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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14 |显示全部楼层

& j4 }: L/ u7 K. C2 k& r/ x2 \; F1 e2 {8 \' G
目录
. q2 N3 c- h$ p9 v) d5 T( @. V( pDisc1- J& U- D0 A. x5 ], J
9 k3 Z" x' n# L+ G9 K$ b9 p$ j1 D' N6 P0 d
01. X - CAPCOM LOGO
% H7 n4 ^& D$ g02. X - TITLE " ?8 h. d' X0 m& j, p
03. X - PASS WORD
. r; \+ ^1 e- H$ E- X8 \* T  w04. X - OPENING STAGE   Q. r. y; h4 l' O" ~
05. X - VAVA 1 , d2 B! U: Q. @# a+ K
06. X - VAVA 2 % Z6 s* X4 Z% O1 w; A
07. X - ZERO - j5 B. Z9 e3 k# w6 V; B5 ^; P
08. X - DEMO
3 k7 s$ t5 f4 `6 o6 M, |3 K09. X - STAGE SELECT 1
9 ?) X/ ?" G5 u8 s9 C10. X - STAGE START
6 z/ P( v; j0 {( n( d11. X - LAUNCHER OCTOPULD STAGE
, ?) M5 X6 @2 X$ `9 d: o1 l12. X - ICY PENGUIGO STAGE
" @! X* W; T; y) j* \, c4 K' s13. X - BURNIN' NOUMANDER STAGE 7 R! X$ o# I2 l8 O# o6 w
14. X - BOOMER KUWANGER - {/ G. \6 c5 N8 }. M/ t
15. X - STING CHAMELEAO STAGE
  B: V) ]9 p7 W" r, {3 K( z16. X - SPARK MANDRILLER STAGE
$ G$ S0 D" \0 ]) ]17. X - STORM EAGLEED STAGE " t1 b# h6 j0 b& `  N- }
18. X - ARMOR ARMARGE STAGE 2 J5 h8 v2 C* h. B0 D3 s& q/ V
19. X - BOSS 1 % n& `* L7 W# e0 w' A/ \
20. X - BOSS 2
5 g" s; P- g% q2 \& k21. X - STAGE CLEAR
; s4 d/ z3 ~# Q( r( \22. X - GET A WEAPON & _) \+ s6 k1 e) b7 m
23. X - STAGE SELECT 2 : }. W, l, u0 F- g
24. X - SIGMA STAGE 1
# y9 q" d3 N% c4 w25. X - SIGMA STAGE 2 . T0 L9 [1 a+ q4 L7 ^
26. X - SIGMA STAGE 3
: p% J; k% o; d0 X0 K27. X - SIGMA STAGE 4
3 w6 G& y. _& d4 [7 [- i0 A28. X - SIGMA 1st
+ c+ p; r4 j( Y. u# Q4 @29. X - SIGMA REBIRTH
" R$ N5 A8 ^3 Y: u) h5 P30. X - SIGMA 2nd
; f5 u3 i% z: b: x: ?1 w1 ?31. X - Dr.RIGHT ) O! f# k- T. C5 b( P/ O1 ^
32. X - ENDING 8 e- _$ X! K% P9 G1 @3 M6 {
33. X - CAST ROLL
4 X2 l: _5 t. f' U0 S% b34. X - STAFF ROLL ; Q# i6 E2 P. L% J
35. X - SE 8 d# ]' G4 S% A- o4 g8 P5 ^4 ~
36. X2 - CAPCOM LOGO
0 d: B# n- P: V2 Y, O- V37. X2 - OPENING
( T" q2 N$ N: g+ G# z38. X2 - TITLE 4 g2 O5 N8 ^& c; x
39. X2 - PASS WORD
/ g! [& e8 f# g8 Y. v40. X2 - OPENING STAGE # j. I# k8 q+ _1 }9 n! }/ Y
41. X2 - ANOTHER BOSS 1
* A" Z+ K( Y/ h; B& d42. X2 - ANOTHER BOSS 2 . |+ Y) e/ b/ o( C9 [7 q3 X' p
43. X2 - DEMO & K; E3 G: n6 ?% L+ m
44. X2 - STAGE SELECT 1 7 Z4 p6 s4 K/ r: c5 }
45. X2 - STAGE START
