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[分享] [洛克网提供]洛克人X1-6 OST

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2005-7-9
发表于 2007-12-8 12:14

+ [8 z3 A2 |6 `3 u: J) [6 @6 \/ o- e8 C/ b
目录7 _4 k5 G2 y  B2 ^- n( d
Disc19 E) \; q4 d- y& ^" G

7 O: t6 v' J% e; C( ]) T5 [$ n01. X - CAPCOM LOGO 5 T6 k/ C- x- q8 J' D$ s  H
02. X - TITLE
$ w4 _. @& t5 P: f03. X - PASS WORD % K8 i8 E$ X- A& ?0 U1 X; w
04. X - OPENING STAGE & o. e, _, ~! n/ h, g! T" V
05. X - VAVA 1 6 `6 h" ^, U  T. P
06. X - VAVA 2 : i6 n' N2 V. S
07. X - ZERO
, V; S6 O* |0 a( S08. X - DEMO ) \7 ]; P, e/ c- `: Z
09. X - STAGE SELECT 1 " a8 ^$ s( R% ], s
10. X - STAGE START ; w' N2 G; f0 Z" S- l
11. X - LAUNCHER OCTOPULD STAGE 6 _7 A" b4 Y9 f
12. X - ICY PENGUIGO STAGE
. a& i8 E- \2 P- N13. X - BURNIN' NOUMANDER STAGE
. s' `) f0 g4 y# F; u' T" t5 o$ I% D14. X - BOOMER KUWANGER * L- P0 B' }+ \, S7 s3 Z  a
15. X - STING CHAMELEAO STAGE
) f  p. V! ]& T7 i! p16. X - SPARK MANDRILLER STAGE ' @8 [: [: F; B1 y
17. X - STORM EAGLEED STAGE ( u+ W9 w4 z% J3 s# T
18. X - ARMOR ARMARGE STAGE
; i; d. z* q5 o+ j1 ~/ J& B19. X - BOSS 1
: }" r( h7 [) r& A+ ?20. X - BOSS 2
: u8 w8 C8 f; p- b* E, G21. X - STAGE CLEAR 0 o  ]% h- l$ i9 }# z
22. X - GET A WEAPON
1 ^1 H, n7 ~1 y7 X23. X - STAGE SELECT 2
  W' Y- @  q# `5 F+ l; z5 n24. X - SIGMA STAGE 1 / s/ F& V4 o- W: ~
25. X - SIGMA STAGE 2 8 ^# J5 l) L) s7 I8 j
26. X - SIGMA STAGE 3
1 P) o; l) f" o- [) `27. X - SIGMA STAGE 4
1 e; {8 {$ J5 H, v" S: g: {- Q28. X - SIGMA 1st
) o! p& Z! Y0 f- t29. X - SIGMA REBIRTH
6 v; L! M: P! _0 W" n3 w* g* g30. X - SIGMA 2nd + O" D% A7 n  s0 x0 L
31. X - Dr.RIGHT 2 F" r2 \* d) K* t6 Z
32. X - ENDING
0 ]. B) S. k6 d; ~, w$ C" e: N- o33. X - CAST ROLL
4 m* V' |4 O) V/ m& X8 [6 [+ A34. X - STAFF ROLL $ d' v, C; t; l, F0 v' h: t5 U+ b+ I
35. X - SE % ?1 _. j- f( g3 s) G/ j- B
36. X2 - CAPCOM LOGO   v& v) h% |6 t% y9 t6 e# w5 ?$ {" ]- O
37. X2 - OPENING
3 t- W$ `+ ?6 p38. X2 - TITLE 2 [: p, v8 S1 v! U% `# s' u
39. X2 - PASS WORD
# \1 o  k2 n3 X7 g- U40. X2 - OPENING STAGE
) z# s" r8 J# g& O1 b4 Q# U41. X2 - ANOTHER BOSS 1
8 B1 {& {# U. D% H  d* P( [42. X2 - ANOTHER BOSS 2 : R) n5 F; g; b. G. l
43. X2 - DEMO
8 z( i8 a; n, o: r8 ^$ T44. X2 - STAGE SELECT 1 % I% P7 T) T; D/ Y) d: Y
45. X2 - STAGE START   h1 I4 O5 m4 g; I4 f. y" i/ r# ]
46. X2 - WIRE HETIMARL STAGE 7 V: X$ U1 b) A+ k# O- ?, E0 \
47. X2 - METAMOR MOTHMEANOS STAGE
9 g8 v7 f7 d, Z8 u: [48*. X2 - FLAME STAGGER STAGE (Fixed version) * @1 q5 N3 [4 i) Q0 ^" y
48. X2 - FLAME STAGGER STAGE ' z5 t% c9 Y* F7 k
