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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14 |显示全部楼层

8 u+ P- b; q6 r% p7 R3 \, e7 h' j  W% _# a0 G+ a
目录
! {6 e6 t$ K6 h+ @+ U9 RDisc1' x$ Y! I# }: r; ~6 I; \
5 S( }6 y9 w. a
01. X - CAPCOM LOGO
- P. y. f8 {, Q! I! i8 F+ J02. X - TITLE ) t4 |( v& C" j% {7 q+ _; D5 x/ S
03. X - PASS WORD
& h$ P- m/ E) c8 s3 D5 s04. X - OPENING STAGE 5 k- ^4 D; r1 S- T
05. X - VAVA 1
$ z+ E5 f9 v. ]' j& e; X06. X - VAVA 2 ) G3 F0 m" g; |1 [
07. X - ZERO $ T1 m% C$ I! N' L- e7 v1 ~; K
08. X - DEMO $ e% k. O6 s  _) R5 y
09. X - STAGE SELECT 1 ! v3 q9 r+ g5 l% C# w
10. X - STAGE START ! o' N  Z7 _+ U2 x. Y* [+ f
11. X - LAUNCHER OCTOPULD STAGE : v8 L7 f% b9 t: a: k$ Q
12. X - ICY PENGUIGO STAGE 9 O) ^8 I7 J  L
13. X - BURNIN' NOUMANDER STAGE
' v$ H/ Q3 i, E7 B# P( S14. X - BOOMER KUWANGER * E$ b( j6 a4 u) K- k: V
15. X - STING CHAMELEAO STAGE 3 b3 m+ ~. ?% |7 o
16. X - SPARK MANDRILLER STAGE
5 [% |' o2 E8 I8 ~1 z: X+ E+ i17. X - STORM EAGLEED STAGE 9 g9 u% ]" x5 Q2 W
18. X - ARMOR ARMARGE STAGE
; O$ U/ T* b0 _& y9 X: O7 g* U19. X - BOSS 1
# _1 y$ q/ S) X1 @0 O% `. ?3 _20. X - BOSS 2
! l5 S* f# p7 J! c3 F! c21. X - STAGE CLEAR 0 w, Z# |6 c* X8 a
22. X - GET A WEAPON * X0 u/ Z6 ]4 m, g/ X
23. X - STAGE SELECT 2 8 i3 G6 z- ^! K! X9 {: u! ?# ^
24. X - SIGMA STAGE 1 1 z9 b  w. H7 H
25. X - SIGMA STAGE 2 , Q: p2 a8 }9 W( Y$ n  J
26. X - SIGMA STAGE 3 - t! q1 I- W& G/ Q# t) \
27. X - SIGMA STAGE 4
: d( {+ ?4 T4 k; F% ~' V0 ~1 i28. X - SIGMA 1st 5 @2 m# ^; Z( h2 k8 C& L7 ?! {
29. X - SIGMA REBIRTH / N: l* V2 R( f# Z4 ]" i% a
30. X - SIGMA 2nd 8 p( T- b4 c; m' U) D+ n2 \
31. X - Dr.RIGHT 3 t8 Y- i' Z; I2 W( J
32. X - ENDING ; w. e3 S- ?% A; X8 u# U$ M2 ]3 u
33. X - CAST ROLL 7 F& k# K' l- v0 {# {8 R5 I
34. X - STAFF ROLL 3 M8 v: D" s) J8 D
35. X - SE 9 b) ^/ z7 r8 ^4 S+ q
36. X2 - CAPCOM LOGO
0 a8 n1 P/ s: W" ?0 d37. X2 - OPENING
' @; o0 n% r  S2 D38. X2 - TITLE
) A$ ?* P: o( w. @4 U39. X2 - PASS WORD
  i" q6 m/ K9 q" W% u: o40. X2 - OPENING STAGE
6 c# k, H2 c: O+ v- O2 L8 D1 F6 W41. X2 - ANOTHER BOSS 1
4 r4 }" g& M( U0 ?42. X2 - ANOTHER BOSS 2 / J5 J2 F& h% w+ |$ u# _+ n
43. X2 - DEMO ; J% \& L" n" B9 f/ G- b4 _
44. X2 - STAGE SELECT 1 2 x: i( i6 M5 _* H# a- V
45. X2 - STAGE START
% B+ v! z  s. d5 g( u, B$ w46. X2 - WIRE HETIMARL STAGE
! |4 ^, s8 ~' k3 _9 m5 n7 S47. X2 - METAMOR MOTHMEANOS STAGE
