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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14
5 `+ t7 |' M9 ^  x/ G

  [% q; x5 x. Z目录  l  i& g& s. z, Q$ v8 ]7 L
Disc1
& a3 X2 t2 b! h9 N5 e# }, b' T. o+ s$ H. z, X% ?( f
01. X - CAPCOM LOGO & x. q/ G0 b! F8 p, e
02. X - TITLE
8 M- ?) {$ o7 ~% Z) d( }1 g03. X - PASS WORD * b5 ~4 ]. g1 {& u% `) }/ P+ g
04. X - OPENING STAGE 8 t% R* b* W+ I. Z3 z! D: j
05. X - VAVA 1 " e) b5 X* p) F8 C0 p1 X- d
06. X - VAVA 2
2 r1 V" f9 d% I07. X - ZERO + i! ~* g: A* p. Q, \* r
08. X - DEMO
. C$ t& T# M5 k09. X - STAGE SELECT 1
  Z* P) B* E1 s& t10. X - STAGE START
" U( n% W8 y2 i+ f, H11. X - LAUNCHER OCTOPULD STAGE
9 `. D; @9 X/ c* U9 X" q( e12. X - ICY PENGUIGO STAGE
$ [" v# N6 C  J* g2 a8 M13. X - BURNIN' NOUMANDER STAGE ( a: U- k; Y0 ^& I1 s3 T1 T
14. X - BOOMER KUWANGER
2 f4 ~) q- w  h2 x15. X - STING CHAMELEAO STAGE 2 _" K) a# [3 Y- A& i( B
16. X - SPARK MANDRILLER STAGE
' A  _+ z0 D( e: _/ x' E) h; a17. X - STORM EAGLEED STAGE 2 M1 ~/ ?2 Q1 M+ g& X
18. X - ARMOR ARMARGE STAGE 1 M  }6 P1 |$ I
19. X - BOSS 1 4 ~; M7 N) p; e* w
20. X - BOSS 2
; p% S( W! t9 e5 H$ _% B& w4 \21. X - STAGE CLEAR 4 R0 |& x6 ?7 G3 k, ^
22. X - GET A WEAPON ' X, B; ?0 M6 d! H, E. F
23. X - STAGE SELECT 2 & F  A* f6 ?+ F" V% X
24. X - SIGMA STAGE 1 1 y7 O, A3 \5 K4 ^& q
25. X - SIGMA STAGE 2
2 S3 m) ^- n; C26. X - SIGMA STAGE 3
  G! O* H  ~' f9 W27. X - SIGMA STAGE 4 ' Y: Z4 E7 e& _. \. l' i* a* Z
28. X - SIGMA 1st
' I- @( q* t8 F( x; l- v* I29. X - SIGMA REBIRTH : e1 m0 {  M, ]1 _' ~
30. X - SIGMA 2nd # w8 y4 O* h) N, J9 b2 ~# ^5 i# ?
31. X - Dr.RIGHT , U9 i# {9 j0 M7 ^
32. X - ENDING
$ N1 A) b# s! \" T) N$ X33. X - CAST ROLL 6 _2 l, ~# P' M! Q, Z, M* i
34. X - STAFF ROLL 1 {3 L7 L$ I4 n! s
35. X - SE
# \, m2 j. x5 d36. X2 - CAPCOM LOGO - ~! E" k- U9 _1 E4 v" {( I* U# ]
37. X2 - OPENING ( R: `. x% c" \. }1 N" U
38. X2 - TITLE 2 X2 A, w8 A3 L5 ]2 a
39. X2 - PASS WORD
+ R6 b! V( f2 E. `& n6 `40. X2 - OPENING STAGE
0 a$ P% D9 H/ Y( ]- t41. X2 - ANOTHER BOSS 1 + J3 \; }! t# J+ C  {
42. X2 - ANOTHER BOSS 2 8 e8 l! o4 n; a' C8 h/ |5 h, |* }0 C
43. X2 - DEMO , m' T" s( G2 s
44. X2 - STAGE SELECT 1 0 l/ o  K$ t4 B9 B' g* |
45. X2 - STAGE START
3 P: z* P. {+ O+ F2 R46. X2 - WIRE HETIMARL STAGE 9 F" [8 V7 j0 i; ^5 B" c4 I' O
47. X2 - METAMOR MOTHMEANOS STAGE 7 ~+ |4 p3 m- U2 y. d1 y* e8 M