49. X2 - MAGNE HYAKULEGGER STAGE 6 K  S  _! `8 j7 h+ D2 x( C8 _/ u1 t6 k# u
50. X2 - SONIC OSTREAGUE STAGE
: T$ @& T: V  H: ^5 e51. X2 - BUBBLY CRABLOS STAGE & L( V2 C, T$ W2 U* ~6 W. V6 j
52. X2 - WHEEL ALLIGATES STAGE
1 E; @8 q4 X6 z53. X2 - CRISTAR MYMINE STAGE 6 l* E. j$ [' z  l
54. X2 - BOSS 1 7 v) J) O( |5 [7 t( I
55. X2 - BOSS 2
- D  j/ O5 e$ r' b56. X2 - STAGE CLEAR
& T" G. c  _! R7 Q57. X2 - STAGE SELECT 2
; [2 d/ `9 g: K( [0 R# j4 R' K58. X2 - COUNTER HUNTER STAGE 1
' W/ I1 v% M3 H6 Z/ X59. X2 - COUNTER HUNTER STAGE 2
6 p4 p) \% _0 L60. X2 - ZERO
6 _/ p/ M' u& T% a61. X2 - SIGMA 1st
0 {( V) R6 f- J$ r62. X2 - SIGMA 2nd   c5 M/ z/ s$ S3 Y
63. X2 - Dr.RIGHT ! C/ _3 n; A! e" c4 t
64. X2 - ENDING
" O6 ]# G. X1 r, U% N/ j/ g65. X2 - STAFF ROLL
2 N+ B) m4 I: C5 t' i" g; ~8 f
9 _2 s/ o4 W* cDisc 2 3 \5 @1 I# U2 J; A) ^, p" [" g/ W
# ^6 x; h- b& ?% C4 V" c+ a
01. X3 SFC - OPENING
/ x( i5 B( J6 n$ |  Q8 b( z02. X3 SFC - TITLE - A5 d& t6 F9 x  f5 R9 J
03. X3 SFC - PASS WORD
0 E% P( b7 R4 {04. X3 SFC - OPENING STAGE
+ s3 P3 D( C+ Q+ J3 t, W; t0 M. X4 \05. X3 SFC - ZERO & S' d# U- O( D# [5 \, G
06. X3 SFC - STAGE SELECT
. J# K+ L" g2 p/ v; w07. X3 SFC - STAGE START / t; x8 m7 V: K7 ?; G8 k+ k9 {# y- s4 \2 e
08. X3 SFC - EXPLOSE HORNECK STAGE
( S: S# s# @8 Q9 d09. X3 SFC - FROZEN BUFFALIO STAGE
% x5 z# a& f0 v! ?# s10. X3 SFC - GRAVITY BEETBOOD STAGE
1 x# F5 d& X$ y0 z# y11. X3 SFC - ACID SEAFORCE STAGE
! Y" C4 X3 y8 @8 N5 q7 N9 x1 O12. X3 SFC - ELECTRO NAMAZUROS STAGE 6 H5 t' h4 D, A) W  x) ~1 H9 I
13. X3 SFC - SCISSORS SHRIMPER STAGE
: ]8 T9 F& Q" t$ x  R14. X3 SFC - SCREW MASAIDER STAGE
; J. v# V, b5 A( p# b15. X3 SFC - SHINING TIGERD STAGE % g/ X2 T0 r8 J8 ]
16. X3 SFC - VAVA STAGE # c: `7 j0 O; g% ?
17. X3 SFC - BOSS 1
2 b4 p- I/ \7 g7 U- z+ Y18. X3 SFC - BOSS 2
6 `" q5 |$ F& I# H) P; S+ K4 N19. X3 SFC - STAGE CLEAR
3 ?+ A+ N0 M! V+ l20. X3 SFC - STAGE SELECT 2 7 P  I2 E3 r- c8 B( h% M
21. X3 SFC - DOPPLER STAGE 1 7 p, W( A( z) |/ F9 d
22. X3 SFC - DOPPLER STAGE 2 3 R+ u9 `6 b" B0 S* Q  X' [% G. O9 B1 G9 T
23. X3 SFC - DOPPLER STAGE BOSS
9 f' e5 g+ ^" h. X24. X3 SFC - SIGMA 1st 9 d, b+ I- x0 ^: U8 E; M2 w0 }
25. X3 SFC - SIGMA 2ND % R& Q0 i- q) }) a  j1 {' x, i+ r
26. X3 SFC - DOPPLER DEMO
6 g( X4 v2 {: C. v% l27. X3 SFC - Dr.RIGHT 2 A4 H8 u, g4 v+ Z
28. X3 SFC - ENDING
* m" s- e. s4 ~/ {# ^9 J! h29. X3 SFC - CAST ROLL # h& Y7 G0 C- N/ d
30. X3 Arrange - OPENING - t" X; c2 X1 a; m0 ]
31. X3 Arrange - TITLE
% L- Z( z5 R  k  F3 u32. X3 Arrange - PASS WORD