: M) T1 v! e" U48*. X2 - FLAME STAGGER STAGE (Fixed version) ' f+ j' y8 I; O) ]2 d' e  o7 e3 R
48. X2 - FLAME STAGGER STAGE
0 i  h) p9 V0 q' c  W4 A: ]49. X2 - MAGNE HYAKULEGGER STAGE   Z4 ~0 ^; Q8 A  l3 N- o
50. X2 - SONIC OSTREAGUE STAGE
4 H& j5 @1 f. @# j: D% k51. X2 - BUBBLY CRABLOS STAGE 9 s' c- [  c6 \* e, H/ A5 M0 d
52. X2 - WHEEL ALLIGATES STAGE " f  x" `2 J. K: L" J  C! r) b
53. X2 - CRISTAR MYMINE STAGE $ \0 S0 L9 c# F% C0 r! _
54. X2 - BOSS 1
; ~0 ^" A6 r  W, k; m6 V/ h55. X2 - BOSS 2 - a8 F5 }2 F- \3 s0 H! s
56. X2 - STAGE CLEAR
( N: q; T7 P5 _" B0 \: x9 W5 ]57. X2 - STAGE SELECT 2 6 W. J& ?. j! V# R* ?9 O. V
58. X2 - COUNTER HUNTER STAGE 1
7 V+ c4 v% }9 Y/ K8 s59. X2 - COUNTER HUNTER STAGE 2
/ J2 r$ N# Q, E) w% X60. X2 - ZERO
: e- l# a  U: a# S61. X2 - SIGMA 1st & Z$ W( Z$ b+ _5 L. W# L( n% E4 c6 z  i
62. X2 - SIGMA 2nd 5 n  ~' v' k! L
63. X2 - Dr.RIGHT
* e; \4 Z, k' K9 {64. X2 - ENDING
8 z+ R: x4 P$ s3 }) z2 x5 W65. X2 - STAFF ROLL ) C  ^- v4 D7 ?8 p* H$ z5 x2 ]
- J/ j$ \& U' {/ L/ G: \' M
Disc 2
, J1 p" W$ V- O7 v7 O
, m  e/ v' l; |5 M' y01. X3 SFC - OPENING
( j8 p$ }# j$ k02. X3 SFC - TITLE 4 r$ _- h3 C) k
03. X3 SFC - PASS WORD ) d9 m. ]8 c( {% x, B
04. X3 SFC - OPENING STAGE ! V7 J3 m& }& F
05. X3 SFC - ZERO
2 T" B' j4 L, |06. X3 SFC - STAGE SELECT 1 i* X! P. k9 Q4 i/ k; i6 E0 U
07. X3 SFC - STAGE START
3 \3 w4 |2 k, _+ K! W08. X3 SFC - EXPLOSE HORNECK STAGE
+ r, n3 M' e- G3 u; |09. X3 SFC - FROZEN BUFFALIO STAGE 7 y  K6 K+ c+ j7 b# f
10. X3 SFC - GRAVITY BEETBOOD STAGE
6 O* [) h7 S: u11. X3 SFC - ACID SEAFORCE STAGE
. ?- T7 z1 d; A" T; u! ~  I12. X3 SFC - ELECTRO NAMAZUROS STAGE
. j6 |8 L: R4 x) h  ]13. X3 SFC - SCISSORS SHRIMPER STAGE
; u# q' ]1 x( ?  \/ R- q: K14. X3 SFC - SCREW MASAIDER STAGE 8 D- m9 g  d) l/ I
15. X3 SFC - SHINING TIGERD STAGE
5 S, }; L0 Z, ^8 l1 f3 r16. X3 SFC - VAVA STAGE 3 z# e6 J* y- Y; w8 b$ N
17. X3 SFC - BOSS 1 - L% L/ p1 Q, a* ^( F
18. X3 SFC - BOSS 2
  q: [8 S2 |: P( F5 \% A19. X3 SFC - STAGE CLEAR
+ ^  S; I" V/ D6 m& U20. X3 SFC - STAGE SELECT 2
. Y; k$ W$ ~' ~2 ^21. X3 SFC - DOPPLER STAGE 1 % x. E  E3 L  ^; o; Y, t% [
22. X3 SFC - DOPPLER STAGE 2
: N) [( Z; u, C, t" K" K; X5 z23. X3 SFC - DOPPLER STAGE BOSS ! O. I1 C7 ?. h% X1 @* U1 t% u2 p
24. X3 SFC - SIGMA 1st ' b- Q* c5 X, i& Z, s
25. X3 SFC - SIGMA 2ND ' c# n& L6 `; Y- q7 u
26. X3 SFC - DOPPLER DEMO
: ^4 A! p$ u7 Q+ q2 Z  W; w27. X3 SFC - Dr.RIGHT