# ?7 w# C3 U' i+ E( O3 h8 ^* Z46. X2 - WIRE HETIMARL STAGE
0 [* M9 _. L/ E( j47. X2 - METAMOR MOTHMEANOS STAGE
% ~# `9 j1 N% H48*. X2 - FLAME STAGGER STAGE (Fixed version) 2 `: P) \$ Q5 l* P& r' m2 B! @% c
48. X2 - FLAME STAGGER STAGE 1 l5 s. ~6 k: d) g9 N
49. X2 - MAGNE HYAKULEGGER STAGE " @3 c9 v$ H% M; x" u$ G
50. X2 - SONIC OSTREAGUE STAGE $ t5 O, d+ }; M1 T3 i9 q  f0 g
51. X2 - BUBBLY CRABLOS STAGE 7 s( K* {7 a8 c+ s! }4 R
52. X2 - WHEEL ALLIGATES STAGE
4 F3 r3 K  S* J' i1 J53. X2 - CRISTAR MYMINE STAGE / u; {4 l6 s' l% k
54. X2 - BOSS 1
; R5 G( L; N1 F3 [: _# v55. X2 - BOSS 2 % Z* m" q2 C% T# U
56. X2 - STAGE CLEAR + L8 R& K3 U" _+ s( j
57. X2 - STAGE SELECT 2 2 d% r4 U5 p$ Y- d7 H- o( d
58. X2 - COUNTER HUNTER STAGE 1 6 W' N; k" i3 z# l% j
59. X2 - COUNTER HUNTER STAGE 2
" }$ z: T+ m9 y4 R60. X2 - ZERO
+ t. D9 l- ?6 s2 f, T) }$ A61. X2 - SIGMA 1st
9 C; e4 }& G( s+ @5 D- I# M" B  w# V62. X2 - SIGMA 2nd
2 ]) T5 Y$ J* Y0 g3 l( j) i63. X2 - Dr.RIGHT
. e; c# T+ Y0 c/ F! t( N64. X2 - ENDING
, W, |1 O% U) b1 X2 j% w: e65. X2 - STAFF ROLL
. w1 n' S! P5 O& E; p2 Q3 A! P  r5 O2 o/ H2 A& u0 V
Disc 2 0 Y2 R. X9 H/ q) A) P
5 Y, c9 J5 t4 A. j
01. X3 SFC - OPENING : B" N9 ~% ]# p
02. X3 SFC - TITLE # U) S% L9 u5 \( t, w! U0 O
03. X3 SFC - PASS WORD ! w3 n& N, J% i
04. X3 SFC - OPENING STAGE ! O# [/ S5 P. ]+ x0 B, w
05. X3 SFC - ZERO % ^% X' R% T9 [, t
06. X3 SFC - STAGE SELECT
2 T; [' A- q$ ~1 b07. X3 SFC - STAGE START
0 e. `: K% a" |- i& }. ^08. X3 SFC - EXPLOSE HORNECK STAGE 1 d% k& s2 P8 _, w: S
09. X3 SFC - FROZEN BUFFALIO STAGE   D/ a0 X  u) x; _
10. X3 SFC - GRAVITY BEETBOOD STAGE - y7 J$ [7 j: q: C; Z* W
11. X3 SFC - ACID SEAFORCE STAGE 3 f" z7 ?4 M  M2 C  A& _
12. X3 SFC - ELECTRO NAMAZUROS STAGE
; y. O! R  |1 \% T0 x3 r13. X3 SFC - SCISSORS SHRIMPER STAGE
* D6 Q; |8 b& j- |; }4 x( [+ V14. X3 SFC - SCREW MASAIDER STAGE
+ K$ z. Y2 z) x0 {4 V& y15. X3 SFC - SHINING TIGERD STAGE $ Q7 B2 Q$ y! y9 I* ^1 P$ K
16. X3 SFC - VAVA STAGE
& m" ]3 W* c- p: V, @17. X3 SFC - BOSS 1
- ~* @: B! }/ r/ ], r7 m* K% w18. X3 SFC - BOSS 2 : w1 i; Y' e: x. l( ]* W+ s" J$ G
19. X3 SFC - STAGE CLEAR
7 O9 u; d* ]/ F1 s20. X3 SFC - STAGE SELECT 2 1 w+ }, @# B! G# U& E
21. X3 SFC - DOPPLER STAGE 1 3 T/ a/ ~% F* R
22. X3 SFC - DOPPLER STAGE 2
- a8 d2 }; a, v! V% a23. X3 SFC - DOPPLER STAGE BOSS . ~! |: J$ y5 z1 K; _) i
24. X3 SFC - SIGMA 1st