8 c* {* N$ i- S, |4 h& o33. X3 Arrange - OPENING STAGE DEMO & J2 c2 p( A; ?0 z: |" i3 [- w4 a8 f
34. X3 Arrange - OPENING STAGE " ~; J3 x$ c& [; _2 K' R" [
35. X3 Arrange - ZERO
' H, I2 A4 n7 |& Z8 E9 D, Q. p36. X3 Arrange - STAGE SELECT 1 / b" O! ~* [: U/ G. K) ^
37. X3 Arrange - EXPLOSE HORNECK DEMO
. O8 d% C, y5 q+ J$ f9 l1 H$ @38. X3 Arrange - EXPLOSE HORNECK STAGE
7 c2 q1 j$ G8 G39. X3 Arrange - FROZEN BUFFALIO DEMO 2 X5 v0 b7 w/ L& M# j' c
40. X3 Arrange - FROZEN BUFFALIO STAGE 0 a+ u5 Y. Y, L4 F
41. X3 Arrange - GRAVITY BEETBOOD DEMO
/ v. z4 F2 H7 R; r9 B/ @8 x9 R42. X3 Arrange - GRAVITY BEETBOOD STAGE 7 i  N  ~# y6 z# ^
43. X3 Arrange - ACID SEAFORCE DEMO 3 v$ @2 @' ]/ O) X5 f- |; L
44. X3 Arrange - ACID SEAFORCE STAGE
0 w$ d" w  o: M$ k- x6 V45. X3 Arrange - ELECTRO NAMAZUROS DEMO
8 }% z$ |# F; L- c; ^# W+ p1 S# {46. X3 Arrange - ELECTRO NAMAZUROS STAGE % E- p! {6 l/ Z3 n* ?
47. X3 Arrange - SCISSORS SHRIMPER DEMO
7 o+ o' ]. m/ w) }5 A48. X3 Arrange - SCISSORS SHRIMPER STAGE 0 ?& R; C3 t( q1 k; c1 @4 c: ?$ W
49. X3 Arrange - SCREW MASAIDER DEMO 9 k( \0 g% Q4 g$ O
50. X3 Arrange - SCREW MASAIDER STAGE
3 O9 K$ O$ I4 M( x- R51. X3 Arrange - SHINING TIGERD DEMO 8 `; v1 f+ T5 w( \
52. X3 Arrange - SHINING TIGERD STAGE
- B5 F. p* m1 L0 f' Q53. X3 Arrange - VAVA STAGE + w6 Q9 |+ z2 f0 Z' i
54. X3 Arrange - BOSS 1 $ l( |5 e" @6 u* r
55. X3 Arrange - BOSS 2
! d6 m! I" `; ]56. X3 Arrange - STAGE CLEAR . {% W) Q% _7 `( n1 K5 R) w
57. X3 Arrange - DEMO
( w; h# S0 J! O58. X3 Arrange - STAGE SELECT 2
" Z, X. d( v5 s  b/ C1 G; H- |59. X3 Arrange - DOPPLER STAGE 1
6 V! p* S, x4 O60. X3 Arrange - DOPPLER STAGE 2 0 ]  G6 A9 ^$ |5 [, j
61. X3 Arrange - DOPPLER STAGE BOSS   b3 {2 O( F5 M/ Z9 {% \
62. X3 Arrange - SIGMA 1st
# s- s: S! u: i, I; D63. X3 Arrange - SIGMA 2nd ' W. R& Y+ y4 b& O) I) u3 u
64. X3 Arrange - DOPPLER DEMO 5 \& r4 F" c: I6 q/ J$ N7 P
65. X3 Arrange - Dr.CAIN DEMO
) S9 f$ b8 P1 v6 K! }6 F66. X3 Arrange - Dr.RIGHT DEMO   [0 t; ]  r7 u
67. X3 Arrange - ENDING 1
9 K6 m4 L# r& u. q9 A% ^68. X3 Arrange - ENDING 2
. W5 o" Z, H& X& ?" O4 A69. X3 Arrange - CAST ROLL
' B9 v5 X8 `& {8 S0 B: {) E* M0 Q/ \4 J3 x! t% V
Disc 3
. B# c, `2 l, P
% v' o% v2 s$ J4 P, s8 u01. X4 - TITLE : T" w9 g  h8 h) C
02. X4 - PLAYER SELECT
3 s  n) N( ]( t1 Y' ~03. X4 - STAGE SELECT ' A3 k0 `! c8 L
04. X4 - OPENING STAGE X
! @) R: g/ ?6 s4 S& p05. X4 - OPENING STAGE ZERO 7 ]  y. z  R/ B6 Y
06. X4 - EREGION
8 D7 @. H1 P. \$ d% B07. X4 - STAGE START   M7 _2 s$ c; v
08. X4 - WEB SPIDUS STAGE   @  Z  @- M% e8 T/ o0 e( j: c4 m
