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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14

+ i. r. `, p* Q3 N! K  \& o% n
: D( v+ D9 }, s$ S目录
5 Z, s1 j* n% Q! ~0 ~Disc1/ N- s) s- \, w4 }& Q9 K

# H. w6 q6 u9 Y! ~; e01. X - CAPCOM LOGO
/ }2 l0 ^  c5 K, t) E# t3 m02. X - TITLE & D4 j9 P9 e9 N& l2 T4 X) _- a
03. X - PASS WORD $ W, [: N/ {! i8 x
04. X - OPENING STAGE ! ^3 r9 x9 J2 Z0 f+ G; M' F- B7 V
05. X - VAVA 1
6 T. ^8 G8 K6 G# b8 c0 Y06. X - VAVA 2   G; B4 m1 [0 T1 p% s  ]. b2 ~, N
07. X - ZERO 3 K0 H! p4 Z# {* M
08. X - DEMO 3 d* E# l! _* x/ r/ H6 H
09. X - STAGE SELECT 1 ' @# l, A" M# c7 k+ v6 B4 _
10. X - STAGE START
! k0 h8 [# w% U% ~" {7 F: \11. X - LAUNCHER OCTOPULD STAGE
9 k& m4 x' W5 s' [( Z! f12. X - ICY PENGUIGO STAGE / k: M9 e5 y1 l3 P5 i% J; U
13. X - BURNIN' NOUMANDER STAGE
3 r/ f: Q/ _; ?& m3 I) T14. X - BOOMER KUWANGER
$ E8 m4 s/ i6 V! \; i15. X - STING CHAMELEAO STAGE
& Z0 n0 k  V; P( r5 m16. X - SPARK MANDRILLER STAGE   L8 w/ p1 g/ O0 Y
17. X - STORM EAGLEED STAGE
8 D! A3 Y/ I. X2 W, g18. X - ARMOR ARMARGE STAGE
1 B* n% u! ]$ V5 `! I19. X - BOSS 1 . X$ `! _/ B5 W9 x, Z! w
20. X - BOSS 2 ! i: G- n. u. n! L* O9 H
21. X - STAGE CLEAR
8 c9 p+ p( N# i) m9 g9 e' Q2 S  k  Z22. X - GET A WEAPON
8 q: ?% o) [6 t' x, H- r. T8 d: A23. X - STAGE SELECT 2
" O) ]& N' l$ R+ Z5 i, b- W5 I& v24. X - SIGMA STAGE 1
4 v5 D( x: k* x% J3 a8 z8 I25. X - SIGMA STAGE 2 ) p: S6 f9 N9 R; v6 i7 x
26. X - SIGMA STAGE 3
+ h5 u3 t2 C6 m) {27. X - SIGMA STAGE 4 0 P& q9 ]" ]2 E1 i
28. X - SIGMA 1st   }5 s- h; T1 ~7 v; g& W# G, d
29. X - SIGMA REBIRTH 2 |& W) u: X8 F: N  y! F6 S
30. X - SIGMA 2nd . N% v" u; \: k8 y' H
31. X - Dr.RIGHT
, I: M& D( L# [3 z" y  r8 b32. X - ENDING 2 a7 g6 _: H1 @/ Z3 v
33. X - CAST ROLL
4 V* _3 |$ N2 C0 L% i34. X - STAFF ROLL 7 {  P3 \" A% V9 c3 |5 g% Y2 e
35. X - SE ( Q* ^% `+ y. X! I/ \* Q" r
36. X2 - CAPCOM LOGO * X0 |2 A6 s5 u4 n6 x' W+ r
37. X2 - OPENING
- z7 u2 @; L5 _, p6 j- p38. X2 - TITLE 5 L0 U$ x. ~& s; H
39. X2 - PASS WORD
* Z5 x% E  i1 m$ v( ~40. X2 - OPENING STAGE
3 [" ^# D) [3 c2 {- m$ Y41. X2 - ANOTHER BOSS 1 / @# H+ s5 M7 c9 E6 ]
42. X2 - ANOTHER BOSS 2 ) Y9 x4 o& u( o: p; a2 F& g3 F
43. X2 - DEMO
5 K8 F. W; s+ P3 G+ \# R+ Z44. X2 - STAGE SELECT 1 / }; V# e# Z  ^