48*. X2 - FLAME STAGGER STAGE (Fixed version) 1 m) I4 J2 u9 z- ~. L( E: y4 i- t
48. X2 - FLAME STAGGER STAGE
8 u$ q: ]# C" r+ q2 w49. X2 - MAGNE HYAKULEGGER STAGE
( L+ G& Q  M+ _# _5 H* n50. X2 - SONIC OSTREAGUE STAGE 9 R0 E8 a6 n& S2 q
51. X2 - BUBBLY CRABLOS STAGE ) ^# B! `( Q5 a9 T: G! u  A
52. X2 - WHEEL ALLIGATES STAGE
5 O/ X8 h2 A% x/ |8 q7 w53. X2 - CRISTAR MYMINE STAGE 9 x5 i( s( r7 D+ G4 H' x
54. X2 - BOSS 1 ' @- Z. G( f' c: ?
55. X2 - BOSS 2
8 ]  |  u' P& {' `0 t6 I6 \% W56. X2 - STAGE CLEAR # E; f4 T8 h; A) A3 i1 c! `
57. X2 - STAGE SELECT 2 & c9 R! ~- @1 i5 H* ?7 V5 ^# M! {5 K
58. X2 - COUNTER HUNTER STAGE 1
9 Z8 w. A; v+ [9 A, F59. X2 - COUNTER HUNTER STAGE 2
1 M, u, H# Q5 |3 J$ {% J4 @60. X2 - ZERO 3 |: ]. w( o, L! B6 K: s; A
61. X2 - SIGMA 1st
1 d: v0 E+ V/ R4 p# d62. X2 - SIGMA 2nd : r* g* R* i" G
63. X2 - Dr.RIGHT
$ |2 }/ Z" R( }8 a64. X2 - ENDING   _' t( q# _% F) p7 h
65. X2 - STAFF ROLL
' f7 b0 a9 ]: ^3 R3 N& b0 s  _: F* @9 K2 Q, F- c) v
Disc 2
. k  s$ B# Z/ F5 q% y1 f  R
4 w9 w' P& g* V" Y: d' \01. X3 SFC - OPENING : Q2 M; `  }; C% s! x2 w6 X& G2 R
02. X3 SFC - TITLE & G, f  p; T) C+ x
03. X3 SFC - PASS WORD / u- P. e8 q0 b- o0 L& ~
04. X3 SFC - OPENING STAGE
" j' o! u0 E5 |. @3 J% V05. X3 SFC - ZERO * o6 k0 i  B7 j5 Y3 l
06. X3 SFC - STAGE SELECT " ]+ a0 i9 ]: b' i3 v! u
07. X3 SFC - STAGE START 9 Y' y% F' c' |: Y0 G+ \) R. H
08. X3 SFC - EXPLOSE HORNECK STAGE ! J6 {* u/ h5 n& z2 K6 H6 }
09. X3 SFC - FROZEN BUFFALIO STAGE
: h( r- P+ y5 \7 k" R- P2 ]; y( S10. X3 SFC - GRAVITY BEETBOOD STAGE & {4 j+ C" w4 H( Q5 `, w
11. X3 SFC - ACID SEAFORCE STAGE 1 I9 V. d  a$ z
12. X3 SFC - ELECTRO NAMAZUROS STAGE
. r1 U+ z2 H( ~: l5 Y  n7 V# ~5 g13. X3 SFC - SCISSORS SHRIMPER STAGE 5 X5 B/ H, ]+ _) M5 n% ^1 K# C
14. X3 SFC - SCREW MASAIDER STAGE 5 n+ _% O9 q* F, D
15. X3 SFC - SHINING TIGERD STAGE
  w- E# O; y  Z8 o  R# s9 \+ |16. X3 SFC - VAVA STAGE
6 ^& p; h" x+ ]$ @4 B% ^17. X3 SFC - BOSS 1
5 i0 \9 P" H# P4 n& Y7 t) r18. X3 SFC - BOSS 2
5 s1 s! n! w5 ?2 b19. X3 SFC - STAGE CLEAR
( x9 K5 i( F. \) j+ h7 {4 @20. X3 SFC - STAGE SELECT 2 0 M2 J( g8 X9 J4 z% X0 B7 @
21. X3 SFC - DOPPLER STAGE 1 8 D5 E# p6 k: ~" }6 J$ i% b
22. X3 SFC - DOPPLER STAGE 2
, B" f( `- b; {4 o4 a23. X3 SFC - DOPPLER STAGE BOSS
4 j6 l! [5 j/ ]24. X3 SFC - SIGMA 1st
$ L3 j* ]' l' {; D3 D5 ~$ `25. X3 SFC - SIGMA 2ND
+ q; H2 h6 O% X. i6 l1 _26. X3 SFC - DOPPLER DEMO
