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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14
* o, n+ ?$ r- @2 Z/ R. s
9 }/ I( `8 b! G8 o+ b. a
目录/ D; N2 n8 M! J/ N
Disc1
- g* J  c1 ~' K7 H6 Y
* S# v- R) w% A# X0 r01. X - CAPCOM LOGO
; k2 w! h: P, h3 |6 n: ]( w* V02. X - TITLE
( u0 b+ b* {+ I9 t03. X - PASS WORD   E  y6 _4 f- |1 i. C
04. X - OPENING STAGE
) F! R8 y: P) C* r0 G: |05. X - VAVA 1
! e% J' R4 X4 q' \" _& G3 N06. X - VAVA 2
: D0 k" m3 t- F! d/ p1 e# l! s07. X - ZERO ; K. A+ A9 {/ _# h4 p2 [+ X
08. X - DEMO ! ~5 f) z& i6 A8 C3 ~$ w
09. X - STAGE SELECT 1
: k+ R: D# ~# J% j3 q10. X - STAGE START 3 i! M# J) M8 c7 z
11. X - LAUNCHER OCTOPULD STAGE " P0 X* J3 W2 t6 \8 I6 i- J/ P* F4 ?
12. X - ICY PENGUIGO STAGE
$ p+ I  Z6 [' E1 B) Y: {# y13. X - BURNIN' NOUMANDER STAGE 9 F. I3 O$ f# x% X
14. X - BOOMER KUWANGER 6 T: o, H* J& J* l8 Y3 k$ v/ E0 r
15. X - STING CHAMELEAO STAGE 9 v2 o* e7 h6 g! q! ]/ A
16. X - SPARK MANDRILLER STAGE
% {/ ?" |  B3 l8 L4 F: R9 c8 V" Y& R; q17. X - STORM EAGLEED STAGE - m1 x: h" m" ?9 h- _3 F
18. X - ARMOR ARMARGE STAGE $ z! l! D6 P( ~* x. I+ c
19. X - BOSS 1 2 ?, g/ T. |' H/ h% I
20. X - BOSS 2 ( s+ D% L% z7 x7 [* o
21. X - STAGE CLEAR ' ?% \. [5 J0 r5 X4 o' r6 P. v
22. X - GET A WEAPON
$ R: Z# M+ ^0 C2 y; e3 ?. Z23. X - STAGE SELECT 2 4 A0 H7 }6 {1 \  O. B
24. X - SIGMA STAGE 1
: w( s8 T+ S# g8 w* ^$ j25. X - SIGMA STAGE 2
8 s% Y9 B! r. P. @* K9 j26. X - SIGMA STAGE 3
8 W6 w# x( M1 e- u7 {27. X - SIGMA STAGE 4
- u( e6 ~: Z' \" k- N. ]% w6 S28. X - SIGMA 1st ! j7 @+ t5 K) k/ z
29. X - SIGMA REBIRTH : d1 O" M, r1 @; `6 N: X8 o
30. X - SIGMA 2nd   t& p2 H4 P( [$ ?2 h# l$ t$ X4 i" p
31. X - Dr.RIGHT