09. X4 - CYBER KUJACKER STAGE
$ X. o( Y3 Z: M0 j. r# b10. X4 - STORM FUKUROUL STAGE
# F$ ^# f( m7 y11. X4 - MAGMARD DRAGOON STAGE ; ?  L2 O' X: P1 J, G- _: A
12. X4 - JET STINGREN STAGE : n, z9 L# i: M+ m
13. X4 - SPLIT MUSHROOM STAGE
5 q2 C! k, F6 N% I; U14. X4 - SLASH BEASTLEO STAGE # `9 d5 r" D; S  V! I
15. X4 - FROST KIBATODOS STAGE 1
, a. Q' }2 b/ n  _, O$ c9 R16. X4 - FROST KIBATODOS STAGE 2 " y* {' F1 ~+ D# O9 z7 h$ p
17. X4 - BOSS ' n& [7 Z1 L+ o6 |0 U( _' \! ]
18. X4 - STAGE CLEAR X ) g# a6 G. }2 c! ^
19. X4 - STAGE CLEAR ZERO 0 K/ n; q7 T# E' j! J; ]6 V
20. X4 - GET A WEAPON % h& U, S4 |- V4 x9 S
21. X4 - STAGE SELECT 2 " M/ _* C. L# {! R
22. X4 - FINAL WEAPON STAGE 1
+ B+ N9 p8 ~0 E23. X4 - COLONEL & GENERAL + b# J: |% Y6 ?  R8 \2 u; R5 T
24. X4 - FINAL WEAPON STAGE 2
; a0 c, n  F& P- m9 Q% F" o( E+ E) o) }# f25. X4 - DOUBLE
; V5 {8 ~& P. P8 O26. X4 - IRIS
2 \1 W1 Z! n) ]. k7 z# {27. X4 - SIGMA 1st 2 }* e! w& g" F2 j2 P% u
28. X4 - SIGMA 2nd
+ w4 n  C& k) Z0 o# P2 k29. X4 - Dr.RIGHT . ?. ?" D# G/ O$ F0 M2 k5 T
30. X4 - DEMO 1
; q. B; ~& S# y$ d31. X4 - DEMO 2 0 w- B# V. \# ~7 s5 t0 u
32. X4 - SIGMA DEMO , g7 e4 q) \# ~9 F! g% A3 ]
33. X4 - INDEPENDENCE 6 X: u5 b. j$ ?+ _% |1 g* D! N
34. X4 - BETRAYAL OF DOUBLE 4 p3 w  M; L: J  a7 |
35. X4 - ENDING X
+ l9 P! z, S- b; h( L* e0 ?36. X4 - MEMORY OF PAST 1 * p/ J) E' m  d6 q. }
37. X4 - MEMORY OF PAST 2 7 f3 U- s# X3 _- Q1 m
38. X4 - COLONEL VS ZERO   U) O' K, d8 L. {
39. X4 - PAST OF ZERO 6 N! y2 ^0 V. \  o7 ~
40. X4 - ENDING ZERO
" L" O9 O, b! m7 n7 y  {. s  o6 \
7 R; w4 `- e* D% o! b$ q% |# GDisc 4
: g  R9 c. n9 B2 O$ C; ~0 l+ Q7 L
; F: N* C! }  S3 {2 o% ~- S01. X5 - OPENING THEME
" u+ V5 N( b3 S. }) W' ~+ A, x' f02. X5 - CHARACTER SELECT 8 L; d# z$ s2 M; O! S
03. X5 - OPENING STAGE X 4 y: R$ D6 g) W: L8 ~
04. X5 - OPENING STAGE ZERO 8 l5 u9 y0 g% r
05. X5 - SIGMA 1st
9 V* {% r$ d' B06. X5 - STAGE SELECT 1
4 P% B* R! ^' _9 \, `4 s: Y8 |07. X5 - STAGE START . d: d6 x6 \) T+ I! A
08. X5 - CRESCENT GRIZZLY STAGE
0 p* y2 X( {$ z* o09. X5 - VOLT KRAKEN STAGE ; o; U6 O. ~* ?7 n% i- v( Q/ S( M
10. X5 - SHINING HOTARUNICUS STAGE
" H2 j- ^* z" J$ b11. X5 - TIDAL MAKKOEEN STAGE
8 a5 F: L5 H) E$ B2 ~* X  U12. X5 - DYNAMO
8 I# Q, [$ v! O3 M/ J1 s: E13. X5 - STAGE CLEAR X
: c8 {! q: I# Z, `2 n( F9 y4 c; p14. X5 - SPIRAL PEGACION STAGE ' |, O2 e2 G3 t5 h
15. X5 - SPIKE ROSERED STAGE
- y) H% H% l2 J- a3 x16. X5 - DARK NECROBAT STAGE 0 w) @$ h5 U, |, d! O1 g; U
17. X5 - BURN DINOREX STAGE
% h. T+ c  X  N% d1 T& m* x- _  B18. X5 - BOSS