+ {+ K7 N' ^/ i- N9 k) Q28. X3 SFC - ENDING
/ D5 r7 ~- ~7 M3 p29. X3 SFC - CAST ROLL
6 X1 B/ K. j; [' q/ Y9 V30. X3 Arrange - OPENING
3 A9 W7 T. _; Z; @' U. C8 z31. X3 Arrange - TITLE ; y3 W. y+ X! ]8 A+ }
32. X3 Arrange - PASS WORD ( W( p7 n$ W0 J$ w
33. X3 Arrange - OPENING STAGE DEMO
! p' l6 k0 _! U0 i34. X3 Arrange - OPENING STAGE
- S* p4 v( W" p* c8 ~4 M8 \$ m1 J35. X3 Arrange - ZERO 9 G! T! I4 Q7 \' Q" w
36. X3 Arrange - STAGE SELECT 1 7 M3 N. E7 {6 {! T
37. X3 Arrange - EXPLOSE HORNECK DEMO # @3 w/ ^; X6 t( S* ?0 b3 Z
38. X3 Arrange - EXPLOSE HORNECK STAGE ' i2 i9 f6 {' W" D/ r/ v& Z. [
39. X3 Arrange - FROZEN BUFFALIO DEMO
+ q1 t4 q& F' Q; r! Y40. X3 Arrange - FROZEN BUFFALIO STAGE   e9 _* V3 d% X; ]& [$ I5 x* ~4 T
41. X3 Arrange - GRAVITY BEETBOOD DEMO : p0 b6 Q9 F. `) {" D
42. X3 Arrange - GRAVITY BEETBOOD STAGE
; }) ]0 p/ p( l7 o  U43. X3 Arrange - ACID SEAFORCE DEMO ( ?! M4 p$ Q. B: ?( V: ~, ?
44. X3 Arrange - ACID SEAFORCE STAGE ' j7 c# J- w! @' h+ g* H% f4 L
45. X3 Arrange - ELECTRO NAMAZUROS DEMO
$ ~4 A" W& P  G0 O' C46. X3 Arrange - ELECTRO NAMAZUROS STAGE , e( U) U) V: Z, O" T5 p* `
47. X3 Arrange - SCISSORS SHRIMPER DEMO 8 a9 X4 l5 h8 `# d$ F0 t% J  R
48. X3 Arrange - SCISSORS SHRIMPER STAGE 4 r! ?( G  k; z, _
49. X3 Arrange - SCREW MASAIDER DEMO
$ @. d- X2 t) ]50. X3 Arrange - SCREW MASAIDER STAGE
7 j/ M  D1 B. l. H: L$ U51. X3 Arrange - SHINING TIGERD DEMO
& c* D1 c5 h5 S% X% Z: u1 x1 L52. X3 Arrange - SHINING TIGERD STAGE
2 e; a  M7 j/ W1 b2 \53. X3 Arrange - VAVA STAGE
1 r8 m" N+ P! m6 u8 {54. X3 Arrange - BOSS 1 5 K3 O% _8 g, j; E$ Z. V
55. X3 Arrange - BOSS 2
9 B& W1 {1 w8 e* H56. X3 Arrange - STAGE CLEAR
! [6 B5 w9 _8 [% j57. X3 Arrange - DEMO
' ]1 `4 k: o1 \; |$ K: |58. X3 Arrange - STAGE SELECT 2 . @" ^2 M1 F5 T+ \4 R8 I
59. X3 Arrange - DOPPLER STAGE 1
0 _, m: ]1 {- _: u60. X3 Arrange - DOPPLER STAGE 2
' L2 o. V3 W; k+ f& [2 T9 f61. X3 Arrange - DOPPLER STAGE BOSS
( R- _$ P% W. V% Z2 H62. X3 Arrange - SIGMA 1st 3 @2 G6 h/ R$ Y4 P0 h8 O6 |3 e5 o% ]
63. X3 Arrange - SIGMA 2nd
) z+ A9 Q' {! a6 N8 ]64. X3 Arrange - DOPPLER DEMO
7 O/ o, U  \1 s65. X3 Arrange - Dr.CAIN DEMO
6 |6 O3 o/ _. N, |, }3 @* o7 E66. X3 Arrange - Dr.RIGHT DEMO
' a* o. C0 D) u+ S67. X3 Arrange - ENDING 1
% j% _( x+ g; s3 o$ }68. X3 Arrange - ENDING 2
2 B7 d" z* J2 {" z) X69. X3 Arrange - CAST ROLL
% h( h- Q0 l% n, n3 E% V# ]0 ?