5 D- l; ~9 {( J3 l* K4 ^" C32. X - ENDING # Y6 f% H8 F/ {. s! S' x) g4 r- a
33. X - CAST ROLL
& ^- K8 l5 }7 y3 s8 Y4 _$ [7 N4 V34. X - STAFF ROLL 3 G0 f) m8 i+ Z/ G* r- V6 |
35. X - SE
+ ^: b; C" [$ l: [3 E36. X2 - CAPCOM LOGO / B  O, o) Q& ?/ R9 Z& D3 o
37. X2 - OPENING ) `* I/ M& r1 o7 p6 @+ ~
38. X2 - TITLE
- m, B5 P; h9 h- `- L* d39. X2 - PASS WORD
* W, d; b* t3 A2 e40. X2 - OPENING STAGE & {+ Z) e3 J3 t( f5 h  ~* C
41. X2 - ANOTHER BOSS 1   I6 k6 u. U& i
42. X2 - ANOTHER BOSS 2 % F7 L) |6 Q, A8 A: S
43. X2 - DEMO
9 b# x4 o7 o. X% R44. X2 - STAGE SELECT 1 6 l  H; ?+ o( S: h) ^) n- X
45. X2 - STAGE START
; e" K: T+ H6 Y# _# {6 I" l46. X2 - WIRE HETIMARL STAGE
% w1 u. j3 P5 I47. X2 - METAMOR MOTHMEANOS STAGE ( f2 ~- ]) l6 T8 p! C
48*. X2 - FLAME STAGGER STAGE (Fixed version)
, V1 v2 s$ p, z* c48. X2 - FLAME STAGGER STAGE
( h; \( X9 \9 F5 l) M49. X2 - MAGNE HYAKULEGGER STAGE
) W3 U2 I- Z0 }# E1 k! X2 j50. X2 - SONIC OSTREAGUE STAGE 1 {; {6 u0 T) U/ o2 k3 H
51. X2 - BUBBLY CRABLOS STAGE
& R/ o: Y& {7 m1 _. d+ |5 C: `. A' C52. X2 - WHEEL ALLIGATES STAGE ( M: c  |  u" d- G* O
53. X2 - CRISTAR MYMINE STAGE
+ m7 t( e# s& ?! s4 L+ z$ `5 [/ g54. X2 - BOSS 1
0 e& n0 w6 O! Z( _' j6 N55. X2 - BOSS 2
! u8 u, T6 C9 Q. S" q56. X2 - STAGE CLEAR
; h$ D1 r  ^2 Y57. X2 - STAGE SELECT 2
' t  ?2 a4 ^. F58. X2 - COUNTER HUNTER STAGE 1 + m  `4 q  F% e* F
59. X2 - COUNTER HUNTER STAGE 2
2 ~( }- r- p8 e( f60. X2 - ZERO ; a6 v" H6 }8 y7 h: g$ o
61. X2 - SIGMA 1st
) T3 b) S) ~* e6 a4 Z' e) Q62. X2 - SIGMA 2nd ) d, V' h5 ]$ ^. b6 ^
63. X2 - Dr.RIGHT
1 \# R6 O3 p% M3 Z- f- F1 y64. X2 - ENDING ' G  h3 Y3 s/ O0 }6 O, Z* M: q
65. X2 - STAFF ROLL
  E/ a& P. W" o0 D. u1 L& P; w, o4 s" ?3 L6 ~: {0 U& J
Disc 2 ) i+ R) d  K& r. e0 r

