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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14 |显示全部楼层
5 }# v0 C  l8 @4 C

9 ?7 G4 N8 P3 g# V* V+ a7 w0 C目录
* [8 u7 o: K) G8 ^! GDisc1
+ A# H5 {; F) W! t) h
* I6 w3 ^4 a3 j4 L; G* ?1 o01. X - CAPCOM LOGO 4 f+ V3 f2 g2 W0 x( G
02. X - TITLE ' T. x* E2 I% y4 W% M
03. X - PASS WORD
) N( c6 N' R* Y9 l04. X - OPENING STAGE ( t! x2 u' t5 K6 R% d+ l- D
05. X - VAVA 1
; b2 y4 c' n/ T* b06. X - VAVA 2
1 S+ v  `( U  |% n* N7 D07. X - ZERO
3 E& u7 q5 r' h, b08. X - DEMO
9 P8 B; ?% n6 c+ Y: g# }09. X - STAGE SELECT 1 % p. w# ]+ m0 ~# M- b
10. X - STAGE START
5 w4 [- c( \4 d( z/ U11. X - LAUNCHER OCTOPULD STAGE - i7 @& T3 W( `5 c7 ^- O
12. X - ICY PENGUIGO STAGE
  P- f+ E* X4 y13. X - BURNIN' NOUMANDER STAGE - h$ D1 z; V3 E8 l( Z# E
14. X - BOOMER KUWANGER ) m" H4 R, b5 [4 g* h) j( Q6 `8 N
15. X - STING CHAMELEAO STAGE 1 |. p* x# W) ~6 V! N; C$ U: X
16. X - SPARK MANDRILLER STAGE
1 p- V  _* a" ~$ C# b17. X - STORM EAGLEED STAGE ( K: g% U- N0 W/ k+ Y
18. X - ARMOR ARMARGE STAGE
1 y- I. v5 ?& F& G: E19. X - BOSS 1 3 l; e; B. P7 o5 ]* B) v: K' I
20. X - BOSS 2 4 \( S" [* d5 g. v
21. X - STAGE CLEAR ' E) ~5 g) X) f) o5 \7 \9 W
22. X - GET A WEAPON 4 w4 K9 a( a) H
23. X - STAGE SELECT 2
( ^, b' K0 W- c& g( A2 m( L24. X - SIGMA STAGE 1
, ?; W3 e! \! l. M25. X - SIGMA STAGE 2 % g3 P4 M/ I( p7 K9 Y8 y. L0 H
26. X - SIGMA STAGE 3 + U& x- ~- J7 ^; a
27. X - SIGMA STAGE 4
* X! D" x9 |% r28. X - SIGMA 1st
2 K! p8 R7 p$ z- R- S1 p29. X - SIGMA REBIRTH
- C9 f; w) _, ~( w# h$ @30. X - SIGMA 2nd 4 i9 B! t' K, v% A! T1 E! s. z
31. X - Dr.RIGHT
" Q0 I$ P$ e9 r$ I% y; a9 Q! e32. X - ENDING
" b4 |% B! ~! Q! |33. X - CAST ROLL
: D2 _, S" V: t) k" Z. e34. X - STAFF ROLL
- Q$ q- U) c1 \' @" j( c# y35. X - SE 5 J' e! S/ Z. m( g/ V4 p
36. X2 - CAPCOM LOGO
7 X3 p9 d: X8 `1 @0 A4 s37. X2 - OPENING
# E0 v: Q2 \4 w5 s- n! U) f' G2 {38. X2 - TITLE
5 f& C0 E/ F& |+ Q% f39. X2 - PASS WORD
0 I: P5 b5 y+ D9 n- n3 G40. X2 - OPENING STAGE
* s" o! i& ?# ~. U1 N0 T2 U! d- I41. X2 - ANOTHER BOSS 1 & E9 J; Y9 k, H8 q/ E6 {# x8 M
42. X2 - ANOTHER BOSS 2 ; Q9 b8 p  i6 G0 _3 j
43. X2 - DEMO
4 _  G! x9 k! H5 p4 ~44. X2 - STAGE SELECT 1 " h. b$ p" b9 {; Q2 i- n1 m6 p
45. X2 - STAGE START
* n, }( ^- [) f3 ]# c; y46. X2 - WIRE HETIMARL STAGE
$ f+ q2 y6 @& }. ~$ D/ b47. X2 - METAMOR MOTHMEANOS STAGE
