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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14

: ^4 ?2 n% G5 W3 l) J+ P4 j+ \) {2 F& \
目录
9 q7 f$ k/ C' n! ~3 X- nDisc1' Y! [  c0 J) A" p) c
; ^: h7 ~5 S. r8 m1 H/ M
01. X - CAPCOM LOGO 1 b* N, B$ `* W% _, `* P% u
02. X - TITLE
- D) p7 Q; }4 ]- b$ n03. X - PASS WORD ' K3 T( d+ m: `1 o8 T* c
04. X - OPENING STAGE 1 z7 P' ^: R- t% v/ Y
05. X - VAVA 1
3 N4 E  M% [8 x, c" p! P. n06. X - VAVA 2 ) N" g- U8 M4 W/ d, N
07. X - ZERO ( h4 ?  s' k- M+ e' {
08. X - DEMO / I* N8 H/ g1 g, I
09. X - STAGE SELECT 1
! B) i4 A+ C* J% T* d10. X - STAGE START 8 z- B% w2 d5 `0 w
11. X - LAUNCHER OCTOPULD STAGE
" L1 _1 x1 a# K# g: b12. X - ICY PENGUIGO STAGE 8 U3 [+ m. o' ^) v4 w, C
13. X - BURNIN' NOUMANDER STAGE 2 b* i0 s$ r4 L( O
14. X - BOOMER KUWANGER 0 F1 x: M& `9 k( I& p
15. X - STING CHAMELEAO STAGE 0 W/ \; t1 `. r4 J- ]
16. X - SPARK MANDRILLER STAGE
; ?* w; u* ]' u3 ?" Y! ~* S! }- {17. X - STORM EAGLEED STAGE
8 O7 i' c0 ?+ O" t0 Q18. X - ARMOR ARMARGE STAGE
! }' r5 X  V6 L6 I4 e( f) J19. X - BOSS 1
% T' P( }) T* Z1 ]$ @2 e20. X - BOSS 2 ( ?+ y# y$ @! X1 W1 x& l; p
21. X - STAGE CLEAR + Q6 O) W( U% ~! ^) i% W
22. X - GET A WEAPON
6 j  \* J: C2 Q9 y5 C, _23. X - STAGE SELECT 2 9 {/ z* E+ _, P: i4 T+ m
24. X - SIGMA STAGE 1
" y# g! `  J8 n25. X - SIGMA STAGE 2
. N+ I/ k+ M) n: r4 |& {2 a26. X - SIGMA STAGE 3 - J3 N( L' [0 Q! p; f
27. X - SIGMA STAGE 4
' C9 ?! _+ p" z  _4 `, W5 y28. X - SIGMA 1st
6 r' @1 v5 L! h' R+ U6 I" J2 }29. X - SIGMA REBIRTH
% E9 y# R; }3 X: b: E1 n30. X - SIGMA 2nd
; G9 b7 g5 L8 B" g31. X - Dr.RIGHT $ j3 V  F- C; q- i
32. X - ENDING
2 N/ Q( A" e  l9 `33. X - CAST ROLL
7 @5 `4 X. H$ k  p: P34. X - STAFF ROLL
- J. A1 E$ m) Q& x) Z  t35. X - SE
" e0 V+ R0 K" a' _: K: k36. X2 - CAPCOM LOGO
0 I% X9 h% ?0 [( M; ?3 ?37. X2 - OPENING 4 n; j# Z$ Z6 Y" |* p, _- N
38. X2 - TITLE
% m, f" Z$ d: o- P" \39. X2 - PASS WORD
- [( J$ ?2 w! R40. X2 - OPENING STAGE 2 n) `+ J. K& o( t5 w+ T& u4 _
41. X2 - ANOTHER BOSS 1 3 p' U2 V- W' O6 B; E$ |2 v& v/ n
42. X2 - ANOTHER BOSS 2 ' b; A/ W. v( X' p2 I6 K
43. X2 - DEMO
3 ^8 T/ `/ y- o0 M1 N5 t44. X2 - STAGE SELECT 1
" c) B1 w0 |' W5 ?% K# W45. X2 - STAGE START 2 D+ K$ G& J% r" t+ C8 o5 G
46. X2 - WIRE HETIMARL STAGE 9 ]5 v; Y$ O2 R% s
47. X2 - METAMOR MOTHMEANOS STAGE " C. V( h8 M# Z8 r. ]3 Q
48*. X2 - FLAME STAGGER STAGE (Fixed version)
( u: m9 V7 V2 F$ f: O# e" `9 l48. X2 - FLAME STAGGER STAGE 4 m2 y5 n( K( M! ^$ z$ v
49. X2 - MAGNE HYAKULEGGER STAGE
' `8 E* ?6 z; S$ W6 h# |, e( I50. X2 - SONIC OSTREAGUE STAGE 9 `7 U/ s" e# l+ C
51. X2 - BUBBLY CRABLOS STAGE   S, H  \5 W/ y6 R
52. X2 - WHEEL ALLIGATES STAGE + T% S( Z1 s' C# H2 x0 W; e4 y
53. X2 - CRISTAR MYMINE STAGE
; {8 |" P" o. _1 M* p54. X2 - BOSS 1
$ ~: u- t% C& u& p3 H55. X2 - BOSS 2 6 D' B/ \3 g$ N, r) B8 u% C3 F
56. X2 - STAGE CLEAR 9 q# A- c- p: M0 Y- R# c. K* O1 c* ^
57. X2 - STAGE SELECT 2 7 A& g' l5 L  [% X1 D& f
58. X2 - COUNTER HUNTER STAGE 1
  G* p% K) w  E0 Q59. X2 - COUNTER HUNTER STAGE 2 2 D& C3 ^  k0 \$ Y( |: v$ C/ ~* }
60. X2 - ZERO
: Y% n' s- T( B& W61. X2 - SIGMA 1st ) |' q% h* L8 X3 H8 Z: U/ N) [
62. X2 - SIGMA 2nd
- o( E0 |& k+ q( K5 X63. X2 - Dr.RIGHT
3 B/ o8 ^8 ]4 v2 Q: w64. X2 - ENDING 2 N3 q* X5 C) m/ X: F- z
65. X2 - STAFF ROLL
9 o$ e8 f- D6 e$ e3 w7 P
: C/ ]' K/ G! GDisc 2 7 ~+ v. C3 i& R& p8 o  I
8 j/ |0 c- A$ D. b$ {" N$ f
01. X3 SFC - OPENING
' s: X7 M- t; x$ a9 _02. X3 SFC - TITLE . y! J- @9 H! a: Z
03. X3 SFC - PASS WORD
( K- X  F! Z  G- g3 S1 L( h! z04. X3 SFC - OPENING STAGE
% S$ s# ?2 {: \05. X3 SFC - ZERO