4 Z8 z2 L' h. \9 [25. X3 SFC - SIGMA 2ND
/ C* b- }: g6 `5 o3 R26. X3 SFC - DOPPLER DEMO
0 K; G# h( G) F, H6 L1 ~+ \: N% g27. X3 SFC - Dr.RIGHT 8 d% L4 V5 `0 k( M
28. X3 SFC - ENDING
: R6 ~- u- A1 y% _7 o. v5 ?29. X3 SFC - CAST ROLL
8 g+ ~0 I' s: B3 E" B30. X3 Arrange - OPENING , O4 A' L: V) n8 h  |+ e) l
31. X3 Arrange - TITLE
, Q. d$ s9 C9 v& W32. X3 Arrange - PASS WORD & ^7 U4 Y4 `. g- `
33. X3 Arrange - OPENING STAGE DEMO 9 \7 s7 O2 S/ w' ^) f
34. X3 Arrange - OPENING STAGE # T. P1 q, x( G4 x. d% E
35. X3 Arrange - ZERO   z( V& {" W0 n
36. X3 Arrange - STAGE SELECT 1
$ D  B. s3 e: E/ r+ r37. X3 Arrange - EXPLOSE HORNECK DEMO
; d5 h  [3 G- P% ?: y  c8 n38. X3 Arrange - EXPLOSE HORNECK STAGE : W6 r! \4 k9 K  b. R
39. X3 Arrange - FROZEN BUFFALIO DEMO
& \& _) G: V5 R) C. q' I40. X3 Arrange - FROZEN BUFFALIO STAGE 3 Z3 ]4 O# F* E% Z5 b' ~
41. X3 Arrange - GRAVITY BEETBOOD DEMO
  s5 B0 Q  y  D9 U; y" B42. X3 Arrange - GRAVITY BEETBOOD STAGE 5 i) M3 r3 {' D* s' t5 g
43. X3 Arrange - ACID SEAFORCE DEMO 6 q3 ]5 f- {4 x) i- q# C% g
44. X3 Arrange - ACID SEAFORCE STAGE 2 L4 r5 U& T2 c7 h  S( i4 _
45. X3 Arrange - ELECTRO NAMAZUROS DEMO
. r8 M9 Y! V1 d5 ^% w4 B46. X3 Arrange - ELECTRO NAMAZUROS STAGE , k4 y- }$ |; N' O" h/ |
47. X3 Arrange - SCISSORS SHRIMPER DEMO
8 X* |' h% r% o; \, |/ _48. X3 Arrange - SCISSORS SHRIMPER STAGE
" ]' r4 T- D- u9 Q* w49. X3 Arrange - SCREW MASAIDER DEMO
5 g. Z! y/ v2 ^: q; ~2 U50. X3 Arrange - SCREW MASAIDER STAGE 9 b$ O1 U5 J  i+ N
51. X3 Arrange - SHINING TIGERD DEMO ; n. G! L* a: z9 t
52. X3 Arrange - SHINING TIGERD STAGE
8 B1 x6 A9 h: y! z- u* [53. X3 Arrange - VAVA STAGE 2 q3 V3 f9 X& J
54. X3 Arrange - BOSS 1
) r) u0 x+ Y: }# w55. X3 Arrange - BOSS 2
0 J) @. j6 M: ?1 |$ w- n6 s56. X3 Arrange - STAGE CLEAR 1 t1 w) P8 p2 m. z+ L0 {
57. X3 Arrange - DEMO - W9 L: M8 b5 v
58. X3 Arrange - STAGE SELECT 2
* `, D. o" g3 H6 N59. X3 Arrange - DOPPLER STAGE 1
% U" R9 a2 ]1 ~& E( t60. X3 Arrange - DOPPLER STAGE 2
* V7 z" y% x6 n4 o. h$ |61. X3 Arrange - DOPPLER STAGE BOSS $ r0 j1 E/ ^  k) Q0 f
62. X3 Arrange - SIGMA 1st 9 N$ N% I; b$ R  N) B# g* _1 P' E' q! Z
63. X3 Arrange - SIGMA 2nd 0 W  m: ~. T5 `! v2 P2 }
64. X3 Arrange - DOPPLER DEMO
7 I" S$ }2 ^" K65. X3 Arrange - Dr.CAIN DEMO