4 b4 g! c' X" V& Y/ d! ADisc 3
' d4 Q( h5 p- @4 w8 ?/ T7 S  d& ^  ^8 ~2 G6 u
01. X4 - TITLE
1 c: x- ?! u0 B* h02. X4 - PLAYER SELECT . _2 r4 K0 W& b" S* s/ A: O
03. X4 - STAGE SELECT : K8 ~) j7 p: `# S$ s7 X: D3 C
04. X4 - OPENING STAGE X
  i6 c( l( g, e& }$ V05. X4 - OPENING STAGE ZERO
6 Y8 h+ l# c4 R9 M1 @4 p& i06. X4 - EREGION
1 {- x( ?. \" K- w/ g( n3 N07. X4 - STAGE START 7 t& I( |5 K$ e1 R$ X# P
08. X4 - WEB SPIDUS STAGE . A" l: M8 Q' W; i4 e% g5 @
09. X4 - CYBER KUJACKER STAGE 9 w$ {/ M9 H5 K  d9 C* I; `" V
10. X4 - STORM FUKUROUL STAGE ; m* p" \1 v# G3 R
11. X4 - MAGMARD DRAGOON STAGE
% w0 y" t8 G3 ~0 ?12. X4 - JET STINGREN STAGE
% `' k8 P' |0 W& p& p5 F1 Y. T% R13. X4 - SPLIT MUSHROOM STAGE
2 U$ |1 G. R* V14. X4 - SLASH BEASTLEO STAGE
  t* o3 H9 f& y15. X4 - FROST KIBATODOS STAGE 1 4 i& N" w( r- r  j
16. X4 - FROST KIBATODOS STAGE 2
9 |% d. C9 |; S  y9 t% @* G17. X4 - BOSS ' p) b' u  O% k' H8 O" [; @
18. X4 - STAGE CLEAR X
2 \, |$ X" i; Z( @" X$ t19. X4 - STAGE CLEAR ZERO ) h; v# }5 E3 X
20. X4 - GET A WEAPON
0 T5 z. |+ r' c  w+ x21. X4 - STAGE SELECT 2
9 N0 w& h6 O/ G$ A$ c1 J! N22. X4 - FINAL WEAPON STAGE 1 . _9 ^( Y+ v3 }9 O* W  ~
23. X4 - COLONEL & GENERAL ' f% _, _( x" `3 k5 A7 {& g
24. X4 - FINAL WEAPON STAGE 2 . B0 u- P5 z2 V5 H
25. X4 - DOUBLE ! W/ H% K8 b6 p% G9 n2 v" y
26. X4 - IRIS
. O# i/ l% A! {" `) ^$ [27. X4 - SIGMA 1st 1 h6 [6 a1 _' o. h( e. B
28. X4 - SIGMA 2nd / u* c7 s, a$ E1 o  O! ^
29. X4 - Dr.RIGHT $ N/ [3 [2 [/ T0 p- Y$ u; V- n$ H& p( J$ X
30. X4 - DEMO 1 3 }/ R' g$ \  {# s% j5 X$ B9 {
31. X4 - DEMO 2
! l7 m/ G* M! G  q5 ?1 s( E32. X4 - SIGMA DEMO
+ ~" `: B1 t4 D7 T6 f* E# G33. X4 - INDEPENDENCE
4 V7 J& n) Y9 t) w$ }' d# J34. X4 - BETRAYAL OF DOUBLE
0 s/ i! s9 A" i  k35. X4 - ENDING X . j+ V$ O  n) t6 b/ N% j3 k, Q
36. X4 - MEMORY OF PAST 1
/ g7 x1 ]- }# ^, C37. X4 - MEMORY OF PAST 2 5 |. l' q  D: n  B9 o
38. X4 - COLONEL VS ZERO 5 _7 U$ M' a0 _2 G% |  h; v
39. X4 - PAST OF ZERO / i# {' |3 E5 W9 k
40. X4 - ENDING ZERO
% I, K, n- T7 H& O, v
4 z" R7 i$ b  J! M* B3 xDisc 4
  l9 e7 Y6 R# v- F" Z% H) [, g2 S) r! S2 z
01. X5 - OPENING THEME
5 P$ {6 `7 b& U02. X5 - CHARACTER SELECT
+ K8 u2 _  ?- m; n- Z' @$ C03. X5 - OPENING STAGE X
- ~2 ~! `. ]5 j; s8 k: T04. X5 - OPENING STAGE ZERO
# ^1 l9 X( q, H% _+ a5 k# h05. X5 - SIGMA 1st
2 \+ Z) b1 a" ~- V% W06. X5 - STAGE SELECT 1 4 P6 j/ D* Z8 N/ l" n  H" U
07. X5 - STAGE START : ^, d" Z8 s+ ], J6 T$ I7 l; l
08. X5 - CRESCENT GRIZZLY STAGE 6 ^! k( L7 L3 I8 ]/ [. V
09. X5 - VOLT KRAKEN STAGE
( @- P) r. i9 v0 T7 _) e10. X5 - SHINING HOTARUNICUS STAGE
/ G$ O. `/ V; H+ k5 M& P" M& I11. X5 - TIDAL MAKKOEEN STAGE
$ ]" p, U; o, x. q& H12. X5 - DYNAMO ( L& P, J- Q+ M0 m; `1 e( _* y
13. X5 - STAGE CLEAR X   w2 J# N- a2 z, k8 l
14. X5 - SPIRAL PEGACION STAGE
7 R# f# n: `6 U. Y, A, e; G15. X5 - SPIKE ROSERED STAGE
& [2 N# ^9 t( x9 U; b1 b! y16. X5 - DARK NECROBAT STAGE $ N+ ?0 ?" J' p+ F/ s) C2 _" w; S