; H# z$ a1 u! T" ^0 [01. X3 SFC - OPENING - j& f& U& @6 _9 g$ N/ B
02. X3 SFC - TITLE
' b! _5 B  C7 h& p03. X3 SFC - PASS WORD 6 k- J8 b* H6 ^) l) O6 B4 g' M2 C! k
04. X3 SFC - OPENING STAGE
0 S( C( P5 j; `8 l05. X3 SFC - ZERO % d& j6 I! }+ e& s2 ]/ p7 z
06. X3 SFC - STAGE SELECT , X0 d2 o, ?+ h8 ~, l
07. X3 SFC - STAGE START , w6 r& U) n! @) w# i
08. X3 SFC - EXPLOSE HORNECK STAGE : ~- w( l% [6 `) F% l
09. X3 SFC - FROZEN BUFFALIO STAGE
) D# v! |, p- w  a( g/ @10. X3 SFC - GRAVITY BEETBOOD STAGE 5 l3 z! p1 w7 o) H
11. X3 SFC - ACID SEAFORCE STAGE " b6 Q9 I& E: `. U6 @
12. X3 SFC - ELECTRO NAMAZUROS STAGE
1 @6 z% r  Z# Z0 ~13. X3 SFC - SCISSORS SHRIMPER STAGE ) d; ^( W9 q" ~$ F% |
14. X3 SFC - SCREW MASAIDER STAGE
+ i9 _6 _- j0 R- D; G15. X3 SFC - SHINING TIGERD STAGE 7 ~6 _, o; ^& b! L
16. X3 SFC - VAVA STAGE + K2 m' X* Q3 j' j) E
17. X3 SFC - BOSS 1
& m/ M2 ^- U( H4 K. O# H: I18. X3 SFC - BOSS 2 ; B, k! V4 ^8 e5 W- N+ l9 S
19. X3 SFC - STAGE CLEAR 1 P5 |3 O# n' W2 K
20. X3 SFC - STAGE SELECT 2
8 O4 e, H7 a& M( e/ f% E8 W( S  g/ w21. X3 SFC - DOPPLER STAGE 1 - {" q4 [2 |' d+ Z
22. X3 SFC - DOPPLER STAGE 2
& M7 C7 Z! \; u# J5 B9 f0 R23. X3 SFC - DOPPLER STAGE BOSS
, y  Z) k4 ]5 A24. X3 SFC - SIGMA 1st
# c( y( u3 [  N1 J5 J25. X3 SFC - SIGMA 2ND 0 ]( _6 K# j" {$ z5 [
26. X3 SFC - DOPPLER DEMO
' I5 ~) G  {8 k( a" ]3 \27. X3 SFC - Dr.RIGHT
5 \! p6 }& o4 I- V) j- [5 M7 w' H28. X3 SFC - ENDING 8 u! e- {, L) J$ x* Y& r
29. X3 SFC - CAST ROLL
# C) a" v. ?0 R+ E( W4 L30. X3 Arrange - OPENING $ `8 G0 B' @6 [6 W
31. X3 Arrange - TITLE 0 m. P- n0 t6 E/ U
32. X3 Arrange - PASS WORD , {, A+ |% F% X" `) L$ J
33. X3 Arrange - OPENING STAGE DEMO
+ I; X9 h$ C) [% U: E  b34. X3 Arrange - OPENING STAGE , J( G0 d! d% e  L) c
35. X3 Arrange - ZERO
4 a: D* A6 n$ ]) E0 D. M! t) J. p4 C( _36. X3 Arrange - STAGE SELECT 1
! n5 s. x5 Z5 L/ U8 R( t37. X3 Arrange - EXPLOSE HORNECK DEMO / W, f& s3 i" q3 ?9 l
38. X3 Arrange - EXPLOSE HORNECK STAGE " a1 V% M# `) I
39. X3 Arrange - FROZEN BUFFALIO DEMO ) R; X' `& }& G) U0 ?' W
40. X3 Arrange - FROZEN BUFFALIO STAGE
' l6 i& q- d( s  I6 n4 W! v. V41. X3 Arrange - GRAVITY BEETBOOD DEMO : E9 |3 R( \# g# l8 q; H
42. X3 Arrange - GRAVITY BEETBOOD STAGE / W; @( j5 H. _4 M, Q3 m- Q+ i
43. X3 Arrange - ACID SEAFORCE DEMO ; y8 Y( o3 }% k# q% Q# O7 v3 m/ @
44. X3 Arrange - ACID SEAFORCE STAGE
2 A6 M# h9 J9 F, P' P& H45. X3 Arrange - ELECTRO NAMAZUROS DEMO * G6 T- o) x# z' m0 D6 k8 `' n& ?
46. X3 Arrange - ELECTRO NAMAZUROS STAGE
' }. [& Z. @/ q3 o. c( |5 l9 V6 j47. X3 Arrange - SCISSORS SHRIMPER DEMO . N. ?" z8 ?; m( S1 ?& z$ _' t- }+ a. x