45. X2 - STAGE START   {* ?7 _$ t+ D! d& [* N; j
46. X2 - WIRE HETIMARL STAGE $ F5 q2 G: f6 B/ a* G$ T
47. X2 - METAMOR MOTHMEANOS STAGE
$ X4 \/ R5 N: W: r; {, V0 e48*. X2 - FLAME STAGGER STAGE (Fixed version)
8 q0 @3 `/ f' H0 j9 {1 @48. X2 - FLAME STAGGER STAGE ( v: A9 X9 F- X( ~! T3 e1 T9 D0 o" a3 B
49. X2 - MAGNE HYAKULEGGER STAGE   o0 R6 m* Y7 r* T) @
50. X2 - SONIC OSTREAGUE STAGE + x3 K9 d& K9 B) r/ p7 H
51. X2 - BUBBLY CRABLOS STAGE : k. \0 C% m+ |# n% q" f
52. X2 - WHEEL ALLIGATES STAGE ! f( Q7 j* L! Q) O% X+ v
53. X2 - CRISTAR MYMINE STAGE
* A8 Z; `( Z* T! y0 _% [54. X2 - BOSS 1 4 {& a2 C9 v% h4 c
55. X2 - BOSS 2
3 o5 \# h/ S8 v# R4 U$ h* W56. X2 - STAGE CLEAR
2 S& F& }7 P1 A6 P# j' d57. X2 - STAGE SELECT 2 ' R  _" C4 X+ }! ?+ ?
58. X2 - COUNTER HUNTER STAGE 1
- E  x. V0 g' R- d59. X2 - COUNTER HUNTER STAGE 2 , ^9 W$ K; a; K8 y$ \6 U8 a$ q0 s
60. X2 - ZERO $ P: t" C' ]9 I* i: P1 P0 J
61. X2 - SIGMA 1st + V  m2 d1 O' O7 d1 ~$ W
62. X2 - SIGMA 2nd . y9 y1 F) l2 {9 A5 q
63. X2 - Dr.RIGHT
# Q6 w: J) F# ^64. X2 - ENDING
; L* F* H9 j. N& T& Q65. X2 - STAFF ROLL
- z! u% `* ]# S1 q2 ?7 i* L2 o, o! g; g0 i! P' Q, z
Disc 2
' J* B0 _7 E/ b5 ^( y& @% d7 F
01. X3 SFC - OPENING
  ^: `; H5 B* \; B( N$ U% E. O) d02. X3 SFC - TITLE
  o: Q# M. z$ o7 L03. X3 SFC - PASS WORD   m8 k, Y; y$ W* p
04. X3 SFC - OPENING STAGE
+ e( @3 k1 G. T/ T4 G" A0 G1 {2 p" K05. X3 SFC - ZERO
: e+ J9 a1 a' @9 u! a06. X3 SFC - STAGE SELECT
+ x8 P$ q/ e" e2 U( m( `4 t( F* T07. X3 SFC - STAGE START 2 E( L" F' k. j8 `, h. ^$ m
08. X3 SFC - EXPLOSE HORNECK STAGE " j1 Y3 d7 Y8 k' t; g- h* s  c; e
09. X3 SFC - FROZEN BUFFALIO STAGE
; M$ D. n9 o4 z' a! E10. X3 SFC - GRAVITY BEETBOOD STAGE
* L* H8 E  w- T; x4 Y! d2 H11. X3 SFC - ACID SEAFORCE STAGE
& F. b9 V. B: l7 G- X, g12. X3 SFC - ELECTRO NAMAZUROS STAGE ! x1 \. r0 i4 ^2 E9 y
13. X3 SFC - SCISSORS SHRIMPER STAGE
$ V$ s& J' P- x9 f4 [14. X3 SFC - SCREW MASAIDER STAGE
, R3 d! f5 T$ [* O15. X3 SFC - SHINING TIGERD STAGE 8 x7 t4 c2 o$ t3 j+ f9 N
16. X3 SFC - VAVA STAGE   V% f% S& d3 _( \# x6 k
17. X3 SFC - BOSS 1
; w8 U7 g* m& t0 }# _  d) [5 R- V18. X3 SFC - BOSS 2 $ R7 R! P2 v) o& F
19. X3 SFC - STAGE CLEAR * J' t6 K, y, @/ ?/ H+ t4 g6 Y! }
