "DEEP SEA" & M( c) A& D; [6 t* o5 g
33. X5 - UNUSED TRACK "Dr.RIGHT" 1 E0 p7 y& |  N( S1 |) e3 |3 b
34. X5 - UNUSED TRACK "MISSION REPORT" + q/ {: D7 |9 R+ v4 j/ i" h
35. X5 - UNUSED TRACK "ARMAGEDON" : n9 ~6 z; \9 G( }5 E* D
36. X5 - UNUSED TRACK "ZERO DEAD" * k" Q& N( w4 V4 ^, i% ?
4 E# U3 y" |0 g2 y2 i: g* u  v  u
Disc 5 . Y! Y: Z+ q/ E% m; @. L  B

' `) W/ ^- S+ l: n. Q+ V01. X6 - OPENING STAGE ' `  ^' v1 B5 N0 C- o
02. X6 - D-1000
: [3 y& D# j0 e3 ]1 @6 `03. X6 - STAGE SELECT $ l2 D( M' W, X' X; I8 N
04. X6 - STAGE START & u+ k9 s/ v- F5 m; }" ]9 _9 c
05. X6 - COMMANDER YAMMARK STAGE
. d. b, C! |/ p06. X6 - RAINY TURTLOID STAGE ! ^8 r" N6 U1 |7 P$ s
07. X6 - SHIELDNER SHELDON STAGE
+ \. A0 K6 k$ Q* b08. X6 - BLIZZARD WOLFANG STAGE
% p5 q- u4 r$ o( H0 m09. X6 - BLAZE HEATNIX STAGE 1 j; l) b% {% L* j
10. X6 - INFINITY MIJINION STAGE 2 I" H& d$ K1 C/ h
11. X6 - METAL SHARK PLAYER STAGE $ w2 @! B4 V2 R. U- c! V$ u9 s
12. X6 - GROUND SCARAVICH STAGE
% {9 S; W2 P$ D, [13. X6 - BOSS . Y( Z: y2 K6 x/ V( c+ C- _
14. X6 - STAGE CLEAR X
! z% j. K8 s2 y/ h, Q' P7 l4 L5 o15. X6 - MISSION REPORT
, {) G( M- H# C6 }6 s, L16. X6 - GATE'S LABORATORY STAGE - t  D' w8 l& e4 e, G: h# P9 o
17. X6 - Hi-MAX , e5 M  L& u, X! m3 z8 w) Y
18. X6 - GATE 6 S5 g: }/ b5 R) b/ P0 v% ~
19. X6 - STAGE CLEAR ZERO $ Y. p5 K* {' ~0 D  {' d) _7 R
20. X6 - SIGMA 1st
9 k, _5 S7 G; Y5 u21. X6 - SIGMA 2nd
5 w) W, U8 U# w7 M$ F8 p# y+ p4 F22. X6 - Dr.RIGHT
+ ?- i* Z1 d1 e8 O23. X6 - ALIA & GATE 3 I9 X' h1 I4 |  b
24. X6 - ZERO 1 y8 y, Q% g$ ~6 D" j- N, K
25. X6 - ENDING THEME   t% c3 u* F4 b: l2 j8 a5 a$ c
26. MEGA MAN X3 OPENING THEME & C  l$ n. h) s4 p$ h" C
27. MEGA MAN X3 ENDING THEME . y7 S; g9 |3 p; B$ P
28. MEGA MAN X4 OPENING * s0 {* i7 A: ?* E6 T
29. MEGA MAN X4 STAFF ROLL 2 W  ^( j: B5 N
30. MEGA MAN X5 OPENING THEME : p7 ^( [0 s( t/ T/ e0 J7 I
31. MEGA MAN X5 ENDING THEME* Y( L: @1 X& N1 o

- e4 i+ p6 M8 P7 n下载地址:
2 v. T. R  ~! g% a! O分卷一:RockmanX1-6OST.part01.rar
& d  K( {3 L: M, p! `& D1 [- s/ ]6 u分卷二:RockmanX1-6OST.part02.rar
! \$ [: [8 k: I" c) t/ n3 i/ V- F2 z/ \( d分卷三:RockmanX1-6OST.part03.rar
4 K* ~  m8 B4 s分卷四:RockmanX1-6OST.part04.rar
/ Z4 |; q" d7 d分卷五:RockmanX1-6OST.part05.rar
- l; D$ q3 p& Q分卷六:RockmanX1-6OST.part06.rar* h$ [9 ^* Z- e9 x1 [" K6 N
分卷七:RockmanX1-6OST.part07.rar
5 Y6 y: `) s0 {5 A3 b. w4 U0 i分卷八:RockmanX1-6OST.part08.rar
; N  g  P, _& S( K% W分卷九:RockmanX1-6OST.part09.rar
/ @% o* L( f  f分卷十:RockmanX1-6OST.part10.rar
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$ N$ D0 s3 v3 b, D' T0 V2 v% a1 k) P转载请注明来自洛克网。
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' U! m( I  O$ E1 r/ b4 V( W: |[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39 |显示全部楼层
好东西,支持下
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发表于 2007-12-9 14:35 |显示全部楼层
是否重制版,还是直接从游戏里提取的?
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发表于 2007-12-11 13:50 |显示全部楼层

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的
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发表于 2007-12-14 11:23 |显示全部楼层
挺好的,收藏
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发表于 2007-12-14 15:41 |显示全部楼层
http://gh.ffshrine.org/soundtracks/r
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% t+ y* X& T- \+ F其实这里就已经很全了..,只不过还是谢谢LZ了^^
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发表于 2008-3-16 23:16 |显示全部楼层
下不到啊~~~
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发表于 2008-4-6 11:54 |显示全部楼层
刚刚发现这个东西是X8发的。。。
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火星宅男萝莉控就是我是也

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发表于 2008-5-1 20:45 |显示全部楼层
yxh52 收藏了呵呵
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发表于 2008-5-1 22:05 |显示全部楼层
好老的帖子,锁了........
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