! }1 n) `! ~8 J4 S( I2 u0 n- r66. X3 Arrange - Dr.RIGHT DEMO & A2 c2 V7 |# G6 a. Y0 {
67. X3 Arrange - ENDING 1
; f0 ^8 g( h( ^3 C1 @8 \68. X3 Arrange - ENDING 2 , E7 o& X1 q$ o9 l4 J; {; n
69. X3 Arrange - CAST ROLL
  l" [% @" j4 H6 d( W2 m: s% k4 A/ {
Disc 3 5 V/ m; m$ \& G. w, V* `7 I
/ V' I& Y, ~; X! e$ b: r0 l$ c2 F. @
01. X4 - TITLE
& J2 _% d; w0 [# P$ g& b4 h02. X4 - PLAYER SELECT
0 g8 J0 J; Z8 a% t6 v03. X4 - STAGE SELECT
# I% B  k2 @% E5 n; A3 N04. X4 - OPENING STAGE X ! v5 N  f2 k) Z! t% W. \
05. X4 - OPENING STAGE ZERO
6 }( m. C- \* Y  o0 V06. X4 - EREGION * V1 T# u# p, r, q0 _3 s' _
07. X4 - STAGE START
9 ~; V7 I. b$ T% n' Y: B. V" T6 X08. X4 - WEB SPIDUS STAGE
3 g/ x% O9 F. h9 S1 M/ A0 s" G( O09. X4 - CYBER KUJACKER STAGE
" b% L4 f) v5 O4 o) E6 z( O& O! h10. X4 - STORM FUKUROUL STAGE ( u2 k2 F' ]  Z. _) e: K5 A( Z
11. X4 - MAGMARD DRAGOON STAGE 1 k! M% U# c" G! g
12. X4 - JET STINGREN STAGE # X7 J9 ^, G! ]' \$ C- H* t
13. X4 - SPLIT MUSHROOM STAGE 4 \# I1 d4 m$ u% D
14. X4 - SLASH BEASTLEO STAGE / V" e5 H3 ^$ Z+ R( X
15. X4 - FROST KIBATODOS STAGE 1
# t" D  y4 l: G16. X4 - FROST KIBATODOS STAGE 2
2 M/ n5 l. l# H% c4 f' K8 ?( E17. X4 - BOSS + w  Y- p- y; Z
18. X4 - STAGE CLEAR X + R9 N; Z0 E$ ^7 W
19. X4 - STAGE CLEAR ZERO 4 R- K1 i2 Z2 w1 N) M) j* a
20. X4 - GET A WEAPON % L$ `2 Q% Y2 z' u2 S
21. X4 - STAGE SELECT 2 9 P8 [" s: |0 U
22. X4 - FINAL WEAPON STAGE 1 7 |2 B- w- T8 ^2 ?; t5 v+ `7 S
23. X4 - COLONEL & GENERAL
- T7 e/ Q' U' _24. X4 - FINAL WEAPON STAGE 2 & n) U. a- A. _9 W1 ^( u
25. X4 - DOUBLE 7 w( \3 U( N) d' O. T( l! v
26. X4 - IRIS
( ^: ]+ J3 M6 b* b3 y, N" T7 h27. X4 - SIGMA 1st
9 [: l: m) _" @28. X4 - SIGMA 2nd 8 w3 s. e; Z$ k3 w; Q+ f9 Q' {
29. X4 - Dr.RIGHT 7 H  a5 K0 [% G, t5 P" T
30. X4 - DEMO 1
0 F$ X# I2 F$ _) N31. X4 - DEMO 2
3 A! `( a* H3 u7 D0 c32. X4 - SIGMA DEMO ( U; M' d: c' T8 b
33. X4 - INDEPENDENCE $ j8 S. [& u3 x4 P0 z% F5 {* ^
34. X4 - BETRAYAL OF DOUBLE
: z9 U. ^( ?; P. u0 i- T; v35. X4 - ENDING X
* ^: o8 \  d% U36. X4 - MEMORY OF PAST 1
6 D5 ?& O/ E5 K* Z37. X4 - MEMORY OF PAST 2 ' c8 ?5 E2 a; r( O2 @4 |
38. X4 - COLONEL VS ZERO 4 U/ B& W3 W% A8 V1 I  J: V* y
39. X4 - PAST OF ZERO
5 k/ U6 Y) W  C1 B) c  @/ E7 L40. X4 - ENDING ZERO 5 F. z4 y' g9 n/ g: N2 A

  T5 d% i* u$ r- q$ G# y( u, YDisc 4
' c1 E. B" x! N* a2 ~# `) H- a5 J! Y, G5 a: ^