) g& ]3 Q1 N. c' p' V% Z9 }6 B7 _48*. X2 - FLAME STAGGER STAGE (Fixed version)
* k1 X+ a+ C. p' t48. X2 - FLAME STAGGER STAGE
7 A' a- `0 V$ d& [& H- P49. X2 - MAGNE HYAKULEGGER STAGE 0 F3 B4 o: F  e$ m! [
50. X2 - SONIC OSTREAGUE STAGE
/ b8 F/ E8 {! X2 E0 h  B  q51. X2 - BUBBLY CRABLOS STAGE
8 Y. s" r/ {$ a52. X2 - WHEEL ALLIGATES STAGE 0 y- ]" R6 [( ?# T: j
53. X2 - CRISTAR MYMINE STAGE 1 o7 u% \' M9 F1 _% x
54. X2 - BOSS 1
, H2 J% z8 a6 a, H9 e& \0 {# q$ T55. X2 - BOSS 2
/ U2 ^  C& L" \/ \# f9 X56. X2 - STAGE CLEAR
+ r! y+ S8 J% g, j6 l57. X2 - STAGE SELECT 2
# {. B) [5 W2 G9 l# {: U4 W" h5 M58. X2 - COUNTER HUNTER STAGE 1
* _- [' o3 D9 R59. X2 - COUNTER HUNTER STAGE 2 ' h: T) N& J7 F9 M  t2 `
60. X2 - ZERO
9 L0 m+ ?/ x7 N/ B0 [$ ?61. X2 - SIGMA 1st ; Q9 V6 H& G' @6 P
62. X2 - SIGMA 2nd
0 o9 k1 r1 s% f  f, z( W( b) g) Z63. X2 - Dr.RIGHT
8 f; R& R/ F" R; a8 z* z4 a64. X2 - ENDING " i8 N3 C0 [+ ~0 ?- b3 |2 I4 @
65. X2 - STAFF ROLL
* P! v4 c+ O1 s# A' |  Q5 I( W% S! Y& t; }) e
Disc 2 9 t/ q0 x: u" c5 B! ^

+ t4 q+ Y2 T) ^" T, n8 E  M! L01. X3 SFC - OPENING
, P' b  P1 w1 _; {  q02. X3 SFC - TITLE & o9 i1 u  j+ C9 ~$ O/ L4 t2 T6 [; {$ V
03. X3 SFC - PASS WORD
6 O  K$ f6 ^1 C3 m6 M04. X3 SFC - OPENING STAGE
4 J, o- N! y, G& m% r  O' P05. X3 SFC - ZERO
8 O: l* L, E% X- U06. X3 SFC - STAGE SELECT , \+ ?# |+ O2 a( f
07. X3 SFC - STAGE START 7 ~/ \3 q  T% I; e5 V! t& V
08. X3 SFC - EXPLOSE HORNECK STAGE $ y- N, P5 f7 q6 k: h
09. X3 SFC - FROZEN BUFFALIO STAGE
3 b4 E4 G- M# ~  Y3 L. Z9 d' \/ \! D* f10. X3 SFC - GRAVITY BEETBOOD STAGE
" k8 d; a" J6 K( {% R11. X3 SFC - ACID SEAFORCE STAGE
; Y. Q4 p  q$ y; R12. X3 SFC - ELECTRO NAMAZUROS STAGE 6 @) r& z- {8 h6 G9 p( Y
13. X3 SFC - SCISSORS SHRIMPER STAGE - ~2 r- W: j% J! P$ d7 V
14. X3 SFC - SCREW MASAIDER STAGE
7 A! }& C9 c8 z" M15. X3 SFC - SHINING TIGERD STAGE & V+ \% Z) K( S' g8 M5 y- K
16. X3 SFC - VAVA STAGE 5 k1 A: F6 ~/ A8 p! A; ]7 U
17. X3 SFC - BOSS 1 0 j7 M1 L  @% `4 m
18. X3 SFC - BOSS 2 / F1 E9 P$ k4 ~' F1 y. w( T1 r
19. X3 SFC - STAGE CLEAR
! n! l8 z: R  |20. X3 SFC - STAGE SELECT 2
, U+ y. M0 C" d: q1 t! s6 Q' Y21. X3 SFC - DOPPLER STAGE 1
0 w. b% e% u, p" s22. X3 SFC - DOPPLER STAGE 2 " @1 g3 {' V+ K: K
23. X3 SFC - DOPPLER STAGE BOSS 6 z, W) T' R: _1 D3 d5 ^
24. X3 SFC - SIGMA 1st ! Y: t% E: q, w