20. X3 SFC - STAGE SELECT 2 $ Q9 U! o0 z0 L" r4 M  y8 B- T
21. X3 SFC - DOPPLER STAGE 1 " _4 w# P" C, D  C' a
22. X3 SFC - DOPPLER STAGE 2
) M1 j  @% ?9 X; }9 T23. X3 SFC - DOPPLER STAGE BOSS
$ X# M6 {+ A+ D24. X3 SFC - SIGMA 1st 6 ~: E3 W+ \+ g: x
25. X3 SFC - SIGMA 2ND   H$ U& E. c! O' _3 R/ q
26. X3 SFC - DOPPLER DEMO
$ I' D0 e% G9 V: s* s27. X3 SFC - Dr.RIGHT ( I# y. Z( Q* h( p8 u. o8 A  [
28. X3 SFC - ENDING # l3 v" S4 d$ m/ p
29. X3 SFC - CAST ROLL
; ?* T$ ]* r3 h* _5 l7 `# ]30. X3 Arrange - OPENING + \- [" u% d3 G& \- _- S6 X
31. X3 Arrange - TITLE
) w6 J% }+ O( w" B* P8 [9 @32. X3 Arrange - PASS WORD 7 k& ?' ^, C1 n( J$ `6 o
33. X3 Arrange - OPENING STAGE DEMO
; g! D+ E7 ~) a) Q, E34. X3 Arrange - OPENING STAGE
3 N. u$ t! g) Y' Y4 z+ P( C35. X3 Arrange - ZERO & T0 f0 A+ L# [
36. X3 Arrange - STAGE SELECT 1
6 ?/ Q' j. r# F9 ?0 @37. X3 Arrange - EXPLOSE HORNECK DEMO
( a* V7 o' J- R/ S6 B+ Z- ?38. X3 Arrange - EXPLOSE HORNECK STAGE 3 ]1 ~+ P0 U0 T* Q2 x3 U  w
39. X3 Arrange - FROZEN BUFFALIO DEMO
) G9 E/ i1 o! W8 W6 ]+ k40. X3 Arrange - FROZEN BUFFALIO STAGE
) ]) ^+ U. E0 A6 w9 H3 k! @* _" Q  `8 N- Z41. X3 Arrange - GRAVITY BEETBOOD DEMO
* {6 A' Z+ l2 t+ R42. X3 Arrange - GRAVITY BEETBOOD STAGE - F  U" [& x8 A, e4 F! q
43. X3 Arrange - ACID SEAFORCE DEMO & Z. ?) y6 C1 H
44. X3 Arrange - ACID SEAFORCE STAGE * Q+ T5 U4 E, I4 X
45. X3 Arrange - ELECTRO NAMAZUROS DEMO
4 f3 {/ G8 Q, b) x% i- u46. X3 Arrange - ELECTRO NAMAZUROS STAGE + Z9 [% z) H, G/ w: U
47. X3 Arrange - SCISSORS SHRIMPER DEMO
  ]$ ^: I$ M0 s' `+ G48. X3 Arrange - SCISSORS SHRIMPER STAGE
0 {0 v8 y5 C: g' J9 ?* M49. X3 Arrange - SCREW MASAIDER DEMO
9 L. L; V1 ~6 l; m7 t2 I2 M5 }50. X3 Arrange - SCREW MASAIDER STAGE ( c1 H- o8 {  @, ]$ S
51. X3 Arrange - SHINING TIGERD DEMO   H- `9 P) u" A, {1 l$ b
52. X3 Arrange - SHINING TIGERD STAGE + `& d5 b9 x2 _# K% R; H. d
53. X3 Arrange - VAVA STAGE 0 y( u! a! ^. S3 ~6 e
54. X3 Arrange - BOSS 1
2 {- ?& y) c) Z6 A4 m5 w1 T0 T9 _55. X3 Arrange - BOSS 2
1 t; g& ]  k5 ^56. X3 Arrange - STAGE CLEAR
- P" f) ^# g1 E/ ]6 B! ?! y, l0 ~57. X3 Arrange - DEMO
9 {# I* T+ G+ I7 S+ Y3 {58. X3 Arrange - STAGE SELECT 2 # O3 m, y1 l2 g/ Q2 P0 P3 Q  t# I
59. X3 Arrange - DOPPLER STAGE 1 4 ^4 `4 |. T/ _9 q3 r0 d