01. X5 - OPENING THEME 0 E/ v$ x$ M( \' c* L# U( I
02. X5 - CHARACTER SELECT
! n3 q5 g* g+ L5 Y03. X5 - OPENING STAGE X
4 @% d/ k! k4 b  \# l* {2 n04. X5 - OPENING STAGE ZERO
- s" v3 a7 `9 k$ Q7 d- O- b05. X5 - SIGMA 1st 4 h. k; x4 S6 ]. F% o( Q2 _
06. X5 - STAGE SELECT 1
& i2 I! ?0 i; K& x. T. t$ l07. X5 - STAGE START
: z' I; C) d& d+ [08. X5 - CRESCENT GRIZZLY STAGE
: Q% x/ \  E- q; j% L% f09. X5 - VOLT KRAKEN STAGE 8 j- l; @( o% h% Z8 P  H# @
10. X5 - SHINING HOTARUNICUS STAGE 0 O& u: E8 j0 z  }
11. X5 - TIDAL MAKKOEEN STAGE * U$ I% j) H7 s2 @  }' {. M
12. X5 - DYNAMO ; ?% N+ E* v- J1 i7 n$ b- V4 v
13. X5 - STAGE CLEAR X 7 U# {3 K7 s+ T2 X' P0 ^+ Q* Z
14. X5 - SPIRAL PEGACION STAGE ) m& T% `$ e( Z1 J% A
15. X5 - SPIKE ROSERED STAGE . s! W3 S9 U: ~1 O: s
16. X5 - DARK NECROBAT STAGE : F7 c, E+ n9 c1 r7 D
17. X5 - BURN DINOREX STAGE   V& J8 L3 {9 b7 H3 K1 q4 L$ I
18. X5 - BOSS : `0 q8 d' _2 {: p; C7 Z
19. X5 - STAGE CLEAR ZERO
0 G( M7 M8 M  T) I- B5 J/ _* I3 {20. X5 - MISSION REPORT
8 }! ^. N& ~9 K5 n21. X5 - ZERO STAGE 1
  P4 }( A# i" d' ~" {22. X5 - SHADOW DEVIL
4 L  n/ a  w- W# i23. X5 - LAMDABAMDA : F5 n  x/ U6 {+ B1 c; r+ A! I: C$ S/ B
24. X5 - ZERO STAGE 2
* ]- D- g6 l* X/ U$ p+ H25. X5 - X vs ZERO
; m" L: m+ D* c3 A6 {, E26. X5 - SIGMA 2nd 8 W7 |* E- j+ B1 W
27. X5 - Dr.RIGHT ) D6 t. O# j0 z% p. j) ^
28. X5 - DEMO
- N; O1 g# C) s1 Y% c9 i7 J! H29. X5 - STAGE SELECT 2 6 [& b4 |0 N, j; |6 E
30. X5 - ZERO DEAD , P3 ^: j4 g7 S# ~6 `) a1 L  \
31. X5 - UNUSED TRACK "STAGE SELECT" 4 Z. I0 l& u$ e. a4 L5 a% r! |
32. X5 - UNUSED TRACK "DEEP SEA" 7 n8 A* R1 u9 y# t9 ~
33. X5 - UNUSED TRACK "Dr.RIGHT"
, W. c4 q1 r  T34. X5 - UNUSED TRACK "MISSION REPORT"
9 U% d. X& ~0 D# {$ G% @+ x35. X5 - UNUSED TRACK "ARMAGEDON" ' n5 _+ e* \* T+ s$ Y- l$ Z- V6 c
36. X5 - UNUSED TRACK "ZERO DEAD"
: q) x5 g8 ?; \- E) n- i! ^+ y8 _  }* I$ f
Disc 5 ) k/ l' D2 k/ N- r) Q6 _  {

1 A. X6 C# K, D% Y8 x1 |" A3 C& G01. X6 - OPENING STAGE
8 X8 s0 n& J1 u7 W2 e' ?7 ~% f02. X6 - D-1000 - g2 V! t  g' M5 W2 S& n/ X
03. X6 - STAGE SELECT
7 q8 E; J6 \/ s% l4 Q04. X6 - STAGE START
) e4 P* g2 m0 y05. X6 - COMMANDER YAMMARK STAGE 6 D6 L6 Z3 N, Z2 w3 ]
06. X6 - RAINY TURTLOID STAGE
, |. C5 F# y9 _" x  u+ m07. X6 - SHIELDNER SHELDON STAGE 8 ~( N! m/ Q& ^- |0 w
08. X6 - BLIZZARD WOLFANG STAGE . J# E! ^% R  D, ~" j! O