2 k+ ?# v2 q" l# y" f' J2 @27. X3 SFC - Dr.RIGHT 0 \& a6 |2 f% S9 D- g4 R
28. X3 SFC - ENDING
: L, l6 y2 X! ~# X+ r- b29. X3 SFC - CAST ROLL
, e6 C3 J; R6 S( K/ D30. X3 Arrange - OPENING ; U5 q# X$ G) M. i
31. X3 Arrange - TITLE 0 V- `$ t; J8 H( V# t
32. X3 Arrange - PASS WORD
' A' B5 Y4 \" d33. X3 Arrange - OPENING STAGE DEMO " r. b0 o- ^* O1 Q) [3 h5 q
34. X3 Arrange - OPENING STAGE / M$ I+ K1 u* L& R
35. X3 Arrange - ZERO
4 a5 _/ `/ u3 i& F36. X3 Arrange - STAGE SELECT 1 - G/ V4 n" Y1 T# f9 v4 B
37. X3 Arrange - EXPLOSE HORNECK DEMO
& ^7 }8 [6 L" B3 L6 B' G- n- y0 g38. X3 Arrange - EXPLOSE HORNECK STAGE 2 S% f  i9 F% A1 {
39. X3 Arrange - FROZEN BUFFALIO DEMO
9 B' h1 R. W# k/ B/ t& x$ t' k4 _40. X3 Arrange - FROZEN BUFFALIO STAGE & n$ L6 ^* T2 A  U" D) R1 j
41. X3 Arrange - GRAVITY BEETBOOD DEMO ) H4 o7 ?; l% @7 j
42. X3 Arrange - GRAVITY BEETBOOD STAGE ! \$ c' h1 O* g$ ?# ~5 E) c
43. X3 Arrange - ACID SEAFORCE DEMO
2 O8 ?- R+ D/ ?% h% E% {4 Q44. X3 Arrange - ACID SEAFORCE STAGE 9 ~+ n" S7 [8 v$ h' T; n
45. X3 Arrange - ELECTRO NAMAZUROS DEMO
! ?$ E- E# N; f5 {46. X3 Arrange - ELECTRO NAMAZUROS STAGE
; m' a2 x# P) U, v0 Y47. X3 Arrange - SCISSORS SHRIMPER DEMO   y1 `* w) @2 M2 H: B
48. X3 Arrange - SCISSORS SHRIMPER STAGE - Y$ f  k* F4 w0 l7 C8 N" q
49. X3 Arrange - SCREW MASAIDER DEMO
" q5 T9 `& M& ~2 H" U3 m50. X3 Arrange - SCREW MASAIDER STAGE
4 ?9 v) x' H# Q7 r8 d51. X3 Arrange - SHINING TIGERD DEMO
1 K- ~2 r+ D0 j. O8 |52. X3 Arrange - SHINING TIGERD STAGE
, J/ R7 o! x. A- B( {! J  i53. X3 Arrange - VAVA STAGE
4 j& r9 r. a6 H3 r54. X3 Arrange - BOSS 1 ( [3 y% a$ R% D3 z; m0 U8 P
55. X3 Arrange - BOSS 2
7 k4 c" w% a( v! F" X56. X3 Arrange - STAGE CLEAR 6 z+ U7 U; b. H6 Y$ u
57. X3 Arrange - DEMO 7 u; l+ `- Q/ x, V
58. X3 Arrange - STAGE SELECT 2 5 S5 g: L- o9 R
59. X3 Arrange - DOPPLER STAGE 1 6 M% W, p, {9 ]3 I! H
60. X3 Arrange - DOPPLER STAGE 2 * h; z/ H4 \4 Q) r
61. X3 Arrange - DOPPLER STAGE BOSS
4 z2 _. p) C6 e. C62. X3 Arrange - SIGMA 1st
) g! j8 o3 y" N63. X3 Arrange - SIGMA 2nd
6 p7 A6 A- B) f- b+ M! A& ^+ v* T64. X3 Arrange - DOPPLER DEMO & c: S3 g, F( _! ~
65. X3 Arrange - Dr.CAIN DEMO
6 L! J8 [4 ^+ W9 F  G4 e# g+ y66. X3 Arrange - Dr.RIGHT DEMO
- ~. q0 x% z! i$ n/ F) l' B' C67. X3 Arrange - ENDING 1 ( W% j( \7 g  v
68. X3 Arrange - ENDING 2 $ ^. ?! g0 n- |
69. X3 Arrange - CAST ROLL