60. X3 Arrange - DOPPLER STAGE 2 $ V9 z: d6 w" d3 E( C
61. X3 Arrange - DOPPLER STAGE BOSS / S* h' r/ @. J! X$ t% M0 l! y2 d- s+ U
62. X3 Arrange - SIGMA 1st ) j3 L9 Q, ]5 t0 `! d+ ]
63. X3 Arrange - SIGMA 2nd / ^1 }5 V+ S/ x, l$ T+ @  _% b
64. X3 Arrange - DOPPLER DEMO : X5 a8 T; G4 g2 Z7 i
65. X3 Arrange - Dr.CAIN DEMO
+ @$ R" R0 ?4 x" A* ], ?* D& l" H' E66. X3 Arrange - Dr.RIGHT DEMO
' Y- q' S% w# k1 g7 {67. X3 Arrange - ENDING 1 8 e2 g- \' z4 u; X* L' j
68. X3 Arrange - ENDING 2
- k2 [: ^9 |" |# Y69. X3 Arrange - CAST ROLL
3 u1 F9 X7 S1 H: f' Z0 ~: E" O, i2 m1 K* u' [# q) H- h
Disc 3
3 }$ [2 B! v. ~' i
% }, ^1 Q4 ~) i% m: c6 a01. X4 - TITLE : x+ n/ ?; x! o2 d
02. X4 - PLAYER SELECT 0 d! T  j0 O) u! f3 Y2 {
03. X4 - STAGE SELECT ' o" j/ Y8 ]6 `) @. [6 T) n" C  h
04. X4 - OPENING STAGE X
0 G, F$ X  S' V* o, t05. X4 - OPENING STAGE ZERO 4 s8 K6 v, P2 g" G# z
06. X4 - EREGION ( {, j+ ], p7 y) I; W
07. X4 - STAGE START
' q. j3 L: d( l% I08. X4 - WEB SPIDUS STAGE 5 Y$ Z7 n+ I# @- y2 f
09. X4 - CYBER KUJACKER STAGE
* @8 f3 w; }' l10. X4 - STORM FUKUROUL STAGE - h. B2 {- O6 V
11. X4 - MAGMARD DRAGOON STAGE ; ?4 o, I2 \: @' ~; n
12. X4 - JET STINGREN STAGE
- R8 j: J- p5 N+ ^% r* E: q13. X4 - SPLIT MUSHROOM STAGE / F0 R  p& j' Q  `. N
14. X4 - SLASH BEASTLEO STAGE + e8 P: s: b. A. \' B3 l6 H9 @
15. X4 - FROST KIBATODOS STAGE 1 0 W" Z+ T/ X! ~: N2 S
16. X4 - FROST KIBATODOS STAGE 2
# t, `8 j4 [1 f17. X4 - BOSS 2 j7 l. V2 o5 I! B! v) r
18. X4 - STAGE CLEAR X 0 I2 k: L" }6 A) P# ~; g9 T6 `
19. X4 - STAGE CLEAR ZERO 4 E+ ^& m4 d0 a5 y
20. X4 - GET A WEAPON
$ }# J$ r' ]4 r+ e# ~7 d21. X4 - STAGE SELECT 2 2 Z  D7 B' I& [" M
22. X4 - FINAL WEAPON STAGE 1 + b+ M6 h: A7 N6 J+ R
23. X4 - COLONEL & GENERAL + D/ `9 ^9 e  ?- U( o1 F
24. X4 - FINAL WEAPON STAGE 2 + ~$ k$ n! l; ]1 d
25. X4 - DOUBLE , c* H6 X5 n, D, k6 o% z) k% H
26. X4 - IRIS
9 w0 x- `& f* [; K+ `! R27. X4 - SIGMA 1st / C' `1 o2 H3 M, ~  o8 `
28. X4 - SIGMA 2nd
. l* ?  {* f* z! o) A* ]0 Y; F$ _29. X4 - Dr.RIGHT ) n  u8 a/ M9 H( {! X5 I0 O, \  i, i. z
30. X4 - DEMO 1 , r5 ^% @3 x# S: |# _
31. X4 - DEMO 2 3 }6 R! O! E5 [: O4 W9 F
32. X4 - SIGMA DEMO
( N( o# ~; Z- ?3 ?$ {* a5 i: O33. X4 - INDEPENDENCE . b2 r" ?0 C$ x, }8 M7 r( @# s7 T8 Y