17. X5 - BURN DINOREX STAGE
0 |: W  q5 w! G, S( ^' i, ^( n18. X5 - BOSS
. m- K& e5 d& `1 B19. X5 - STAGE CLEAR ZERO , }0 @' d; h, j# l: e8 b; {
20. X5 - MISSION REPORT
5 J5 ~( p$ \2 C( z& V21. X5 - ZERO STAGE 1
, {9 N2 S- E1 l' h22. X5 - SHADOW DEVIL
: n+ F4 N. b6 i; \3 M# S8 @23. X5 - LAMDABAMDA " M* \/ f: T8 }4 x. L- V
24. X5 - ZERO STAGE 2 $ t0 b) U3 f' |( p2 B4 g
25. X5 - X vs ZERO
: F" c1 z: s) m7 d. `6 t26. X5 - SIGMA 2nd 3 x( P+ o  @$ t, |' U
27. X5 - Dr.RIGHT 8 q' Z0 l5 V  d: n/ N
28. X5 - DEMO
, ]: I0 ^3 ~: A& D29. X5 - STAGE SELECT 2
+ n0 k/ I; }3 B9 q/ S. @4 d30. X5 - ZERO DEAD
  g% \. h4 R+ k* I* [5 K$ I31. X5 - UNUSED TRACK "STAGE SELECT" 7 X4 h; q, N3 ^0 ?0 Q: K! c6 v
32. X5 - UNUSED TRACK "DEEP SEA" $ f+ _2 p3 y0 \. T9 Q' ?
33. X5 - UNUSED TRACK "Dr.RIGHT"
2 z' X( A" X6 X. F/ j9 o; c% `34. X5 - UNUSED TRACK "MISSION REPORT" * `8 C2 h- X5 V, W8 R
35. X5 - UNUSED TRACK "ARMAGEDON"
6 K1 f- L6 s# ?5 @1 T3 G36. X5 - UNUSED TRACK "ZERO DEAD" " y' @  q% c: L2 Y
" ~' w* j$ t' P
Disc 5 % w, o' P1 ^$ Z4 m+ Z. P7 q

4 p( c. U" J, R! {01. X6 - OPENING STAGE
! u0 S; P, G: r( g, I; M02. X6 - D-1000 7 O. [5 v4 f: _# c( C% k
03. X6 - STAGE SELECT
, P7 q: W5 {) E: }- y. C  ?0 ]04. X6 - STAGE START ! A  g# o; I6 K7 c* y# W
05. X6 - COMMANDER YAMMARK STAGE 2 q% |4 L. O" B) A& l
06. X6 - RAINY TURTLOID STAGE
0 m, G( \1 R9 C; s/ z$ G  K07. X6 - SHIELDNER SHELDON STAGE
. _9 s" z0 F4 v$ @0 a/ A08. X6 - BLIZZARD WOLFANG STAGE
0 l* Q7 Q9 S: b; Z09. X6 - BLAZE HEATNIX STAGE + }( V0 G: E* u7 F$ y+ y! B' ?9 \
10. X6 - INFINITY MIJINION STAGE 2 R$ E/ f. I0 k) M" C
11. X6 - METAL SHARK PLAYER STAGE / a1 s& U) ?4 D2 X" f
12. X6 - GROUND SCARAVICH STAGE
( f. O- _2 i6 ~1 j0 A$ K13. X6 - BOSS ! h. I! b# j% `
14. X6 - STAGE CLEAR X
( S1 h6 i5 x, e5 G" t15. X6 - MISSION REPORT
0 O& j: I' N+ l* Y4 r; I* ~& e16. X6 - GATE'S LABORATORY STAGE
+ F. g0 E  m$ ?6 Y; \17. X6 - Hi-MAX / H# `$ T8 p8 Y8 g+ _; H, O- O
18. X6 - GATE
+ }- O! K* ?4 I' E3 _19. X6 - STAGE CLEAR ZERO