48. X3 Arrange - SCISSORS SHRIMPER STAGE
4 ^$ _2 g9 b7 m  Q49. X3 Arrange - SCREW MASAIDER DEMO
, Z2 R) B+ Q- }- `  p) N4 }50. X3 Arrange - SCREW MASAIDER STAGE
+ y3 q9 w' m$ T; T! u1 E( f51. X3 Arrange - SHINING TIGERD DEMO
# T! @3 S# D2 R: |, }9 P3 u52. X3 Arrange - SHINING TIGERD STAGE ; |  s2 c+ Y* [
53. X3 Arrange - VAVA STAGE 3 E" T. R: t$ p" N
54. X3 Arrange - BOSS 1
1 K! H. e: H, ?2 C" x7 ?. H3 Q. Q55. X3 Arrange - BOSS 2 0 j, q7 [0 v' ~6 N
56. X3 Arrange - STAGE CLEAR
: \6 Z" f9 k6 o0 d9 `- e! m57. X3 Arrange - DEMO 5 B2 _1 |- r  v6 [$ n" h
58. X3 Arrange - STAGE SELECT 2
) r. P* k+ Q& N8 p- P2 J$ y59. X3 Arrange - DOPPLER STAGE 1 ; z) r% V3 k4 Q5 l) W
60. X3 Arrange - DOPPLER STAGE 2
, V4 e* F9 V2 R1 n61. X3 Arrange - DOPPLER STAGE BOSS 7 b" R( j$ I0 n& L
62. X3 Arrange - SIGMA 1st , B; ]) {# I, P* A& d3 v( E2 ^
63. X3 Arrange - SIGMA 2nd
8 |: |& w& e- O+ m64. X3 Arrange - DOPPLER DEMO
/ q# D4 U+ Q3 y/ k( R$ R65. X3 Arrange - Dr.CAIN DEMO
% y1 v7 I- q, W, i% V" G9 n8 t$ e66. X3 Arrange - Dr.RIGHT DEMO
6 s# m7 G; B% g; [& C8 w: {67. X3 Arrange - ENDING 1 0 o5 m6 G  n6 G7 y3 c
68. X3 Arrange - ENDING 2 6 F1 f2 |& u& \
69. X3 Arrange - CAST ROLL
3 y; p0 o! }, v% j, ^/ u
" S1 X, ?: g+ r9 a% x  j2 c& lDisc 3
( q% \6 P$ |& F7 M: P9 Z2 W  q% j$ @  K+ t  ~" s9 e; B7 g0 A
01. X4 - TITLE
* s2 a- \5 O; S) T% s& f7 @4 [* W02. X4 - PLAYER SELECT
) ]0 Y/ D$ p4 v! q- F3 J1 r% l03. X4 - STAGE SELECT $ y# M" k2 m) p$ x" ^7 U1 |
04. X4 - OPENING STAGE X 4 e! ^0 h# b& J% M
05. X4 - OPENING STAGE ZERO 3 E0 S' X$ c7 }4 S. `9 ^0 y
06. X4 - EREGION . W4 d. X/ }& K6 q
07. X4 - STAGE START
$ u! u0 _) C+ M& d! B5 X! v+ ?. A08. X4 - WEB SPIDUS STAGE
. U* Y8 f: |) ~. \+ W09. X4 - CYBER KUJACKER STAGE
! B& x3 V6 ]" G; q! L' U6 @10. X4 - STORM FUKUROUL STAGE 5 y% L; Q0 c. o/ r( F; T' J
11. X4 - MAGMARD DRAGOON STAGE & w6 f% _) R  z% l- `+ U
12. X4 - JET STINGREN STAGE ( y; f/ z3 w# r* A1 W
13. X4 - SPLIT MUSHROOM STAGE + M$ K2 L9 @, t. M8 l, E
14. X4 - SLASH BEASTLEO STAGE & r, E  F( A' L, E1 d
15. X4 - FROST KIBATODOS STAGE 1
+ M- v# a. a2 q& n16. X4 - FROST KIBATODOS STAGE 2 , ^) Y) u9 a, Y/ C: U. S1 ^# B
17. X4 - BOSS " ~7 J5 Z, f% Y( i/ ~
18. X4 - STAGE CLEAR X & i9 N6 p% V2 V3 w9 M1 |
19. X4 - STAGE CLEAR ZERO $ i3 B  u! [9 p
20. X4 - GET A WEAPON 0 s3 ^$ e* N3 v% y. E9 \
21. X4 - STAGE SELECT 2 ( z! Y$ o4 W! F
22. X4 - FINAL WEAPON STAGE 1
5 ^4 E0 U7 ?5 u2 I& N23. X4 - COLONEL & GENERAL ; C2 J% T3 _/ r7 ^5 g! }0 n! I
24. X4 - FINAL WEAPON STAGE 2
9 Z: E' C7 Q# J% L( g25. X4 - DOUBLE ( ~$ ~9 {4 f2 l8 X
26. X4 - IRIS 6 z& U: K5 p" Q