9 n8 R- J* e4 Z06. X3 SFC - STAGE SELECT
$ r. Z) W# \* b" s" E07. X3 SFC - STAGE START , G7 C  H% ^5 i# U
08. X3 SFC - EXPLOSE HORNECK STAGE
2 n: D. S6 [# ]2 N! w7 ~09. X3 SFC - FROZEN BUFFALIO STAGE
7 H% W. s, K5 q/ k; [2 c0 [10. X3 SFC - GRAVITY BEETBOOD STAGE 8 m" o  e$ K& s6 |1 _3 U
11. X3 SFC - ACID SEAFORCE STAGE 9 v3 H4 x" k5 |4 r
12. X3 SFC - ELECTRO NAMAZUROS STAGE
# U8 I; Y0 j5 }1 h9 V" h  a: c13. X3 SFC - SCISSORS SHRIMPER STAGE 6 z1 w# Y. A1 c
14. X3 SFC - SCREW MASAIDER STAGE 7 o3 j- _2 L1 t1 C
15. X3 SFC - SHINING TIGERD STAGE 0 C% J4 r/ A2 }2 B
16. X3 SFC - VAVA STAGE 5 k, X5 ?1 h2 {4 p
17. X3 SFC - BOSS 1
  _* P3 L5 U' o; `" T8 j; e, R18. X3 SFC - BOSS 2 ! e' ?5 S1 R8 j6 i. _* L; Q- s$ r
19. X3 SFC - STAGE CLEAR
2 O8 |- m% P' |7 F: A20. X3 SFC - STAGE SELECT 2 ( ^) K! W2 D8 p  b- m5 s' ~' J
21. X3 SFC - DOPPLER STAGE 1 0 d/ v. U9 x: I  I" |; i1 i& O
22. X3 SFC - DOPPLER STAGE 2
$ H% V- C$ V# b6 r5 s5 p23. X3 SFC - DOPPLER STAGE BOSS
: P$ b) b  e( \- i4 U4 Y  v24. X3 SFC - SIGMA 1st 6 L& Z% L" Y9 ?
25. X3 SFC - SIGMA 2ND
5 E' O: P' l% D8 @) n- L26. X3 SFC - DOPPLER DEMO
$ `0 W! H, o' V9 ^27. X3 SFC - Dr.RIGHT
  u" r* a% q2 G. L28. X3 SFC - ENDING 6 V! g. s6 R9 y, a7 V
29. X3 SFC - CAST ROLL # q- \' P) v( [- C2 P7 ^, g
30. X3 Arrange - OPENING $ J1 }6 `5 U" [  m& S, H! n
31. X3 Arrange - TITLE + k& b- E6 V3 v: _0 H( ^/ |( d
32. X3 Arrange - PASS WORD
- R) M+ }& {5 l" |8 y33. X3 Arrange - OPENING STAGE DEMO 5 }6 o# l4 x) R4 C6 ^, S
34. X3 Arrange - OPENING STAGE 7 \- r* V3 C% c8 ^: f! Z
35. X3 Arrange - ZERO ; C7 Q. K# v& K( Q4 [
36. X3 Arrange - STAGE SELECT 1
0 e! k' f* t1 Y3 D/ u" s2 C7 n37. X3 Arrange - EXPLOSE HORNECK DEMO
6 F1 U9 ~: o# V  ?2 [38. X3 Arrange - EXPLOSE HORNECK STAGE ) G2 }( P% l& R* K) j
39. X3 Arrange - FROZEN BUFFALIO DEMO
8 X) z2 l, G' n8 s7 X0 o5 K/ @2 l' j40. X3 Arrange - FROZEN BUFFALIO STAGE " l" u, e# x* V) D, k# `
41. X3 Arrange - GRAVITY BEETBOOD DEMO
  V  A! G/ U; v% s; ?6 ]& ?42. X3 Arrange - GRAVITY BEETBOOD STAGE
2 T6 H- P: o5 O1 e9 e- V7 Y43. X3 Arrange - ACID SEAFORCE DEMO ) _7 q6 X6 j; C0 b/ H' y+ s
44. X3 Arrange - ACID SEAFORCE STAGE
7 A" v) O: r" s0 K6 Y. c45. X3 Arrange - ELECTRO NAMAZUROS DEMO
4 `: e6 T5 F) J, s* ~8 `1 F3 f4 m46. X3 Arrange - ELECTRO NAMAZUROS STAGE
2 P1 L  j' w) O: H; P  x5 ?+ `& W# m47. X3 Arrange - SCISSORS SHRIMPER DEMO
- a2 B: n1 v3 C3 P8 Y$ H0 N& P48. X3 Arrange - SCISSORS SHRIMPER STAGE
4 b# Z. h& w1 m4 o9 H& k49. X3 Arrange - SCREW MASAIDER DEMO : r# h- N% }( }8 t5 v) R
50. X3 Arrange - SCREW MASAIDER STAGE
% U% j% C' F; r' x/ C. Y# X51. X3 Arrange - SHINING TIGERD DEMO
+ c' x8 d/ |1 U0 q3 L52. X3 Arrange - SHINING TIGERD STAGE # Q6 l3 J" y  l
53. X3 Arrange - VAVA STAGE
4 B+ |! @; T( `8 }# n; E. _5 E54. X3 Arrange - BOSS 1
! M' c4 d- [  Q" E3 V  `* @2 J. b  ^55. X3 Arrange - BOSS 2 5 H% }+ `. W9 h3 r2 z' d
56. X3 Arrange - STAGE CLEAR
* l- b; J. d5 C$ Z0 z9 o  l57. X3 Arrange - DEMO
0 V" a! z: i! ^0 H2 B$ U58. X3 Arrange - STAGE SELECT 2
1 ]1 z6 {3 E+ @% |59. X3 Arrange - DOPPLER STAGE 1 ' ~. x. i" z% L+ H
60. X3 Arrange - DOPPLER STAGE 2 : d/ z* j' Z0 X& g# {( L
61. X3 Arrange - DOPPLER STAGE BOSS
2 a& c1 x# u5 \# x62. X3 Arrange - SIGMA 1st
: s1 a+ S- s# x9 b. c& I63. X3 Arrange - SIGMA 2nd ( ~; a8 l* [! y
64. X3 Arrange - DOPPLER DEMO
2 j/ }: [( r2 j65. X3 Arrange - Dr.CAIN DEMO
8 r( x2 o1 u) s5 E- T66. X3 Arrange - Dr.RIGHT DEMO - v+ f" q% R7 r- l2 A
67. X3 Arrange - ENDING 1
+ V% H# N1 J) b6 r$ V6 o68. X3 Arrange - ENDING 2
; n5 x6 f1 N* F# v" b6 v69. X3 Arrange - CAST ROLL : y# s5 Q) c  c9 k