5 k4 l% _8 v, ]- B* L4 e9 E+ x19. X5 - STAGE CLEAR ZERO
( e7 A+ c# c0 R+ l20. X5 - MISSION REPORT
. C9 `$ i, o2 T6 A4 v! u4 A# @: J21. X5 - ZERO STAGE 1
- V2 Q3 [* f: F22. X5 - SHADOW DEVIL
% O; P! ~1 S2 c. s' n7 }- i23. X5 - LAMDABAMDA
7 H( Z! a( F. f. \1 I  b24. X5 - ZERO STAGE 2 2 [8 K7 _  U, V' J2 A1 [  M& r% o8 r
25. X5 - X vs ZERO " @# C. B4 K3 e# o' `9 H# J
26. X5 - SIGMA 2nd . E* W6 h) v) L2 d
27. X5 - Dr.RIGHT - t0 K* B; E1 M# H5 N
28. X5 - DEMO
# }! E0 {1 p4 F9 h29. X5 - STAGE SELECT 2 9 t' J7 N5 z7 [. {% u3 [
30. X5 - ZERO DEAD
: a3 `& t& B" |0 d3 ?4 D$ s31. X5 - UNUSED TRACK "STAGE SELECT" ( t! e# N$ ?6 b# Y8 e( ?- |
32. X5 - UNUSED TRACK "DEEP SEA" 3 r% T( r' X0 J, H- \
33. X5 - UNUSED TRACK "Dr.RIGHT"
" f. [4 h  l1 Z! c+ |- x2 v; @: R3 t34. X5 - UNUSED TRACK "MISSION REPORT"
2 L0 @! `/ d% ?: V; r1 x35. X5 - UNUSED TRACK "ARMAGEDON"
& r: ~- @: u% \& i7 d, Y" P" f1 M/ K36. X5 - UNUSED TRACK "ZERO DEAD"
* y! w& L& e& b* M' G
( q/ n' n6 d0 a5 ^6 D$ x, S3 lDisc 5
7 l, S+ [% m* I" c2 m$ ?5 D8 B
% r' `  U! y1 k01. X6 - OPENING STAGE
; U5 I7 V, k, v02. X6 - D-1000
4 o( z- B7 R2 c9 C9 r8 M% b6 v8 t03. X6 - STAGE SELECT 4 H8 u- E7 u/ z$ ]  X3 y% ]' ]+ S7 C
04. X6 - STAGE START
- w+ j9 g7 J$ F05. X6 - COMMANDER YAMMARK STAGE
" V+ `) G3 S3 Q+ t5 `4 t! G% B06. X6 - RAINY TURTLOID STAGE ! b! ]  g7 j# t
07. X6 - SHIELDNER SHELDON STAGE
. \+ @! H8 \3 x  X0 }/ L9 h# H08. X6 - BLIZZARD WOLFANG STAGE
# d3 J4 H8 T' q9 f  h09. X6 - BLAZE HEATNIX STAGE : V6 E/ Z+ }( ^) B% b9 [
10. X6 - INFINITY MIJINION STAGE % g" ?5 n6 h- E  a$ |, \
11. X6 - METAL SHARK PLAYER STAGE
3 m7 b+ J/ \# I/ {12. X6 - GROUND SCARAVICH STAGE
* u) ]. t. _/ S, V13. X6 - BOSS
3 }' i* i+ ]+ \' I14. X6 - STAGE CLEAR X
( L9 m6 a2 k' Q) W3 l6 P& F15. X6 - MISSION REPORT
3 L; F) k' ?) \16. X6 - GATE'S LABORATORY STAGE
( }. T( Y. o6 ~! G/ K17. X6 - Hi-MAX
- S, k7 S8 T% w5 S18. X6 - GATE
0 O/ I" \4 F' y8 C, n4 `9 E19. X6 - STAGE CLEAR ZERO
8 g# I( r+ W1 d1 `) f% |- q9 G20. X6 - SIGMA 1st 3 {) j9 l7 h2 ~+ A6 J5 \
21. X6 - SIGMA 2nd ) z+ j1 L6 g0 p8 \- d$ h5 D
22. X6 - Dr.RIGHT
& b3 P0 z8 k( w: U& k  f23. X6 - ALIA & GATE 4 H& c! S/ _# u: \8 [4 f( |2 W
24. X6 - ZERO   k) O2 k4 b) Y2 w( Z* z: V) Q2 Y9 `; Q
25. X6 - ENDING THEME
$ r/ c) d2 o- c' z26. MEGA MAN X3 OPENING THEME ' ?: z- p5 Q* `8 g
27. MEGA MAN X3 ENDING THEME - B; U* u2 s" s, P
28. MEGA MAN X4 OPENING
0 E1 W9 u1 z) Y6 K  E3 W7 D29. MEGA MAN X4 STAFF ROLL
9 J2 G, U: q" R: V30. MEGA MAN X5 OPENING THEME # f& v. b" l$ L8 ^0 {
31. MEGA MAN X5 ENDING THEME" C% y: ~" S$ ?8 d7 w, ~