27. X4 - SIGMA 1st 2 s2 ^2 N0 H$ J: [$ D  N! S- L
28. X4 - SIGMA 2nd 3 L5 G1 G1 W6 v$ |! h
29. X4 - Dr.RIGHT $ g( T4 d- w2 N5 y
30. X4 - DEMO 1 & A3 H! C# G5 q
31. X4 - DEMO 2 9 _4 u& k5 g5 }3 C/ n* w
32. X4 - SIGMA DEMO 7 g. w* ]: Z9 D
33. X4 - INDEPENDENCE 1 _* x4 c; i" K2 M' H
34. X4 - BETRAYAL OF DOUBLE ( d/ E( u" w" A. C7 z6 B2 e6 I' l- m# [
35. X4 - ENDING X
  M8 u8 i+ q9 Q  K% _2 F36. X4 - MEMORY OF PAST 1
, Z% k& q( d8 a6 {( |* V. I37. X4 - MEMORY OF PAST 2
7 M) X9 p/ S# x8 h38. X4 - COLONEL VS ZERO ; I! q) C: [" {  a# d1 s& Z0 o
39. X4 - PAST OF ZERO 7 @) m0 p! \$ C/ {
40. X4 - ENDING ZERO
1 I  S7 Q1 R" _, z4 d6 l3 l- Y
& A* [" |& f) y" s) o* iDisc 4
& t  d$ B( d+ h- V4 S0 {4 \
7 @/ K4 f) s  @; L5 I4 V6 E0 r01. X5 - OPENING THEME 9 W# @: D( c8 ~/ e* t. u& W5 u
02. X5 - CHARACTER SELECT
' H1 G* z2 a% {. D. N03. X5 - OPENING STAGE X
% \/ p9 ?# t$ U. B04. X5 - OPENING STAGE ZERO
5 |* J) D- w' M: L05. X5 - SIGMA 1st $ Q- b+ K9 O3 F( s% ~6 \
06. X5 - STAGE SELECT 1 2 u  e6 @& B: o. f& j
07. X5 - STAGE START
+ H1 i/ b% }& K$ N$ E$ _2 p08. X5 - CRESCENT GRIZZLY STAGE # l0 u4 j/ D! ]+ H8 }
09. X5 - VOLT KRAKEN STAGE
) m& E. y9 U% W# g- y3 d" k, H10. X5 - SHINING HOTARUNICUS STAGE 4 G0 x6 L/ p: _- H
11. X5 - TIDAL MAKKOEEN STAGE
3 j* w, e# z, k8 E8 i; a12. X5 - DYNAMO ) q" s, s4 _4 M4 F6 n
13. X5 - STAGE CLEAR X
: C4 ?# P# y2 d+ ^. {6 M14. X5 - SPIRAL PEGACION STAGE
' z0 q! N) b) y1 b( ~15. X5 - SPIKE ROSERED STAGE 9 U- i" e& b" Q: v
16. X5 - DARK NECROBAT STAGE
$ }# m, g: T  @  I5 y% B17. X5 - BURN DINOREX STAGE
$ [& d$ X8 u0 u+ \4 m. Q% S' i18. X5 - BOSS
- N1 G4 [) \, u' w4 o8 K9 f19. X5 - STAGE CLEAR ZERO ( F& X3 _( ^0 i" p
20. X5 - MISSION REPORT 2 Y+ I9 u9 ?! g" u1 k
21. X5 - ZERO STAGE 1 ( N% Y/ b/ S5 V% _6 Y
22. X5 - SHADOW DEVIL ' n8 X; i/ a" [. V. S6 i- L" b
23. X5 - LAMDABAMDA 9 g+ _4 q; |- S8 q2 ~
24. X5 - ZERO STAGE 2 8 v- P& L# R$ z# R$ Q
25. X5 - X vs ZERO . \3 y/ ?$ T" ^/ S2 a
26. X5 - SIGMA 2nd
  X4 c7 N2 Q/ C. B: B1 M, ]27. X5 - Dr.RIGHT " a( v$ n( h( r4 e/ W
28. X5 - DEMO 0 b; B* O' ^8 A! ^+ C* q
29. X5 - STAGE SELECT 2
9 ~& {) r' Z5 C' B( @& w30. X5 - ZERO DEAD
* x% P7 i( m) ?/ A! m) K31. X5 - UNUSED TRACK "STAGE SELECT"
* ~" _- f4 S; p! [8 \: h- X32. X5 - UNUSED TRACK "DEEP SEA"
# z4 G* }5 L) p33. X5 - UNUSED TRACK "Dr.RIGHT" 5 B9 J; f* f, Y  a0 s4 t2 M$ [1 B7 W
34. X5 - UNUSED TRACK "MISSION REPORT"
4 I; O5 F. a0 L+ i35. X5 - UNUSED TRACK "ARMAGEDON" - d; v4 g8 d6 x$ c
36. X5 - UNUSED TRACK "ZERO DEAD"
! J  g4 L4 ?% T8 q7 ?: N1 O$ _3 `% S1 X% T2 \' f3 {) [2 ^  U( @
Disc 5 / j+ q; z! @* _% B- Z% y) _7 o