1 T, `# l/ G: h8 R7 r2 R* NDisc 3 , `+ k4 \4 d+ T3 ^
4 L. ~# T) |; q2 V1 }' L4 l
01. X4 - TITLE
" [# `9 K( t, x- h0 E02. X4 - PLAYER SELECT
* L, ]/ j5 _( O0 \) |03. X4 - STAGE SELECT
. }" M9 @8 ]" l2 o# d, J; r04. X4 - OPENING STAGE X
6 Z& ?; u- U/ J7 |+ O* o05. X4 - OPENING STAGE ZERO 3 [& v4 J' T6 e' I
06. X4 - EREGION + o+ e& `2 N" M; ~# l
07. X4 - STAGE START 3 d% i8 J! ]1 M2 f. \) @2 c; A& T) D
08. X4 - WEB SPIDUS STAGE
+ A- E' }/ [6 ]8 X& B09. X4 - CYBER KUJACKER STAGE 7 T3 o- _$ ^& `' y. f. F8 O6 R5 X
10. X4 - STORM FUKUROUL STAGE , Q( ?% F; f! k* G6 ~* L$ r
11. X4 - MAGMARD DRAGOON STAGE
- ]& p2 P; m; ]: W  U$ i12. X4 - JET STINGREN STAGE
4 D/ X0 r! A  f2 W$ a13. X4 - SPLIT MUSHROOM STAGE
& D" O- `0 @+ _7 j14. X4 - SLASH BEASTLEO STAGE 5 `' T$ e2 b5 D  V2 z; E, {
15. X4 - FROST KIBATODOS STAGE 1 ' p" z! q) I6 I* W
16. X4 - FROST KIBATODOS STAGE 2 . c1 X. @0 {. k2 j+ J0 R
17. X4 - BOSS * b% \/ S  R2 C9 y! Q! y/ V
18. X4 - STAGE CLEAR X
2 W, b/ n, D4 V5 q1 G1 m19. X4 - STAGE CLEAR ZERO
: f% L% `  ?% @. a  _3 O3 ?20. X4 - GET A WEAPON
+ n4 w+ t/ t/ M! }4 H! f21. X4 - STAGE SELECT 2   K$ P  |+ ?4 y9 B
22. X4 - FINAL WEAPON STAGE 1
! \+ H5 p  _4 x0 k6 g23. X4 - COLONEL & GENERAL
. X4 g4 h8 x0 v5 t24. X4 - FINAL WEAPON STAGE 2 1 S/ I( ^# w2 L- e! K$ p3 C. X
25. X4 - DOUBLE
8 V, E* y7 \+ N0 Z4 a26. X4 - IRIS
* @* y# ~* H4 D  g& V. z# p27. X4 - SIGMA 1st
# ^# f/ L3 u- Y# }, i; m. l& ]28. X4 - SIGMA 2nd
/ b$ t9 h2 a7 ]3 m29. X4 - Dr.RIGHT
: L/ }# `: h# X/ J& A1 F30. X4 - DEMO 1
" Q9 S( e% ^) n* W, M31. X4 - DEMO 2 8 B, p1 S7 ^9 Y* |; b9 i6 Z  o9 |' l2 Y
32. X4 - SIGMA DEMO * T  I; ]  f1 e  i$ u
33. X4 - INDEPENDENCE * y. E5 g3 K0 [& v' [- t( W
34. X4 - BETRAYAL OF DOUBLE % ]8 i  P  n; l
35. X4 - ENDING X
; q4 e6 j$ B2 |4 f0 h3 `/ G36. X4 - MEMORY OF PAST 1 4 X3 t1 _  ~& o/ h
37. X4 - MEMORY OF PAST 2 3 e+ r0 ?0 M) T1 j- A& \
38. X4 - COLONEL VS ZERO
% x. \* [7 n8 b! g+ a39. X4 - PAST OF ZERO & v( \/ O$ h. U& r. t2 S; e( I
40. X4 - ENDING ZERO
: W5 u0 N% M7 z2 u
+ `0 R3 ?7 j5 y% y) FDisc 4 - B2 d1 h3 m7 O9 U5 Q) k- B