25. X3 SFC - SIGMA 2ND ' W  {( r  U8 \' _
26. X3 SFC - DOPPLER DEMO . T/ n6 _/ s3 ~6 N; b1 R
27. X3 SFC - Dr.RIGHT 4 F0 Z8 C- b5 {
28. X3 SFC - ENDING + G* L  e- G' s% u0 P7 H
29. X3 SFC - CAST ROLL
( L2 u% l7 q, o5 q$ T# d30. X3 Arrange - OPENING
, d4 i) W5 F# q' Y, l6 m3 |- h31. X3 Arrange - TITLE
. g2 t, f3 x/ Z32. X3 Arrange - PASS WORD
  d& I8 v6 K; @& n4 s33. X3 Arrange - OPENING STAGE DEMO
/ o; G+ k; v, f, q, I, t/ m' ~' g34. X3 Arrange - OPENING STAGE ( I7 |0 j* i2 Q: c  ?$ b
35. X3 Arrange - ZERO 5 z' f# {/ x9 w( j& R. {. ]
36. X3 Arrange - STAGE SELECT 1 3 c) o8 k( {! o/ [# |; P5 S
37. X3 Arrange - EXPLOSE HORNECK DEMO ; q% y; o: i: v& B4 U/ B8 g! w4 I
38. X3 Arrange - EXPLOSE HORNECK STAGE
2 v5 L2 z* I7 \% P* Q39. X3 Arrange - FROZEN BUFFALIO DEMO " B: z% M8 {9 E+ p* A0 X0 W7 H
40. X3 Arrange - FROZEN BUFFALIO STAGE " ^% S2 W. K% u; q4 H4 r
41. X3 Arrange - GRAVITY BEETBOOD DEMO
. C" }8 ~, x: o' s! ^: `42. X3 Arrange - GRAVITY BEETBOOD STAGE ' t, I  h, W3 w' q+ C& o( Y
43. X3 Arrange - ACID SEAFORCE DEMO
% _5 d& C" s* ^9 A44. X3 Arrange - ACID SEAFORCE STAGE
8 _, r0 t; @- w' ?45. X3 Arrange - ELECTRO NAMAZUROS DEMO ( O! h# l1 \/ i8 w! J# t% X, K  S
46. X3 Arrange - ELECTRO NAMAZUROS STAGE 8 C: Z; O! c7 [; U) W2 ?
47. X3 Arrange - SCISSORS SHRIMPER DEMO ; p0 W0 j$ {' o& }+ c7 s
48. X3 Arrange - SCISSORS SHRIMPER STAGE
* l% ]( d8 T) L& f* h# w' e5 I49. X3 Arrange - SCREW MASAIDER DEMO 1 J) Y; A) t9 A0 i' T7 k
50. X3 Arrange - SCREW MASAIDER STAGE $ V- X% ^5 w: T  s
51. X3 Arrange - SHINING TIGERD DEMO 8 _: {0 `" ^8 _' R. G
52. X3 Arrange - SHINING TIGERD STAGE
+ r+ h- @6 o& K: o4 {' Z53. X3 Arrange - VAVA STAGE
' R1 e6 `0 p3 Z4 U0 M; m' B54. X3 Arrange - BOSS 1
+ `, x$ P: a2 \2 }* v$ ?9 v55. X3 Arrange - BOSS 2 ) E+ z, B! i/ l0 S4 h- y2 v9 X
56. X3 Arrange - STAGE CLEAR
7 V, |: k! |# b- v# L; R" j57. X3 Arrange - DEMO , D& W5 s' ]6 J5 G) [
58. X3 Arrange - STAGE SELECT 2 & G' B/ F/ [4 U# C
59. X3 Arrange - DOPPLER STAGE 1 ; }7 f) v5 ~1 {; ^
60. X3 Arrange - DOPPLER STAGE 2 + w2 I' o/ d; ]9 B7 `- c
61. X3 Arrange - DOPPLER STAGE BOSS
: v7 t' c: l8 m: H62. X3 Arrange - SIGMA 1st
, o" X5 }, }5 J63. X3 Arrange - SIGMA 2nd
3 P8 D* b+ w7 _( ~( u$ Z64. X3 Arrange - DOPPLER DEMO % A3 |7 [2 ]7 |
65. X3 Arrange - Dr.CAIN DEMO 0 t6 g0 Y% i& Y) X" H
66. X3 Arrange - Dr.RIGHT DEMO 7 B1 g& v$ @+ [* j1 P