5 e' t# Y' U* W% a# F01. X6 - OPENING STAGE
$ r9 d8 s9 [. j/ A$ Z02. X6 - D-1000
% c% y7 o- q5 q# Q- F2 L03. X6 - STAGE SELECT
1 L; ^) W5 D! J1 b# m7 l04. X6 - STAGE START
7 N# h, L: y. {$ \05. X6 - COMMANDER YAMMARK STAGE & ]& _9 \$ F( A" T$ k" }5 }
06. X6 - RAINY TURTLOID STAGE
+ ~: Y% H( P; J" K% O3 }" W07. X6 - SHIELDNER SHELDON STAGE 8 U2 T+ u$ o) C1 J9 u
08. X6 - BLIZZARD WOLFANG STAGE - h6 G7 g: H% Z+ l1 \
09. X6 - BLAZE HEATNIX STAGE ) N; A7 G/ ~; U
10. X6 - INFINITY MIJINION STAGE
& X- e8 V0 j" F  E2 ~, l( R6 |11. X6 - METAL SHARK PLAYER STAGE
, p/ _1 ?( b& _+ d" B' R12. X6 - GROUND SCARAVICH STAGE + d8 v- }8 Z; N0 V7 t" F% |
13. X6 - BOSS 2 p3 U# K. f/ P4 }, @
14. X6 - STAGE CLEAR X 1 A: d. M: f4 P5 B# b7 A
15. X6 - MISSION REPORT
/ B. a* m. @. j  X/ Z16. X6 - GATE'S LABORATORY STAGE 8 P- n8 n" G) F: U% Z' A- H
17. X6 - Hi-MAX
/ o6 e4 j$ {; P& i5 s! z18. X6 - GATE
: D1 A1 C( o  |, p8 r$ ?19. X6 - STAGE CLEAR ZERO
  w5 t3 _$ l9 ]" s4 y+ A20. X6 - SIGMA 1st # f* b' }2 \0 ^2 u0 {6 U
21. X6 - SIGMA 2nd 5 F0 G+ T. ~$ I7 M( [& A0 Q
22. X6 - Dr.RIGHT
, V# D7 K2 U3 n) ^* H+ h23. X6 - ALIA & GATE . o& q) [3 b" y* E; }
24. X6 - ZERO
& F. y2 C$ h7 s. g6 ?  i% C25. X6 - ENDING THEME
- j4 \8 |# F6 f# c# j* G26. MEGA MAN X3 OPENING THEME
+ q1 T. ~( r+ Y, C* y27. MEGA MAN X3 ENDING THEME
7 U! u# u* @, R/ M& k7 F; s1 _+ S28. MEGA MAN X4 OPENING * v( V# W; @2 A
29. MEGA MAN X4 STAFF ROLL
. J7 ]; \+ ~& L30. MEGA MAN X5 OPENING THEME . [* q) T# M7 K0 z3 R  g
31. MEGA MAN X5 ENDING THEME7 ]7 @% T/ G% X
' ^% ^7 s: y1 b' a9 W: [
下载地址:; J6 y. N6 ~8 Q# c: E. q7 g/ `
分卷一:RockmanX1-6OST.part01.rar
1 Q* w5 \  B6 T$ ^* q( `分卷二:RockmanX1-6OST.part02.rar
/ z5 M$ d$ ^0 @& _6 O4 T. l1 `分卷三:RockmanX1-6OST.part03.rar
1 A! G# i' f" d6 w9 l3 Z0 R: L分卷四:RockmanX1-6OST.part04.rar
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- Q( k7 D% |1 l9 j/ K6 {[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39
好东西,支持下
头像被屏蔽

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发表于 2007-12-9 14:35
是否重制版,还是直接从游戏里提取的?

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发表于 2007-12-11 13:50

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的

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发表于 2007-12-14 11:23
挺好的,收藏

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发表于 2007-12-14 15:41
http://gh.ffshrine.org/soundtracks/r% n6 Z; F, f# ]; B! |# ]  h  ?

5 V, w' P* O' C3 e# W0 h其实这里就已经很全了..,只不过还是谢谢LZ了^^

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发表于 2008-3-16 23:16
下不到啊~~~

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发表于 2008-4-6 11:54
刚刚发现这个东西是X8发的。。。

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火星宅男萝莉控就是我是也

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发表于 2008-5-1 20:45
yxh52 收藏了呵呵

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发表于 2008-5-1 22:05
好老的帖子,锁了........
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