4 p1 V, G) M- w. C$ b" M2 K" k0 V6 ?' A
Disc 3 $ c8 t6 D, u% O, g! J: D
! U0 t+ ~6 w4 r
01. X4 - TITLE 1 v  U+ k7 A4 J2 P+ X5 |/ [
02. X4 - PLAYER SELECT * V0 o  ~! G) F  T9 n
03. X4 - STAGE SELECT
5 g& p: c7 B& H, {04. X4 - OPENING STAGE X 7 C# U: V5 ~2 [: i
05. X4 - OPENING STAGE ZERO 8 p. C2 @- D; n+ d! V
06. X4 - EREGION
8 E* j( l* m0 A) g  t; u7 y07. X4 - STAGE START 7 q2 n' T6 o* ~- x: ^" H
08. X4 - WEB SPIDUS STAGE
5 d/ g9 \: d! f4 P& H2 }/ y7 f09. X4 - CYBER KUJACKER STAGE ! y$ }0 p3 x9 R" [' j0 P. ^% t& N% o
10. X4 - STORM FUKUROUL STAGE
: X; I, [# x$ L" {3 `8 N11. X4 - MAGMARD DRAGOON STAGE
( ^2 n! N* S) x5 ~; E1 e12. X4 - JET STINGREN STAGE : Q: Q9 N& z5 F: K/ Y, N
13. X4 - SPLIT MUSHROOM STAGE 7 I) `5 V! U' c' {
14. X4 - SLASH BEASTLEO STAGE - F+ c7 E. ]6 o
15. X4 - FROST KIBATODOS STAGE 1
0 X7 w: r7 K- U/ S1 O: }3 H16. X4 - FROST KIBATODOS STAGE 2
9 G: z0 W7 C2 ], ?5 G' ]17. X4 - BOSS
8 m; h1 W4 K8 u18. X4 - STAGE CLEAR X , w+ H4 B8 g1 Z5 |; Q
19. X4 - STAGE CLEAR ZERO
# b+ G# L* J" f4 b' L. J. s+ F" ^20. X4 - GET A WEAPON # b# Y+ H: z4 U- \2 j- x# V2 F
21. X4 - STAGE SELECT 2
- J" c6 \; Y, T  a/ `+ m7 T! h22. X4 - FINAL WEAPON STAGE 1   G2 R* d' B& E% ~$ @3 F6 `
23. X4 - COLONEL & GENERAL 4 x& d/ B; f5 g- p9 I
24. X4 - FINAL WEAPON STAGE 2
$ w2 `" c" T* q5 R1 v: M6 k25. X4 - DOUBLE
2 l( O1 j3 m/ v# V( Z, c# m26. X4 - IRIS 3 \: E( ?1 b" d9 e
27. X4 - SIGMA 1st
/ z' k0 d; z+ _! x  K28. X4 - SIGMA 2nd
. |1 P" p9 f  w1 Y0 f& C29. X4 - Dr.RIGHT 8 J- Y5 o# S( B6 ~3 C* Z2 d$ x
30. X4 - DEMO 1
% h, p2 j; @. Y- j9 Q0 k- `31. X4 - DEMO 2 " ^  a/ p3 u% _( `: {8 _  O
32. X4 - SIGMA DEMO
' C2 }4 P* ~* a3 i3 \33. X4 - INDEPENDENCE 8 q4 m+ m$ s' G4 V  ^; u* `. t2 j( ^
34. X4 - BETRAYAL OF DOUBLE
' q8 D/ s7 g# O. R* b35. X4 - ENDING X
; z: {6 {8 N( W8 j7 z9 n6 D36. X4 - MEMORY OF PAST 1
: L8 D& m! y4 P: ^# r- z& u  \37. X4 - MEMORY OF PAST 2
& u1 G: b/ a, g( v38. X4 - COLONEL VS ZERO $ n$ ]+ r! }) ]0 L# G
39. X4 - PAST OF ZERO
; X* e4 e" C% y- y40. X4 - ENDING ZERO
. a' t! i. @9 Y6 k9 ~' }/ [% W3 D
- y* d; ?# [  m3 g  ^: BDisc 4
4 h& Z0 _: f# Z% F7 |3 E- z1 b8 V+ I5 b7 M- `# S$ y6 j4 H
01. X5 - OPENING THEME
  g* z/ H1 I3 i3 l02. X5 - CHARACTER SELECT , A6 z1 x, l- a4 {- T9 E/ M
03. X5 - OPENING STAGE X
4 E  e2 d9 }% _: m" T8 `: c04. X5 - OPENING STAGE ZERO 9 [% y/ U( m( R
05. X5 - SIGMA 1st
0 o/ B& a; O6 q6 f! w5 b( |2 d! L06. X5 - STAGE SELECT 1 ; m2 M/ x* p6 q! R; S2 S/ l" L