+ N0 ]0 J. X; ^- i  \20. X6 - SIGMA 1st : x- v: S! m8 H2 k  E7 |
21. X6 - SIGMA 2nd
5 G" H5 J3 \1 Y! ?7 F. j22. X6 - Dr.RIGHT
7 d5 e! G, A; O" d% u23. X6 - ALIA & GATE & {5 u" B4 e8 L7 Z
24. X6 - ZERO   w: x1 c6 i) X7 T3 Q4 E+ v
25. X6 - ENDING THEME
% N+ f: ^. g% p8 R26. MEGA MAN X3 OPENING THEME
' u  @2 N# I" V27. MEGA MAN X3 ENDING THEME
3 t6 W5 H. N$ Y( \+ C1 y28. MEGA MAN X4 OPENING 4 P. U/ [8 t8 F
29. MEGA MAN X4 STAFF ROLL
5 n7 d$ U, b  O' C+ [8 Y30. MEGA MAN X5 OPENING THEME 1 [" o7 T% \' h- u5 d6 v
31. MEGA MAN X5 ENDING THEME! p- _$ W, t$ W9 n2 B

! K$ ^7 \. @) z& V下载地址:
4 h4 W8 V  p6 _7 Z+ V分卷一:RockmanX1-6OST.part01.rar/ v- R5 |* q) m0 p4 Z
分卷二:RockmanX1-6OST.part02.rar
6 X# z; D" E2 {* l  r/ i& Y5 ^分卷三:RockmanX1-6OST.part03.rar5 S8 p2 T& U5 |/ D( {: z
分卷四:RockmanX1-6OST.part04.rar6 p5 F% B* c! X& D7 I( G2 E# J+ K
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分卷十:RockmanX1-6OST.part10.rar
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[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39 |显示全部楼层
好东西,支持下
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发表于 2007-12-9 14:35 |显示全部楼层
是否重制版,还是直接从游戏里提取的?
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发表于 2007-12-11 13:50 |显示全部楼层

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的
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发表于 2007-12-14 11:23 |显示全部楼层
挺好的,收藏
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发表于 2007-12-14 15:41 |显示全部楼层
http://gh.ffshrine.org/soundtracks/r2 V; f9 e3 a& V3 J: O3 `

3 Z4 v( g& E3 z7 ~其实这里就已经很全了..,只不过还是谢谢LZ了^^
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发表于 2008-3-16 23:16 |显示全部楼层
下不到啊~~~
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发表于 2008-4-6 11:54 |显示全部楼层
刚刚发现这个东西是X8发的。。。
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发表于 2008-5-1 20:45 |显示全部楼层
yxh52 收藏了呵呵
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发表于 2008-5-1 22:05 |显示全部楼层
好老的帖子,锁了........
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