34. X4 - BETRAYAL OF DOUBLE # s' b  R3 e' \; H
35. X4 - ENDING X
9 {9 N; t$ f! q+ z$ w36. X4 - MEMORY OF PAST 1 4 h* U5 D% k0 K
37. X4 - MEMORY OF PAST 2 ) ~9 r" F' Y* |( x
38. X4 - COLONEL VS ZERO
. x) d4 ?' C1 Y- L0 z3 n8 }39. X4 - PAST OF ZERO
! R, x- S8 |0 ]" l7 Y  E, C( y" M40. X4 - ENDING ZERO
4 h( i  J' c' F! v; t  i, ?' N
- J2 O) x7 R0 ~! z8 `1 f3 {Disc 4
4 [  V$ s& K" F  {" @
0 U: ^# V8 a* v! [$ L- M! e01. X5 - OPENING THEME
0 m, R* b! c; U: ^9 R" t9 }. Z02. X5 - CHARACTER SELECT
, d" l& {) |$ y% X  v03. X5 - OPENING STAGE X 6 |( `, G% {) [: W: c# m# f
04. X5 - OPENING STAGE ZERO + d4 o" M/ g0 F+ S" s
05. X5 - SIGMA 1st ) E" B! z+ x" O* l" X0 r/ @
06. X5 - STAGE SELECT 1 , B! T. L  ~, B9 @3 ^; L" O1 g
07. X5 - STAGE START
3 P/ Q6 p. m" D; t08. X5 - CRESCENT GRIZZLY STAGE
8 G7 E+ c+ A+ U) D09. X5 - VOLT KRAKEN STAGE 5 j: \: C+ E2 q# Q6 T! W
10. X5 - SHINING HOTARUNICUS STAGE 8 r" Q& ]$ E9 \
11. X5 - TIDAL MAKKOEEN STAGE
+ {4 C3 f! a8 B2 x. Z. W' _12. X5 - DYNAMO " s/ w/ N. f; D9 R" c2 v
13. X5 - STAGE CLEAR X
; v  d- v0 q2 Y$ Y" X) a. J% B6 @14. X5 - SPIRAL PEGACION STAGE 1 X" \0 {! E% T/ E* I# n1 e7 o
15. X5 - SPIKE ROSERED STAGE 1 C8 k5 i0 P- s6 Q7 @) g# d
16. X5 - DARK NECROBAT STAGE
$ B2 m7 R1 T7 O# N! Z17. X5 - BURN DINOREX STAGE
4 M" G8 j, M1 ~& o18. X5 - BOSS
! u/ t+ I9 h9 H: u& E( E) r19. X5 - STAGE CLEAR ZERO
+ d! I; l* \, v: C20. X5 - MISSION REPORT 6 c1 L+ N! e: [8 k! X
21. X5 - ZERO STAGE 1
+ g3 c& {6 \! T6 \! `$ a& Q7 H22. X5 - SHADOW DEVIL
- q4 ?# o$ o. A; F  A23. X5 - LAMDABAMDA & k9 J4 ]2 w7 e7 l% A' L( v) L4 p
24. X5 - ZERO STAGE 2 * k: B& P+ M( A# f# `
25. X5 - X vs ZERO
1 l$ \  m: b6 ]! G/ ]26. X5 - SIGMA 2nd
! V* u; q" p* n& i6 X& Q27. X5 - Dr.RIGHT
& |3 r" E+ z+ {! n. r' R/ h28. X5 - DEMO   g1 ?# m! p8 q9 a
29. X5 - STAGE SELECT 2 + N1 H* ~& C* j; ~- }. |
30. X5 - ZERO DEAD " ~' r+ C3 l8 H( o2 ~( v
31. X5 - UNUSED TRACK "STAGE SELECT" " e0 Y( o3 {$ Q( S7 n  g; ]
32. X5 - UNUSED TRACK "DEEP SEA"
. l% i! L9 a9 y5 M9 H33. X5 - UNUSED TRACK "Dr.RIGHT"
4 g. [& i5 D. b: ?- f  w5 f# f34. X5 - UNUSED TRACK "MISSION REPORT"
7 M+ i# x" R, t) k$ p35. X5 - UNUSED TRACK "ARMAGEDON"
  ^1 N7 M1 Q5 R! D0 ^) V4 Q1 l36. X5 - UNUSED TRACK "ZERO DEAD" ; V% T# h' B+ M* n8 J0 p* |