7 O. v" C+ L2 C# M# j01. X5 - OPENING THEME 1 i  }; {8 ~  z
02. X5 - CHARACTER SELECT
$ U' K- v4 p+ Q03. X5 - OPENING STAGE X
0 T8 X& s  S6 b+ v5 v04. X5 - OPENING STAGE ZERO   P) R4 e# I2 C, K
05. X5 - SIGMA 1st 3 N8 O+ J) R% \0 v$ X
06. X5 - STAGE SELECT 1
1 o: e: j$ @+ ?6 ~+ a07. X5 - STAGE START , A0 v2 l/ e) b5 S& O  V& c( p
08. X5 - CRESCENT GRIZZLY STAGE # V5 W2 d9 A6 x* E' d
09. X5 - VOLT KRAKEN STAGE
9 w0 i9 f9 U3 m' }' o' _10. X5 - SHINING HOTARUNICUS STAGE
% N2 U" m3 \+ d; s9 _1 v11. X5 - TIDAL MAKKOEEN STAGE , C9 U4 {& T' r9 Q) S2 R
12. X5 - DYNAMO
: {9 g$ a: k* ]7 X# N# {13. X5 - STAGE CLEAR X " x9 h2 T7 e' I4 O& k
14. X5 - SPIRAL PEGACION STAGE
: M* f* u! F* @7 K' W  O15. X5 - SPIKE ROSERED STAGE
# i( v! ~$ M6 ~" a3 _16. X5 - DARK NECROBAT STAGE
: F( [2 t0 s% l17. X5 - BURN DINOREX STAGE
4 a5 L, ], v7 s2 r- K% ^  b18. X5 - BOSS
/ }( L" }, n5 E1 e) @19. X5 - STAGE CLEAR ZERO
7 G+ q) Z$ R+ Y4 |5 o20. X5 - MISSION REPORT : Q* L1 }0 }; I) ?# z9 C
21. X5 - ZERO STAGE 1 % }' F% l) _; W7 q. X$ @/ W. Q
22. X5 - SHADOW DEVIL ! z- j( N2 u% C" p. J9 m. J3 G7 R) Q
23. X5 - LAMDABAMDA , y5 }# R* A/ g+ Q
24. X5 - ZERO STAGE 2
" L: Y) O8 W# t" }% g% E% ^25. X5 - X vs ZERO ' H. Q& e* x6 b( F* Q9 y! G: I
26. X5 - SIGMA 2nd
6 e! Y  W$ T, T1 O0 Q5 }7 N27. X5 - Dr.RIGHT + u! T* p$ N+ N$ l& g( p' j
28. X5 - DEMO
# k9 f! `1 E& t) `  z9 a; n29. X5 - STAGE SELECT 2 + c" B0 v0 Y4 o/ o% v- q* m
30. X5 - ZERO DEAD : u, }/ T* L  o7 n  U+ G
31. X5 - UNUSED TRACK "STAGE SELECT"
0 z- s. R3 q  M' o" g: G32. X5 - UNUSED TRACK "DEEP SEA" . f% U8 s; Z4 Q( a" I4 g) u& j4 o1 y
33. X5 - UNUSED TRACK "Dr.RIGHT" , ]; V6 \, H# y6 n; X4 x, n
34. X5 - UNUSED TRACK "MISSION REPORT" 9 ]+ Y( y+ u# b
35. X5 - UNUSED TRACK "ARMAGEDON"
% X% S3 w1 \' k' s. y36. X5 - UNUSED TRACK "ZERO DEAD"
4 |4 |- K! u" D6 y, S% X4 l; F7 T. O+ F; @$ H' c  c
Disc 5 - E! \5 t4 y# {6 T+ a# l; t0 ]