67. X3 Arrange - ENDING 1
  B1 j2 A- W# z" h8 f/ H68. X3 Arrange - ENDING 2 : }6 W& l" t7 a7 x; _2 ~
69. X3 Arrange - CAST ROLL
5 T5 y' C, w2 i- P' U! X' |2 F! c
! k% W# A  G8 z! X" h1 ~Disc 3 7 v9 g- v& |( k: n: r# w- u0 z
  @, \! V& V( i" k$ a" v4 r
01. X4 - TITLE
- H8 C8 a5 d6 D: o% u9 c6 i02. X4 - PLAYER SELECT
3 _# l' y' l/ E0 A8 b' f% K! q03. X4 - STAGE SELECT
1 ~: W8 X' i7 ~; l/ K, X/ l- X; P04. X4 - OPENING STAGE X $ A2 ?3 ^3 S4 E! l( _! J
05. X4 - OPENING STAGE ZERO
& z; \/ h0 P) |+ ?06. X4 - EREGION ' O4 @8 K. d3 W0 R6 E% r9 d' _
07. X4 - STAGE START # O  L+ O6 |  ~8 Q& Q/ k- {
08. X4 - WEB SPIDUS STAGE
- H5 L' A& M4 I8 ]09. X4 - CYBER KUJACKER STAGE . E& t" M; Q& V' b3 c: D
10. X4 - STORM FUKUROUL STAGE
8 n+ |/ Y) D4 T  k# v11. X4 - MAGMARD DRAGOON STAGE $ d* @) g; B. y
12. X4 - JET STINGREN STAGE + e7 I! D5 d) {
13. X4 - SPLIT MUSHROOM STAGE
) D8 H8 a! ]7 |14. X4 - SLASH BEASTLEO STAGE 3 p* a  R, b* b
15. X4 - FROST KIBATODOS STAGE 1 - ]& c. y1 {/ N" |
16. X4 - FROST KIBATODOS STAGE 2
& |2 S* G. [$ G6 `17. X4 - BOSS ! b+ Y" q* t' z- s6 f6 C) `% y3 L
18. X4 - STAGE CLEAR X
/ w, H! L" L& H9 L/ n) D: {19. X4 - STAGE CLEAR ZERO
/ s# a2 h& _$ s5 k20. X4 - GET A WEAPON 7 E) x# ]4 P$ G. l: C. F/ ]# k! \
21. X4 - STAGE SELECT 2
& B- z+ J! m* ^1 j% g22. X4 - FINAL WEAPON STAGE 1
% ^, X5 M2 ]. g% n# X23. X4 - COLONEL & GENERAL 3 e. H8 [: @! J
24. X4 - FINAL WEAPON STAGE 2 : ^7 ^6 V( b6 [2 l2 k' g1 ]) N2 q
25. X4 - DOUBLE
1 k9 d/ c6 J" x$ l& }: f8 {, R/ Z5 I26. X4 - IRIS 1 v' a2 G% C+ l- }
27. X4 - SIGMA 1st
% H) p( W5 G/ q( z1 d1 c% X# q* C28. X4 - SIGMA 2nd
3 d' ]% B1 \* Y  i  E% z& j6 H29. X4 - Dr.RIGHT
% T, u, O5 t' k* c30. X4 - DEMO 1 5 ^" }0 \6 i6 S2 g( O
31. X4 - DEMO 2 ' n& a1 x" r$ Q% Y
32. X4 - SIGMA DEMO
* K* A3 k% p8 ]  K) ?+ @5 ~' r  d# I33. X4 - INDEPENDENCE 0 r* U! w& c1 X% O
34. X4 - BETRAYAL OF DOUBLE 2 Z% t% I: P9 Y" f. o0 {- W! L
35. X4 - ENDING X ( w' K# D* e5 J6 J1 A8 v
36. X4 - MEMORY OF PAST 1
9 Z8 U) |" {, N8 b) b5 U2 z37. X4 - MEMORY OF PAST 2 & u8 h- f% j/ U" ^5 `* s- E- v
38. X4 - COLONEL VS ZERO 4 e2 G1 [2 |3 @+ n) s2 d* G
39. X4 - PAST OF ZERO 7 X" D0 j: m' m0 }0 H
40. X4 - ENDING ZERO
& z; ~4 Q2 X- \- q1 F
! ?( q) A0 ?) X& H9 SDisc 4
' A1 g* h9 S" B* ?0 M8 w6 `. \
9 A4 M$ Q* m* g9 k! K  {+ d01. X5 - OPENING THEME
, o8 ]  L$ h! D8 i4 K02. X5 - CHARACTER SELECT