* R+ _: e: C5 y# h& q6 s$ \Disc 5
3 @( ]' {8 |4 T6 c, o5 q+ I# w! l- b( N# \! V! r% S* Z9 k
01. X6 - OPENING STAGE
% ^" O8 F6 _8 c; C( E; l7 G! ?02. X6 - D-1000
6 V( R% f) _% J* f03. X6 - STAGE SELECT & Z  R, }7 M6 q& H) m
04. X6 - STAGE START
) I) x* i# d+ p  ]4 h1 X6 Q05. X6 - COMMANDER YAMMARK STAGE
1 e& E& I( G* `06. X6 - RAINY TURTLOID STAGE
* V( s/ j. v) ?& o" Q) Z07. X6 - SHIELDNER SHELDON STAGE . ^8 k, D1 F( p! p* I! k2 X+ S
08. X6 - BLIZZARD WOLFANG STAGE " L2 ?8 m# X+ k6 J
09. X6 - BLAZE HEATNIX STAGE
+ v/ V" _5 Z8 a# [/ Y5 f10. X6 - INFINITY MIJINION STAGE & }6 x7 y& ], y. C* z
11. X6 - METAL SHARK PLAYER STAGE
1 ~+ C' W7 F4 |  l* h% v12. X6 - GROUND SCARAVICH STAGE
! ?0 \! b& ^& i/ e% m13. X6 - BOSS
# p4 V! a) @2 W: Z! u' S# C) d14. X6 - STAGE CLEAR X
' x* Y7 M  A5 J, B0 e& n15. X6 - MISSION REPORT
0 Y& Y8 B% N! l16. X6 - GATE'S LABORATORY STAGE * q& Y. G9 ?5 g" @0 m
17. X6 - Hi-MAX , N2 G* i+ t0 p) O9 e' N* g( t
18. X6 - GATE
0 N4 F8 n% U+ E2 T1 }4 ^2 k19. X6 - STAGE CLEAR ZERO . u) l' c( y- [, ]3 B& J3 Q
20. X6 - SIGMA 1st ( s* G: p2 K% N1 p4 T- B( M! c9 j0 u
21. X6 - SIGMA 2nd 9 R  B; I7 |8 s) r
22. X6 - Dr.RIGHT
) g* a- D9 Y9 y& E/ ]3 l23. X6 - ALIA & GATE
- _; C4 o" S4 t24. X6 - ZERO
9 ?7 L' F9 B- F; T25. X6 - ENDING THEME 6 O! ~! n! v3 E
26. MEGA MAN X3 OPENING THEME
5 n. P  v6 i8 I& o7 M6 W# D, c$ U2 j27. MEGA MAN X3 ENDING THEME
! f4 r0 w, R- |7 _28. MEGA MAN X4 OPENING
3 C- @* m# o9 P: o29. MEGA MAN X4 STAFF ROLL
  C2 x  r2 W  m30. MEGA MAN X5 OPENING THEME
' {1 E; x! e% v; v" e31. MEGA MAN X5 ENDING THEME
- S: ^( w' L. B9 \, ~& T4 s; x5 X; G4 J: C( p$ O8 T1 T. ^  [; j
下载地址:( I/ V3 O0 c) i6 {" n9 i; i9 |8 Z
分卷一:RockmanX1-6OST.part01.rar
. ~( r1 d7 I" V分卷二:RockmanX1-6OST.part02.rar
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分卷五:RockmanX1-6OST.part05.rar
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[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39
好东西,支持下
头像被屏蔽

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发表于 2007-12-9 14:35
是否重制版,还是直接从游戏里提取的?

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发表于 2007-12-11 13:50

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的

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发表于 2007-12-14 11:23
挺好的,收藏

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发表于 2007-12-14 15:41
http://gh.ffshrine.org/soundtracks/r
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+ ?5 |" m9 `, t9 m" ^; G其实这里就已经很全了..,只不过还是谢谢LZ了^^

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发表于 2008-3-16 23:16
下不到啊~~~

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发表于 2008-4-6 11:54
刚刚发现这个东西是X8发的。。。

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火星宅男萝莉控就是我是也

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发表于 2008-5-1 20:45
yxh52 收藏了呵呵

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发表于 2008-5-1 22:05
好老的帖子,锁了........
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