+ {, Z+ I" @* S下载地址:
8 D/ f/ Y  e' Q5 P" b  p分卷一:RockmanX1-6OST.part01.rar
; W( J( F* U3 Q, w& ^. x* v分卷二:RockmanX1-6OST.part02.rar
1 z5 C( H9 u+ X6 _; r3 I分卷三:RockmanX1-6OST.part03.rar" w* k1 ~% n* A/ o5 }
分卷四:RockmanX1-6OST.part04.rar7 V/ }8 s: `) q5 a
分卷五:RockmanX1-6OST.part05.rar. l' Q  g6 z( A! l" I9 W
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! q- ]" M% x0 X- {3 E6 \7 A[ 本帖最后由 megamanx8 于 2007-12-8 12:15 编辑 ]

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发表于 2007-12-8 20:39
好东西,支持下
头像被屏蔽

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发表于 2007-12-9 14:35
是否重制版,还是直接从游戏里提取的?

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发表于 2007-12-11 13:50

回复 #3 6789686 的帖子

这个是官方出的合集,不是自己从游戏中提取的
5#
无效楼层,该帖已经被删除

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发表于 2007-12-14 11:23
挺好的,收藏

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发表于 2007-12-14 15:41
http://gh.ffshrine.org/soundtracks/r2 m- K3 Q' W' r% B- A: r
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其实这里就已经很全了..,只不过还是谢谢LZ了^^

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发表于 2008-3-16 23:16
下不到啊~~~

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发表于 2008-4-6 11:54
刚刚发现这个东西是X8发的。。。

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火星宅男萝莉控就是我是也

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发表于 2008-5-1 20:45
yxh52 收藏了呵呵
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