07. X5 - STAGE START
3 d8 a+ G; u, h0 O08. X5 - CRESCENT GRIZZLY STAGE / |; X' ?. n# M6 ]7 m. I1 {
09. X5 - VOLT KRAKEN STAGE ' g0 r: x5 i" Q2 j  a: e
10. X5 - SHINING HOTARUNICUS STAGE 6 k* ]0 r  p# |' A0 E) c: t
11. X5 - TIDAL MAKKOEEN STAGE 9 K  B! o/ |: X
12. X5 - DYNAMO
- V* m7 o2 J# t* e13. X5 - STAGE CLEAR X   E/ X( ]# j4 u3 h/ T
14. X5 - SPIRAL PEGACION STAGE   K0 E' K4 V' r+ F6 A! I. N
15. X5 - SPIKE ROSERED STAGE
3 ]& W1 B; O0 M$ ?0 m% }/ D& S16. X5 - DARK NECROBAT STAGE 2 n6 ?: Y# l" \
17. X5 - BURN DINOREX STAGE / k5 B. ~% @+ Z8 o3 c2 u1 O* X
18. X5 - BOSS $ m* m  U; E; y; z, ^% S
19. X5 - STAGE CLEAR ZERO
8 T% N2 S7 `# D& e20. X5 - MISSION REPORT
0 R4 w) Q4 p5 g. M" ?21. X5 - ZERO STAGE 1 # M. m" L5 ~: x
22. X5 - SHADOW DEVIL
# i, b3 }( U) J3 J+ Q) h7 }23. X5 - LAMDABAMDA ( V5 |5 a( k4 ]7 d
24. X5 - ZERO STAGE 2
+ @6 Q2 Z3 ?( Y1 e" j25. X5 - X vs ZERO
  x9 z" G! R% j2 y) O) J2 U26. X5 - SIGMA 2nd
6 {7 z" S% N% ]# o2 o2 w& B27. X5 - Dr.RIGHT
7 p0 [, e( [! U5 R" O28. X5 - DEMO / ^  Z; ^+ D7 u6 I8 b9 R" z
29. X5 - STAGE SELECT 2
/ [, y6 e; Y  I4 J$ P30. X5 - ZERO DEAD
( m3 W. _7 H2 ^' v31. X5 - UNUSED TRACK "STAGE SELECT" " ^2 @7 t6 q: d7 T
32. X5 - UNUSED TRACK "DEEP SEA"
+ [* E/ l; o7 L33. X5 - UNUSED TRACK "Dr.RIGHT" $ m* Z+ P$ x* S) c5 V5 U% q
34. X5 - UNUSED TRACK "MISSION REPORT" 9 m5 U" l4 `) K; ?# X
35. X5 - UNUSED TRACK "ARMAGEDON" / T, e" O; u) I/ X+ L
36. X5 - UNUSED TRACK "ZERO DEAD" 2 A3 M- ?9 A6 e& u
, J' @& T9 X* ^! k
Disc 5 ' b1 c6 I3 z; Y, ~% j
" ?9 y& g7 X3 r
01. X6 - OPENING STAGE
1 ?' n( B6 G2 O9 R2 ?02. X6 - D-1000
* Q; [9 P$ e1 `03. X6 - STAGE SELECT ' a1 D$ x; g$ a7 n% a9 q
04. X6 - STAGE START / }9 o) x" T. Z5 W# `
05. X6 - COMMANDER YAMMARK STAGE 4 ^8 {- g: w4 Q  G
06. X6 - RAINY TURTLOID STAGE
3 @4 l6 D0 ?' Q8 s6 O) k: @07. X6 - SHIELDNER SHELDON STAGE + n" ?% ~! A# X8 i  e  X
08. X6 - BLIZZARD WOLFANG STAGE
" y( x/ K( |3 \* L% X09. X6 - BLAZE HEATNIX STAGE
1 L" \; K5 z- E10. X6 - INFINITY MIJINION STAGE
0 p2 [/ B9 V. Q' ]4 Y, q, I# T11. X6 - METAL SHARK PLAYER STAGE
* S- v- C: G% p+ F/ I12. X6 - GROUND SCARAVICH STAGE
) Y) G8 i1 [- l8 M13. X6 - BOSS
! D) W: I( G/ N; k4 u2 E14. X6 - STAGE CLEAR X
9 u6 z/ k4 {$ U' P15. X6 - MISSION REPORT ) q2 B" n: ]- B& U
16. X6 - GATE'S LABORATORY STAGE 0 @2 |& i. j; y% Z1 d, y
17. X6 - Hi-MAX