) c, E8 b2 j3 O01. X6 - OPENING STAGE
2 R1 B2 T/ w% a/ `  I3 `' L0 Z02. X6 - D-1000
& c- y+ o8 v0 L5 O03. X6 - STAGE SELECT
: d7 [- U! r+ F! `  ]04. X6 - STAGE START
, e' h9 ^1 ?. z; I! n05. X6 - COMMANDER YAMMARK STAGE
, C/ `& ~) X7 L0 Y2 @% f06. X6 - RAINY TURTLOID STAGE # ~! \; s/ F2 I; X2 _, ?! j
07. X6 - SHIELDNER SHELDON STAGE 3 u) T3 {: [* K6 ]! l  A; P/ t: ?$ g
08. X6 - BLIZZARD WOLFANG STAGE
: k' G: u" g! g" z09. X6 - BLAZE HEATNIX STAGE
! X) [0 h9 Z: R& L; _$ N5 q10. X6 - INFINITY MIJINION STAGE
" T" g) P1 P5 n( [) V6 c11. X6 - METAL SHARK PLAYER STAGE
% j  `7 ^& [) _# f6 t12. X6 - GROUND SCARAVICH STAGE ' F% q+ \! u5 H8 l; N, k2 D
13. X6 - BOSS
! S) v9 m( O# T5 F" ?+ `14. X6 - STAGE CLEAR X
, a* }- `) O+ v& F/ ?; }; C1 O! c3 R15. X6 - MISSION REPORT - a' \- a% Y$ s9 u1 [; Z
16. X6 - GATE'S LABORATORY STAGE $ _7 I9 U, p9 g  B0 J9 G
17. X6 - Hi-MAX
0 H! d; L- A# S) P! G) B6 v7 Y18. X6 - GATE
  a7 L0 N5 u& z6 B3 _. u19. X6 - STAGE CLEAR ZERO ! u0 r6 V9 z0 H  m* F1 i5 P
20. X6 - SIGMA 1st
5 r) e% ~1 O/ R8 s  m# E# H' B21. X6 - SIGMA 2nd
# O3 `# K* W; x. A. y22. X6 - Dr.RIGHT ! C9 b, y/ F  m0 \
23. X6 - ALIA & GATE
9 M1 a# v) }# M2 }- h. R4 e24. X6 - ZERO 9 R+ o6 L0 }8 k0 W
25. X6 - ENDING THEME
' j6 Z- Q$ y* L% `8 |4 W/ X26. MEGA MAN X3 OPENING THEME 4 L2 ?# [8 R6 l* m. M  `2 R3 b
27. MEGA MAN X3 ENDING THEME 9 F# B) t  H8 c* y1 D( }
28. MEGA MAN X4 OPENING
" W4 Z' t, y( \# t+ e$ G29. MEGA MAN X4 STAFF ROLL
, S. R1 D+ [* C1 E/ {$ l/ j30. MEGA MAN X5 OPENING THEME
+ d# _( u4 }  Y8 t5 e31. MEGA MAN X5 ENDING THEME5 C+ L! [1 }7 `& Y7 c1 B1 o