. P6 T7 l- k; W: c4 }1 ^9 L03. X5 - OPENING STAGE X ) F( e0 l; Y  P+ _+ n; y2 Z
04. X5 - OPENING STAGE ZERO 8 t. w* O( q6 v6 L
05. X5 - SIGMA 1st
) c: E) W# N5 ?, j; w/ Y06. X5 - STAGE SELECT 1
4 |4 \8 S' D9 p7 b( `3 Y# ~& g& ?07. X5 - STAGE START
+ H; B3 b( W- n7 x8 F. Y, ~- N7 L, ^$ t08. X5 - CRESCENT GRIZZLY STAGE   ]& D' w2 a% W- x5 Z/ Y6 L
09. X5 - VOLT KRAKEN STAGE / q; S1 D9 n5 p5 `; K
10. X5 - SHINING HOTARUNICUS STAGE : A1 z- T$ c3 P' D9 k
11. X5 - TIDAL MAKKOEEN STAGE 4 {- g$ G+ }8 E' A4 V3 n
12. X5 - DYNAMO
6 L5 o+ R4 H  |9 e4 p13. X5 - STAGE CLEAR X
2 V% u& \* e$ p2 p; ]: O; `14. X5 - SPIRAL PEGACION STAGE - [- u' l, ~6 o4 O
15. X5 - SPIKE ROSERED STAGE * D7 R4 ]6 s8 [
16. X5 - DARK NECROBAT STAGE
3 r' _8 {$ X  E) V: }, l17. X5 - BURN DINOREX STAGE ; b& P' A4 F$ A- f+ X4 f4 \- D4 `
18. X5 - BOSS * |* `' e- f! l* @
19. X5 - STAGE CLEAR ZERO ; T  |' ^% [8 o* E0 k) P. j
20. X5 - MISSION REPORT : D9 V( [) Q& {* \6 \% a* p
21. X5 - ZERO STAGE 1 ' c! o( m/ p( B3 a$ r
22. X5 - SHADOW DEVIL
0 S+ }7 M1 k5 u9 y$ K! r23. X5 - LAMDABAMDA
+ K2 o+ m4 l& P2 x24. X5 - ZERO STAGE 2
7 I3 `$ e- X8 F- i8 C- C& A0 F% S25. X5 - X vs ZERO
2 W/ v7 i4 g  O6 q/ Q2 J9 p26. X5 - SIGMA 2nd ' L  |' D; H' D9 L) {
27. X5 - Dr.RIGHT
. F/ U& _1 j7 @6 t% h" m28. X5 - DEMO
( [, a. ^  ~, x( d  U: G2 i29. X5 - STAGE SELECT 2 6 u: n! `' J" k/ Z
30. X5 - ZERO DEAD 9 `3 E. s. @& S2 U6 W; O' S2 Q. G+ ~
31. X5 - UNUSED TRACK "STAGE SELECT" 6 b3 X6 x; E$ z/ {" |6 C
32. X5 - UNUSED TRACK "DEEP SEA"
4 G. J9 N9 w3 R* y2 [33. X5 - UNUSED TRACK "Dr.RIGHT" 3 ]9 V9 U) t6 v6 G
34. X5 - UNUSED TRACK "MISSION REPORT"
4 ^' S$ X, g6 z1 e35. X5 - UNUSED TRACK "ARMAGEDON" ! n$ }3 ?& U  }* p3 r4 w4 }
36. X5 - UNUSED TRACK "ZERO DEAD" 0 C/ |) Y' n7 I( ]4 a
$ |! D3 k  O8 l$ O
Disc 5
3 \( L  P' {$ V0 o- B7 C
; k- B1 H) `5 |* x8 Z01. X6 - OPENING STAGE 8 ]0 b8 B) F! o0 ]5 `: X
02. X6 - D-1000
8 C! W# g& Y+ w$ e" Z4 n03. X6 - STAGE SELECT
4 t3 d1 ], j5 d: i& W( N! q, e0 M04. X6 - STAGE START * b  e  G- N0 q4 d
05. X6 - COMMANDER YAMMARK STAGE
! s0 b% g0 K, l' w6 d7 g06. X6 - RAINY TURTLOID STAGE 8 u1 }% P6 f( v( H( M( k
07. X6 - SHIELDNER SHELDON STAGE 8 j4 \" U. L3 y0 _
08. X6 - BLIZZARD WOLFANG STAGE 9 U. r7 ~: c$ L
09. X6 - BLAZE HEATNIX STAGE
, [. H& a: q/ o* t! x5 ^6 O10. X6 - INFINITY MIJINION STAGE ; e# ]+ o5 h' Q