, P- Z* s  H1 s1 N; {: r% t9 Y18. X6 - GATE , N' ^  e0 Z% J) Y: T: U  I
19. X6 - STAGE CLEAR ZERO
7 N" c( V" f3 ~20. X6 - SIGMA 1st & l1 f' z: c) r( L/ _& J9 n
21. X6 - SIGMA 2nd # F3 t8 K* y6 W; q! ?! z
22. X6 - Dr.RIGHT
2 s' p# s6 J" P% o1 n  m& M23. X6 - ALIA & GATE 1 t: g- w8 D: L0 I0 y' \
24. X6 - ZERO
0 Q3 [- Z- b# b: h5 ?25. X6 - ENDING THEME
- j- L7 g7 Q& @26. MEGA MAN X3 OPENING THEME
, n! Z" E+ S/ U" f" `* D27. MEGA MAN X3 ENDING THEME 3 Y/ U5 n0 S$ \) H! B
28. MEGA MAN X4 OPENING ; N& L6 a. Q( @  Q+ E. b! S! _
29. MEGA MAN X4 STAFF ROLL
( N( F3 f6 G7 A' t+ i2 K, W! f30. MEGA MAN X5 OPENING THEME 3 q' c1 ~6 C5 m- f
31. MEGA MAN X5 ENDING THEME4 E+ _7 N& c, j* `! \, y  @
% [+ |4 R$ ~/ Y: O6 Y' k3 r7 s9 i
下载地址:9 h; z$ f1 B9 }; t; L3 t
分卷一:RockmanX1-6OST.part01.rar
# ^! i, L2 d' c5 ]; l- x$ N分卷二:RockmanX1-6OST.part02.rar9 E  c2 a* S0 Z9 p. Q2 P% A
分卷三:RockmanX1-6OST.part03.rar9 p: U& \9 e4 P2 m& v
分卷四:RockmanX1-6OST.part04.rar9 i7 I0 v& y7 I( X9 t
分卷五:RockmanX1-6OST.part05.rar
7 x, B, u+ N7 [0 S分卷六:RockmanX1-6OST.part06.rar
# }6 d) e7 F) L% k7 N分卷七:RockmanX1-6OST.part07.rar
: R' y8 f% f% U9 ]分卷八:RockmanX1-6OST.part08.rar
' L5 _: N6 j* l$ {. c" q9 X# X分卷九:RockmanX1-6OST.part09.rar
8 j+ e! N2 {6 A$ A: I: a. q分卷十:RockmanX1-6OST.part10.rar  @" a/ E: T" K% t
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转载请注明来自洛克网。
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[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39
好东西,支持下
头像被屏蔽

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发表于 2007-12-9 14:35
是否重制版,还是直接从游戏里提取的?

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发表于 2007-12-11 13:50

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的
5#
无效楼层,该帖已经被删除

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发表于 2007-12-14 11:23
挺好的,收藏

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发表于 2007-12-14 15:41
http://gh.ffshrine.org/soundtracks/r5 R- y  F5 V; F* F7 O
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其实这里就已经很全了..,只不过还是谢谢LZ了^^

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发表于 2008-3-16 23:16
下不到啊~~~

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发表于 2008-4-6 11:54
刚刚发现这个东西是X8发的。。。

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火星宅男萝莉控就是我是也

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发表于 2008-5-1 20:45
yxh52 收藏了呵呵
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