09. X6 - BLAZE HEATNIX STAGE + H& b5 l7 q& H/ c9 r- T
10. X6 - INFINITY MIJINION STAGE 8 X: p+ h1 |1 Q$ s% @" K, }2 N
11. X6 - METAL SHARK PLAYER STAGE
7 d$ J- {+ S8 v) t! l( ~12. X6 - GROUND SCARAVICH STAGE
, p% Z; D" V# c, @+ V& b13. X6 - BOSS
/ e( W3 Y( e" ~( N' g14. X6 - STAGE CLEAR X
- s( z. L. Q* N* m1 ~% A15. X6 - MISSION REPORT
' j( T! {' T7 Q7 X* a  N9 ^16. X6 - GATE'S LABORATORY STAGE
7 `7 D7 `/ {8 S$ [17. X6 - Hi-MAX 6 X1 O8 Q$ o& a1 x- ~* O5 }
18. X6 - GATE 0 {# x6 r3 N( i8 A
19. X6 - STAGE CLEAR ZERO
$ _5 r; s' c3 W/ i) o20. X6 - SIGMA 1st - R* A2 S9 B+ B: N; V  T
21. X6 - SIGMA 2nd
* S. m  U# s6 C" Q22. X6 - Dr.RIGHT
- c! _+ s" [5 e0 I% D23. X6 - ALIA & GATE
' @% p' ~( F, U$ _& N. l24. X6 - ZERO
  N4 C  o2 D! ^  I8 m  L- t25. X6 - ENDING THEME
0 p) @3 ^6 i3 A: C; r/ I* G26. MEGA MAN X3 OPENING THEME / n+ U  h2 ^9 r2 w7 t0 T- ~3 o
27. MEGA MAN X3 ENDING THEME 1 r+ a0 B& Q5 g* ]
28. MEGA MAN X4 OPENING * X: I" |- q1 M' j6 r. E, B
29. MEGA MAN X4 STAFF ROLL ! A: c8 U! H  `2 y& U
30. MEGA MAN X5 OPENING THEME
! h4 c1 u2 k- L5 d1 b( D31. MEGA MAN X5 ENDING THEME
$ y5 j; Z  x- w- T  |
2 W: @( z' [& f. J9 {" a下载地址:  D; S2 y# w+ o- S: }6 x5 T
分卷一:RockmanX1-6OST.part01.rar8 Q' \& T: w+ B/ ]+ r* _7 |
分卷二:RockmanX1-6OST.part02.rar
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( }6 r3 K7 D1 ?5 J  m! q0 `& r0 r[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39 |显示全部楼层
好东西,支持下
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发表于 2007-12-9 14:35 |显示全部楼层
是否重制版,还是直接从游戏里提取的?
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发表于 2007-12-11 13:50 |显示全部楼层

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的
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发表于 2007-12-14 11:23 |显示全部楼层
挺好的,收藏
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发表于 2007-12-14 15:41 |显示全部楼层
http://gh.ffshrine.org/soundtracks/r2 ?+ g( L2 s2 U4 ^
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其实这里就已经很全了..,只不过还是谢谢LZ了^^
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发表于 2008-3-16 23:16 |显示全部楼层
下不到啊~~~
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发表于 2008-4-6 11:54 |显示全部楼层
刚刚发现这个东西是X8发的。。。
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发表于 2008-5-1 20:45 |显示全部楼层
yxh52 收藏了呵呵
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