11. X6 - METAL SHARK PLAYER STAGE . \" M6 T1 t# p
12. X6 - GROUND SCARAVICH STAGE
0 @" s( X5 g% h/ \13. X6 - BOSS
) A9 f* l& N$ f$ k- O14. X6 - STAGE CLEAR X
/ U+ c4 o3 u! i15. X6 - MISSION REPORT 0 R" a) z, o9 }0 k1 c: k
16. X6 - GATE'S LABORATORY STAGE
7 F5 G+ t* R+ m& o* u* O- d17. X6 - Hi-MAX
; t' s( D% P/ N, V/ v18. X6 - GATE / A2 x& \# U. x! @
19. X6 - STAGE CLEAR ZERO
. A: q2 x$ n9 s20. X6 - SIGMA 1st ' x$ I7 e% J7 n  S, ~/ U6 m
21. X6 - SIGMA 2nd ; `2 u3 p1 m4 k9 ?
22. X6 - Dr.RIGHT - Q" N6 j( U$ i' O& i2 @
23. X6 - ALIA & GATE
3 I4 P0 d& c7 x24. X6 - ZERO
  I& Q- X/ F6 M2 Y" S) g25. X6 - ENDING THEME
9 g1 C' {7 M# b* \8 ~26. MEGA MAN X3 OPENING THEME
  k4 ?5 S+ a7 y( O$ w27. MEGA MAN X3 ENDING THEME 8 D. [+ d7 R- H, V% Z3 i
28. MEGA MAN X4 OPENING , i! K: j# A0 C
29. MEGA MAN X4 STAFF ROLL , v; z) m2 u& o( h% j# d
30. MEGA MAN X5 OPENING THEME % c# k5 s6 O# P: D$ x2 {" y& c4 x
31. MEGA MAN X5 ENDING THEME
! G- V8 k2 \. n
$ G+ t( @7 v8 `8 G下载地址:7 L4 t7 c" p) V% z" }2 B/ R! u- g
分卷一:RockmanX1-6OST.part01.rar3 l8 Z# P3 j( V
分卷二:RockmanX1-6OST.part02.rar
8 U( i& N$ {, B2 }( a. B. J分卷三:RockmanX1-6OST.part03.rar" t8 M4 r  P# \" O. q& g6 M
分卷四:RockmanX1-6OST.part04.rar
/ Z/ L4 W- H" F" p分卷五:RockmanX1-6OST.part05.rar
2 d/ H! Z  W. Y) t6 B1 K分卷六:RockmanX1-6OST.part06.rar
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转载请注明来自洛克网。1 L+ f$ ~$ o1 R

8 O# Y3 o& B; ?[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39 |显示全部楼层
好东西,支持下
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发表于 2007-12-9 14:35 |显示全部楼层
是否重制版,还是直接从游戏里提取的?
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发表于 2007-12-11 13:50 |显示全部楼层

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的
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发表于 2007-12-14 11:23 |显示全部楼层
挺好的,收藏
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发表于 2007-12-14 15:41 |显示全部楼层
http://gh.ffshrine.org/soundtracks/r2 k% F% n7 v$ z3 r+ _

9 Q3 c  a8 B7 @7 x+ ^  \0 ^其实这里就已经很全了..,只不过还是谢谢LZ了^^
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发表于 2008-3-16 23:16 |显示全部楼层
下不到啊~~~
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发表于 2008-4-6 11:54 |显示全部楼层
刚刚发现这个东西是X8发的。。。
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发表于 2008-5-1 20:45 |显示全部楼层
yxh52 收藏了呵呵
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