1 R  w, S$ d3 q2 e6 m3 B4 w下载地址:8 a/ J' c! X$ L+ e
分卷一:RockmanX1-6OST.part01.rar8 V  T, h: b7 o0 X8 b
分卷二:RockmanX1-6OST.part02.rar
' x' W  }7 K' J4 E1 X分卷三:RockmanX1-6OST.part03.rar
5 D% I# m- ]7 `6 _$ l& f4 b6 I! O分卷四:RockmanX1-6OST.part04.rar
% \0 f' }5 _! G5 a8 s分卷五:RockmanX1-6OST.part05.rar
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分卷十:RockmanX1-6OST.part10.rar
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2 \# X* t: N( t# H转载请注明来自洛克网。
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[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39
好东西,支持下
头像被屏蔽

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发表于 2007-12-9 14:35
是否重制版,还是直接从游戏里提取的?

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发表于 2007-12-11 13:50

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的

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发表于 2007-12-14 11:23
挺好的,收藏

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发表于 2007-12-14 15:41
http://gh.ffshrine.org/soundtracks/r, d$ n& S1 K/ X5 u

+ I) ?0 W6 E8 @2 P其实这里就已经很全了..,只不过还是谢谢LZ了^^

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发表于 2008-3-16 23:16
下不到啊~~~

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发表于 2008-4-6 11:54
刚刚发现这个东西是X8发的。。。

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火星宅男萝莉控就是我是也

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发表于 2008-5-1 20:45
yxh52 收藏了呵呵

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发表于 2008-5-1 22:05
好老的帖子,锁了........
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